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Dive list: implement proper Qt-model semantics for DiveTripModel
Previously, each dive-list modifying function would lead to a full model reset. Instead, implement proper Qt-model semantics using beginInsertRows()/endInsertRows(), beginRemoveRows()/ endRemoveRows(), dataChange(). To do so, a DiveListNotifer singleton is generatated, which broadcasts all changes to the dive-list. Signals are sent by the commands and received by the DiveTripModel. Signals are batched by dive-trip. This seems to be an adequate compromise for the two kinds of list-views (tree and list). In the common usecase mostly dives of a single trip are affected. Thus, batching of dives is performed in two positions: - At command-level to batch by trip - In DiveTripModel to feed batches of contiguous elements to Qt's begin*/end*-functions. This is conceptually simple, but rather complex code. To avoid repetition of complex loops, the batching is implemented in templated-functions, which are passed lambda-functions, which are called for each batch. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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11 changed files with 645 additions and 100 deletions
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@ -5,6 +5,7 @@
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#include "core/divelist.h"
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#include "core/qthelper.h"
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#include "core/subsurface-string.h"
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#include "core/subsurface-qt/DiveListNotifier.h"
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#include <QIcon>
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#include <QDebug>
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@ -431,6 +432,12 @@ DiveTripModel::DiveTripModel(QObject *parent) :
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QAbstractItemModel(parent),
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currentLayout(TREE)
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{
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// Stay informed of changes to the divelist
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connect(&diveListNotifier, &DiveListNotifier::divesAdded, this, &DiveTripModel::divesAdded);
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connect(&diveListNotifier, &DiveListNotifier::divesDeleted, this, &DiveTripModel::divesDeleted);
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connect(&diveListNotifier, &DiveListNotifier::divesChanged, this, &DiveTripModel::divesChanged);
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connect(&diveListNotifier, &DiveListNotifier::divesMovedBetweenTrips, this, &DiveTripModel::divesMovedBetweenTrips);
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connect(&diveListNotifier, &DiveListNotifier::divesTimeChanged, this, &DiveTripModel::divesTimeChanged);
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}
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int DiveTripModel::columnCount(const QModelIndex&) const
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@ -627,6 +634,11 @@ QVariant DiveTripModel::headerData(int section, Qt::Orientation orientation, int
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return ret;
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}
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DiveTripModel::Item::Item(dive_trip *t, const QVector<dive *> &divesIn) : trip(t),
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dives(divesIn.toStdVector())
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{
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}
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DiveTripModel::Item::Item(dive_trip *t, dive *d) : trip(t),
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dives({ d })
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{
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@ -637,6 +649,108 @@ DiveTripModel::Item::Item(dive *d) : trip(nullptr),
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{
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}
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bool DiveTripModel::Item::isDive(const dive *d) const
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{
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return !trip && dives.size() == 1 && dives[0] == d;
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}
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dive *DiveTripModel::Item::getDive() const
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{
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return !trip && dives.size() == 1 ? dives[0] : nullptr;
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}
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timestamp_t DiveTripModel::Item::when() const
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{
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return trip ? trip->when : dives[0]->when;
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}
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// Find a range of matching elements in a vector.
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// Input parameters:
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// v: vector to be searched
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// first: first element to search
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// cond: a function that is fed elements and returns an integer:
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// - >0: matches
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// - 0: doesn't match
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// - <0: stop searching, no more elements will be found
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// cond is called exactly once per element and from the beginning of the range.
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// Returns a pair [first, last) with usual C++ semantics: last-first is the size of the found range.
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// If no items were found, first and last are set to the size of the vector.
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template <typename Vector, typename Predicate>
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std::pair<int, int> findRangeIf(const Vector &v, int first, Predicate cond)
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{
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int size = (int)v.size();
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for (int i = first; i < size; ++i) {
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int res = cond(v[i]);
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if (res > 0) {
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for (int j = i + 1; j < size; ++j) {
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if (cond(v[j]) <= 0)
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return { i, j };
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}
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return { i, size };
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} else if (res < 0) {
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break;
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}
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}
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return { size, size };
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}
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// Ideally, Qt's model/view functions are processed in batches of contiguous
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// items. Therefore, this template is used to process actions on ranges of
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// contiguous elements of a vector.
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// Input paremeters:
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// - items: vector to process, wich must allow random access via [] and the size() function
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// - cond: a predicate that is tested for each element. contiguous ranges of elements which
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// test for true are collected. cond is fed an element and should return:
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// - >0: matches
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// - 0: doesn't match
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// - <0: stop searching, no more elements will be found
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// - action: action that is called with the vector, first and last element of the range.
