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Rewrite dive edit logic
The existing code took an odd approach. It tried to change all selected dives whenever the user edited a field, and kept all this backup data in case the user rejected the edits. This code takes the opposite approach. Only edit a copy of the selected dive and then when the user accepts it, edit all the dives and when the user rejects the edit simply redraw the screen (as all the "real" data is still unchanged). This not only saves quite a bit of code, it should be much easier to get correct. Admitedly this code will need quite a bit more testing to make sure it works as intended, but as far as I can tell it already gets more scenarios right than the previous implementation. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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4 changed files with 148 additions and 214 deletions
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@ -161,10 +161,13 @@ bool parseGpsText(const QString &gps_text, double *latitude, double *longitude)
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return false;
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}
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bool gpsHasChanged(struct dive *dive, struct dive *master, const QString &gps_text, bool *parsed)
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bool gpsHasChanged(struct dive *dive, struct dive *master, const QString &gps_text, bool *parsed_out)
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{
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double latitude, longitude;
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int latudeg, longudeg;
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bool ignore;
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bool *parsed = parsed_out ?: &ignore;
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/* if we have a master and the dive's gps address is different from it,
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* don't change the dive */
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