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Map Short Names - add preference setting
Adds a preference setting in the "Default" settings tab to toggle whether to display shortened names in the Map. TODO: instead of using the generic "settingsChanged" signal, it would be much more efficient to only update items based on the actual setting which was changed. Signed-off-by: Michael WERLE <micha@michaelwerle.com>
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3dbba5ae69
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7 changed files with 44 additions and 3 deletions
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@ -104,6 +104,7 @@ struct preferences {
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double mobile_scale;
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bool show_developer;
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bool three_m_based_grid;
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bool map_short_names;
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// ********** Equipment tab *******
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const char *default_cylinder;
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@ -68,6 +68,7 @@ void qPrefDisplay::loadSync(bool doSync)
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load_singleColumnPortrait();
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}
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disk_three_m_based_grid(doSync);
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disk_map_short_names(doSync);
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}
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void qPrefDisplay::set_divelist_font(const QString &value)
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@ -151,6 +152,8 @@ HANDLE_PREFERENCE_BOOL(Display, "show_developer", show_developer);
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HANDLE_PREFERENCE_BOOL(Display, "three_m_based_grid", three_m_based_grid);
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HANDLE_PREFERENCE_BOOL(Display, "map_short_names", map_short_names);
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void qPrefDisplay::setCorrectFont()
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{
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// get the font from the settings or our defaults
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@ -26,6 +26,7 @@ class qPrefDisplay : public QObject {
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Q_PROPERTY(int lastState READ lastState WRITE set_lastState NOTIFY lastStateChanged)
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Q_PROPERTY(bool singleColumnPortrait READ singleColumnPortrait WRITE set_singleColumnPortrait NOTIFY singleColumnPortraitChanged)
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Q_PROPERTY(bool three_m_based_grid READ three_m_based_grid WRITE set_three_m_based_grid NOTIFY three_m_based_gridChanged)
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Q_PROPERTY(bool map_short_names READ map_short_names WRITE set_map_short_names NOTIFY map_short_namesChanged)
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public:
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static qPrefDisplay *instance();
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@ -54,6 +55,7 @@ public:
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static int lastState() { return st_lastState; }
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static bool singleColumnPortrait() { return st_singleColumnPortrait; }
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static bool three_m_based_grid() { return prefs.three_m_based_grid; }
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static bool map_short_names() { return prefs.map_short_names; }
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public slots:
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static void set_animation_speed(int value);
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@ -74,6 +76,7 @@ public slots:
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static void set_lastState(int value);
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static void set_singleColumnPortrait(bool value);
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static void set_three_m_based_grid(bool value);
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static void set_map_short_names(bool value);
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signals:
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void animation_speedChanged(int value);
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@ -94,6 +97,7 @@ signals:
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void lastStateChanged(int value);
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void singleColumnPortraitChanged(bool value);
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void three_m_based_gridChanged(bool value);
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void map_short_namesChanged(bool value);
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private:
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qPrefDisplay() {}
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@ -106,6 +110,7 @@ private:
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static void disk_display_invalid_dives(bool doSync);
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static void disk_show_developer(bool doSync);
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static void disk_three_m_based_grid(bool doSync);
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static void disk_map_short_names(bool doSync);
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// functions to handle class variables
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static void load_lastDir();
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