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template<typename Vector, typename Predicate, typename Action>
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void processRanges(Vector &items, Predicate cond, Action action)
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{
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// Note: the "i++" is correct: We know that the last element tested
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// negatively -> we can skip it. Thus we avoid checking any element
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// twice.
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for(int i = 0;; i++) {
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std::pair<int,int> range = findRangeIf(items, i, cond);
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if (range.first >= (int)items.size())
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break;
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int delta = action(items, range.first, range.second);
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i = range.second + delta;
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}
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}
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// processRangesZip() is a refined version of processRanges(), which operates on two vectors.
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// The vectors are supposed to be sorted equivalently. That is, the first matching
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// item will of the first vector will match to the first item of the second vector.
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// It is supposed that all elements of the second vector will match to an element of
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// the first vector.
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// Input parameters:
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// - items1: vector to process, wich must allow random access via [] and the size() function
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// - items2: second vector to process. every item in items2 must match to an item in items1
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// in ascending order.
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// - cond1: a predicate that is tested for each element of items1 with the next unmatched element
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// of items2. returns a boolean
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// - action: action that is called with the vectors, first and last element of the first range
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// and first element of the last range.
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template<typename Vector1, typename Vector2, typename Predicate, typename Action>
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void processRangesZip(Vector1 &items1, Vector2 &items2, Predicate cond, Action action)
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{
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int actItem = 0;
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processRanges(items1,
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[&](typename Vector1::const_reference &e) mutable -> int { // Condition. Marked mutable so that it can change actItem
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if (actItem >= items2.size())
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return -1; // No more items -> bail
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if (!cond(e, items2[actItem]))
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return 0;
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++actItem;
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return 1;
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},
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[&](Vector1 &v1, int from, int to) { // Action
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return action(v1, items2, from, to, actItem);
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});
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}
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void DiveTripModel::setupModelData()
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{
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int i = dive_table.nr;
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@ -727,3 +841,272 @@ bool DiveTripModel::setData(const QModelIndex &index, const QVariant &value, int
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dive *d = diveOrNull(index);
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return d ? DiveItem(d).setData(index, value, role) : false;
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}
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int DiveTripModel::findTripIdx(const dive_trip *trip) const
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{
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for (int i = 0; i < (int)items.size(); ++i)
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if (items[i].trip == trip)
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return i;
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return -1;
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}
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int DiveTripModel::findDiveIdx(const dive *d) const
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{
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for (int i = 0; i < (int)items.size(); ++i)
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if (items[i].isDive(d))
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return i;
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return -1;
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}
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int DiveTripModel::findDiveInTrip(int tripIdx, const dive *d) const
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{
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const Item &item = items[tripIdx];
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for (int i = 0; i < (int)item.dives.size(); ++i)
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if (item.dives[i] == d)
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return i;
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return -1;
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}
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int DiveTripModel::findInsertionIndex(timestamp_t when) const
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{
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for (int i = 0; i < (int)items.size(); ++i) {
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if (when > items[i].when())
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return i;
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}
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return items.size();
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}
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// Add items from vector "v2" to vector "v1" in batches of contiguous objects.
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// The items are inserted at places according to a sort order determined by "comp".
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// "v1" and "v2" are supposed to be ordered accordingly.
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// TODO: We might use binary search with std::lower_bound(), but not sure if it's worth it.
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// Input parameters:
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// - v1: destination vector
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// - v2: source vector
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// - comp: compare-function, which is fed elements from v2 and v1. returns true for "insert here".
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// - adder: performs the insertion. Perameters: v1, v2, insertion index, from, to range in v2.
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template <typename Vector1, typename Vector2, typename Comparator, typename Inserter>
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void addInBatches(Vector1 &v1, const Vector2 &v2, Comparator comp, Inserter insert)
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{
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int idx = 0; // Index where dives will be inserted
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int i, j; // Begin and end of range to insert
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for (i = 0; i < (int)v2.size(); i = j) {
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for (; idx < (int)v1.size() && !comp(v2[i], v1[idx]); ++idx)
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; // Pass
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// We found the index of the first item to add.
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// Now search how many items we should insert there.
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if (idx == (int)v1.size()) {
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// We were at end -> insert the remaining items
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j = v2.size();
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} else {
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for (j = i + 1; j < (int)v2.size() && comp(v2[i], v1[idx]); ++j)
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; // Pass
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}
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// Now add the batch
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insert(v1, v2, idx, i, j);
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// Skip over inserted dives for searching the new insertion position plus one.
