Cleanup: unify idiosyncratic singletons

The way we handle singletons in QML, QML insists on allocating the
objects. This leads to a very idiosyncratic way of handling
singletons: The global instance pointer is set in the constructor.

Unify all these by implementing a "SillySingleton" template. All
of the weird singleton-classes can derive from this template and
don't have to bother with reimplementing the instance() function
with all the safety-checks, etc.

This serves firstly as documentation but also improves debugging
as we will now see wanted and unwanted creation and destruction
of these weird singletons.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2019-09-22 14:33:33 +02:00
parent a004c95e52
commit eae9a99615
13 changed files with 86 additions and 89 deletions

View file

@ -15,7 +15,6 @@ extern QMap<QString, dc_descriptor_t *> descriptorLookup;
namespace {
QHash<QString, QBluetoothDeviceInfo> btDeviceInfo;
}
BTDiscovery *BTDiscovery::m_instance = NULL;
static dc_descriptor_t *getDeviceType(QString btName)
// central function to convert a BT name to a Subsurface known vendor/model pair
@ -139,11 +138,6 @@ BTDiscovery::BTDiscovery(QObject*) : m_btValid(false),
m_showNonDiveComputers(false),
discoveryAgent(nullptr)
{
if (m_instance) {
qDebug() << "trying to create an additional BTDiscovery object";
return;
}
m_instance = this;
#if defined(BT_SUPPORT)
QLoggingCategory::setFilterRules(QStringLiteral("qt.bluetooth* = true"));
BTDiscoveryReDiscover();
@ -202,19 +196,11 @@ void BTDiscovery::BTDiscoveryReDiscover()
BTDiscovery::~BTDiscovery()
{
m_instance = NULL;
#if defined(BT_SUPPORT)
delete discoveryAgent;
#endif
}
BTDiscovery *BTDiscovery::instance()
{
if (!m_instance)
m_instance = new BTDiscovery();
return m_instance;
}
#if defined(BT_SUPPORT)
extern void addBtUuid(QBluetoothUuid uuid);
extern QHash<QString, QStringList> productList;

View file

@ -10,6 +10,7 @@
#include <QBluetoothDeviceDiscoveryAgent>
#include <QBluetoothUuid>
#include "core/libdivecomputer.h"
#include "core/singleton.h"
#if defined(Q_OS_ANDROID)
#include <QAndroidJniObject>
@ -23,13 +24,12 @@ QString extractBluetoothAddress(const QString &address);
QString extractBluetoothNameAddress(const QString &address, QString &name);
QBluetoothDeviceInfo getBtDeviceInfo(const QString &devaddr);
class BTDiscovery : public QObject {
class BTDiscovery : public QObject, public SillySingleton<BTDiscovery> {
Q_OBJECT
public:
BTDiscovery(QObject *parent = NULL);
~BTDiscovery();
static BTDiscovery *instance();
struct btPairedDevice {
QString address;
@ -57,7 +57,6 @@ public:
void discoverAddress(QString address);
private:
static BTDiscovery *m_instance;
bool m_btValid;
bool m_showNonDiveComputers;

74
core/singleton.h Normal file
View file

@ -0,0 +1,74 @@
// SPDX-License-Identifier: GPL-2.0
/*
* We use singletons in numerous places. In combination with QML this gives
* us a very fundamental problem, because QML likes to allocate objects by
* itself. There are known workarounds, but currently we use idiosyncratic
* singleton classes, which initialize the global instance pointer in the
* constructor. Things get even more complicated if the same singleton is used
* on mobile and on desktop. The latter might want to simply use the classical
* instance() function without having to initialize the singleton first, as
* that would beat the purpose of the instance() method.
*
* The template defined here, SillySingleton, codifies all this. Simply derive
* a class from this template:
* class X : public SillySingleton<X> {
* ...
* };
* This will generate an instance() method. This will do the right thing for
* both methods: explicit construction of the singleton via new or implicit
* by calling the instance() method. It will also generate warnings if a
* singleton class is generated more than once (i.e. first instance() is called
* and _then_ new).
*
* In the long run we should get rid of all users of this class.
*/
#ifndef SINGLETON_H
#define SINGLETON_H
#include <typeinfo>
#include <QtGlobal>
// 1) Declaration
template<typename T>
class SillySingleton {
static T *self;
protected:
SillySingleton();
~SillySingleton();
public:
static T *instance();
};
template<typename T>
T *SillySingleton<T>::self = nullptr;
// 2) Implementation
template<typename T>
SillySingleton<T>::SillySingleton()
{
if (self)
qWarning("Generating second instance of singleton %s", typeid(T).name());
self = static_cast<T *>(this);
qDebug("Generated singleton %s", typeid(T).name());
}
template<typename T>
SillySingleton<T>::~SillySingleton()
{
if (self == this)
self = nullptr;
else
qWarning("Destroying unknown instance of singleton %s", typeid(T).name());
qDebug("Destroyed singleton %s", typeid(T).name());
}
template<typename T>
T *SillySingleton<T>::instance()
{
if (!self)
new T;
return self;
}
#endif