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cleanup: split uiLanguage() in two functions
The uiLanguage() function was used for two purposes: to initialize the language related preferences and to read the current language. To make things more easy to follow, split this function in two: one for initializing, one for getting the current language. Moreover, don't return the current locale in an out-parameter as there is already a function to do that [getLocale()]. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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8 changed files with 19 additions and 20 deletions
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@ -426,7 +426,7 @@ QString getUserAgent()
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userAgent.append(arch);
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if (arch == "i386")
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userAgent.append("/" + SubsurfaceSysInfo::currentCpuArchitecture());
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userAgent.append(":" + uiLanguage(NULL));
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userAgent.append(":" + getUiLanguage());
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return userAgent;
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}
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@ -438,21 +438,20 @@ extern "C" const char *subsurface_user_agent()
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return copy_qstring(uA);
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}
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QString getUiLanguage()
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{
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return prefs.locale.lang_locale;
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}
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/* TOOD: Move this to SettingsObjectWrapper, and also fix this complexity.
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* gezus.
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*/
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QString uiLanguage(QLocale *callerLoc)
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void initUiLanguage()
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{
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QString shortDateFormat;
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QString dateFormat;
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QString timeFormat;
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// Language settings are already loaded, see qPref::load()
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// so no need to reload them
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// remark this method used "useSystemLanguage", which is not set
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// instead use_system_language is loaded from disk
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// set loc as system language or selected language
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if (!qPrefLanguage::use_system_language()) {
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loc = QLocale(qPrefLanguage::lang_locale());
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@ -483,8 +482,6 @@ QString uiLanguage(QLocale *callerLoc)
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else if (languages.count() > 2 && languages[2].contains('-'))
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uiLang = languages[2];
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}
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if (callerLoc)
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*callerLoc = loc;
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prefs.locale.lang_locale = copy_qstring(uiLang);
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@ -515,7 +512,6 @@ QString uiLanguage(QLocale *callerLoc)
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free((void *)prefs.time_format);
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prefs.time_format = copy_qstring(timeFormat);
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}
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return uiLang;
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}
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QLocale getLocale()
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