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// If we added at the end, the loop will end anyway.
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idx += j - i + 1;
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}
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}
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void DiveTripModel::addDivesToTrip(int trip, const QVector<dive *> &dives)
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{
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// Construct the parent index, ie. the index of the trip.
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QModelIndex parent = createIndex(trip, 0, noParent);
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// Either this is outside of a trip or we're in list mode.
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// Thus, add dives at the top-level in batches
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addInBatches(items[trip].dives, dives,
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[](dive *d, dive *d2) { return d->when >= d2->when; }, // comp
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[&](std::vector<dive *> &items, const QVector<dive *> &dives, int idx, int from, int to) { // inserter
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beginInsertRows(parent, idx, idx + to - from - 1);
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items.insert(items.begin() + idx, dives.begin() + from, dives.begin() + to);
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endInsertRows();
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});
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}
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void DiveTripModel::divesAdded(dive_trip *trip, bool addTrip, const QVector<dive *> &divesIn)
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{
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// The dives come from the backend sorted by start-time. But our model is sorted
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// reverse-chronologically. Therefore, invert the list.
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// TODO: Change sorting of the model to reflect core!
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QVector<dive *> dives = divesIn;
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std::reverse(dives.begin(), dives.end());
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if (!trip || currentLayout == LIST) {
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// Either this is outside of a trip or we're in list mode.
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// Thus, add dives at the top-level in batches
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addInBatches(items, dives,
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[](dive *d, const Item &entry) { return d->when >= entry.when(); }, // comp
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[&](std::vector<Item> &items, const QVector<dive *> &dives, int idx, int from, int to) { // inserter
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beginInsertRows(QModelIndex(), idx, idx + to - from - 1);
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items.insert(items.begin() + idx, dives.begin() + from, dives.begin() + to);
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endInsertRows();
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});
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} else if (addTrip) {
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// We're supposed to add the whole trip. Just insert the trip.
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int idx = findInsertionIndex(trip->when); // Find the place where we have to insert the thing
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beginInsertRows(QModelIndex(), idx, idx);
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items.insert(items.begin() + idx, { trip, dives });
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endInsertRows();
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} else {
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// Ok, we have to add dives to an existing trip
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// Find the trip...
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int idx = findTripIdx(trip);
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if (idx < 0) {
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// We don't know the trip - this shouldn't happen. We seem to have
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// missed some signals!
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qWarning() << "DiveTripModel::divesAdded(): unknown trip";
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return;
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}
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// ...and add dives.
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addDivesToTrip(idx, dives);
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// We have to signal that the trip changed, so that the number of dives in th header is updated
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QModelIndex tripIndex = createIndex(idx, 0, noParent);
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dataChanged(tripIndex, tripIndex);
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}
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}
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void DiveTripModel::divesDeleted(dive_trip *trip, bool deleteTrip, const QVector<dive *> &divesIn)
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{
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// TODO: dives comes sorted by ascending time, but the model is sorted by descending time.
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// Instead of being smart, simple reverse the input array.
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QVector<dive *> dives = divesIn;
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std::reverse(dives.begin(), dives.end());
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if (!trip || currentLayout == LIST) {
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// Either this is outside of a trip or we're in list mode.
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// Thus, delete top-level dives. We do this range-wise.
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processRangesZip(items, dives,
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[](const Item &e, dive *d) { return e.getDive() == d; }, // Condition
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[&](std::vector<Item> &items, const QVector<dive *> &, int from, int to, int) -> int { // Action
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beginRemoveRows(QModelIndex(), from, to - 1);
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items.erase(items.begin() + from, items.begin() + to);
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endRemoveRows();
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return from - to; // Delta: negate the number of items deleted
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});
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} else {
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// Find the trip
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int idx = findTripIdx(trip);
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if (idx < 0) {
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// We don't know the trip - this shouldn't happen. We seem to have
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// missed some signals!
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qWarning() << "DiveTripModel::divesDeleted(): unknown trip";
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return;
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}
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if (deleteTrip) {
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// We're supposed to delete the whole trip. Nice, we don't have to
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// care about individual dives. Just remove the row.
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beginRemoveRows(QModelIndex(), idx, idx);
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items.erase(items.begin() + idx);
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endRemoveRows();
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} else {
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// Construct the parent index, ie. the index of the trip.
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QModelIndex parent = createIndex(idx, 0, noParent);
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// Delete a number of dives in a trip. We do this range-wise.
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processRangesZip(items[idx].dives, dives,
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[](dive *d1, dive *d2) { return d1 == d2; }, // Condition
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[&](std::vector<dive *> &diveList, const QVector<dive *> &, int from, int to, int) -> int { // Action
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beginRemoveRows(parent, from, to - 1);
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diveList.erase(diveList.begin() + from, diveList.begin() + to);
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endRemoveRows();
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return from - to; // Delta: negate the number of items deleted
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});
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// We have to signal that the trip changed, so that the number of dives in th header is updated
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QModelIndex tripIndex = createIndex(idx, 0, noParent);
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dataChanged(tripIndex, tripIndex);
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}
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}
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}
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void DiveTripModel::divesChanged(dive_trip *trip, const QVector<dive *> &divesIn)
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{
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// TODO: dives comes sorted by ascending time, but the model is sorted by descending time.
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// Instead of being smart, simple reverse the input array.
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QVector<dive *> dives = divesIn;
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std::reverse(dives.begin(), dives.end());
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if (!trip || currentLayout == LIST) {
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// Either this is outside of a trip or we're in list mode.
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// Thus, these are top-level dives. We do this range-wise.
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// Since we know that the dive list is sorted, we will only ever search for the first element
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// in dives as this must be the first that we encounter. Once we find a range, increase the
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// index accordingly.
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processRangesZip(items, dives,
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[](const Item &e, dive *d) { return e.getDive() == d; }, // Condition
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[&](const std::vector<Item> &, const QVector<dive *> &, int from, int to, int) -> int { // Action
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// TODO: We might be smarter about which columns changed!
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dataChanged(createIndex(from, 0, noParent), createIndex(to - 1, COLUMNS - 1, noParent));
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return 0; // No items added or deleted
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});
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} else {
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// Find the trip.
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int idx = findTripIdx(trip);
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if (idx < 0) {
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// We don't know the trip - this shouldn't happen. We seem to have
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// missed some signals!
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qWarning() << "DiveTripModel::divesChanged(): unknown trip";
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return;
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}
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// Change the dives in the trip. We do this range-wise.
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processRangesZip(items[idx].dives, dives,
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[](dive *d1, dive *d2) { return d1 == d2; }, // Condition
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[&](const std::vector<dive *> &, const QVector<dive *> &, int from, int to, int) -> int { // Action
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// TODO: We might be smarter about which columns changed!
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dataChanged(createIndex(from, 0, idx), createIndex(to - 1, COLUMNS - 1, idx));
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return 0; // No items added or deleted
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});
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}
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}
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void DiveTripModel::divesMovedBetweenTrips(dive_trip *from, dive_trip *to, bool deleteFrom, bool createTo, const QVector<dive *> &dives)
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{
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// Move dives between trips. This is an "interesting" problem, as we might
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// move from trip to trip, from trip to top-level or from top-level to trip.
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// Moreover, we might have to add a trip first or delete an old trip.
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// For simplicity, we will simply used the already existing divesAdded() / divesDeleted()
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// functions. This *is* cheating. But let's just try this and see how graceful
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// this is handled by Qt and if it gives some ugly UI behavior!
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// But first let's just rule out the trivial cases: same-to-same trip move
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// and list view (in which case we don't care).
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if (from == to || currentLayout == LIST)
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return;
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// Cheating!
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divesAdded(to, createTo, dives);
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divesDeleted(from, deleteFrom, dives);
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}
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||||
void DiveTripModel::divesTimeChanged(dive_trip *trip, timestamp_t delta, const QVector<dive *> &dives)
|
||||
{
|
||||
// As in the case of divesMovedBetweenTrips(), this is a tricky, but solvable, problem.
|
||||
// We have to consider the direction (delta < 0 or delta >0) and that dives at their destination
|
||||
// position have different contiguous batches than at their original position. For now,
|
||||
// cheat and simply do a remove/add pair. Note that for this to work it is crucial the the
|
||||
// order of the dives don't change. This is indeed the case, as all starting-times where
|
||||
// moved by the same delta.
|
||||
|
||||
// Unfortunately, deleting of the dives clears current_dive, so we have to remember it.
|
||||
// TODO: remove this hack!
|
||||
dive *current = current_dive;
|
||||
|
||||
// Cheating!
|
||||
divesDeleted(trip, false, dives);
|
||||
divesAdded(trip, false, dives);
|
||||
|
||||
// Now, restore current_dive
|
||||
// TODO: remove this hack!
|
||||
selected_dive = get_divenr(current);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue