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cmake: the application name should be capitalized on Mac
We want Subsurface.app but subsurface and subsurface.exe Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
parent
ce3a169cf9
commit
f07ba421d1
1 changed files with 10 additions and 7 deletions
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@ -150,12 +150,14 @@ ADD_CUSTOM_TARGET(version ALL COMMAND
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SET(PLATFORM_SRC unknown_platform.c)
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(SUBSURFACE_TARGET subsurface)
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SET(PLATFORM_SRC linux.c)
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if(NOT DEFINED LRELEASE)
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set(LRELEASE lrelease)
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endif()
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ENDIF()
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IF(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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set(SUBSURFACE_TARGET Subsurface)
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SET(PLATFORM_SRC macos.c)
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FIND_LIBRARY(APP_SERVICES_LIBRARY ApplicationServices )
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SET(EXTRA_LIBS ${APP_SERVICES_LIBRARY})
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@ -175,6 +177,7 @@ IF(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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SET(SUBSURFACE_PKG MACOSX_BUNDLE ${ICON_FILE})
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ENDIF()
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IF(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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set(SUBSURFACE_TARGET subsurface)
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SET(PLATFORM_SRC windows.c)
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set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} -lwsock32)
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remove_definitions(-DUNICODE)
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@ -326,8 +329,8 @@ TARGET_LINK_LIBRARIES(subsurface_interface ${QT_LIBRARIES} ${MARBLE_LIBRARIES})
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# create the executables
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ADD_EXECUTABLE(subsurface ${SUBSURFACE_PKG} ${SUBSURFACE_APP} ${SUBSURFACE_RESOURCES})
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target_link_libraries( subsurface
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ADD_EXECUTABLE(${SUBSURFACE_TARGET} ${SUBSURFACE_PKG} ${SUBSURFACE_APP} ${SUBSURFACE_RESOURCES})
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target_link_libraries( ${SUBSURFACE_TARGET}
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subsurface_generated_ui
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subsurface_interface
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subsurface_profile
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@ -352,7 +355,7 @@ IF(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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generate_qtconf
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DEPENDS ${CMAKE_BINARY_DIR}/qt.conf
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)
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ADD_DEPENDENCIES(subsurface generate_qtconf)
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ADD_DEPENDENCIES(${SUBSURFACE_TARGET} generate_qtconf)
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ENDIF()
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# QTest based tests
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@ -487,7 +490,7 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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install(FILES ${TRANSLATIONS} DESTINATION ${WINDOWSSTAGING}/translations)
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install(FILES ${QTTRANSLATIONS} DESTINATION ${WINDOWSSTAGING}/translations)
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install(FILES ${CMAKE_SOURCE_DIR}/gpl-2.0.txt ${CMAKE_SOURCE_DIR}/packaging/windows/subsurface.ico DESTINATION ${WINDOWSSTAGING})
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install(TARGETS subsurface DESTINATION ${WINDOWSSTAGING})
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install(TARGETS ${SUBSURFACE_TARGET} DESTINATION ${WINDOWSSTAGING})
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install(FILES ${CMAKE_BINARY_DIR}/qt.conf DESTINATION ${WINDOWSSTAGING})
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if(NOT DEFINED MAKENSIS)
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set(MAKENSIS makensis)
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@ -525,7 +528,7 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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# finally run our win-ldd.pl script against that to
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# collect all the required dlls
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EXECUTE_PROCESS(
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COMMAND sh -c \"OBJDUMP=\${OBJDUMP}-objdump PATH=$ENV{PATH}:\${ADDPATH} perl ${CMAKE_SOURCE_DIR}/scripts/win-ldd.pl subsurface.exe \${LINKER_LINE}\"
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COMMAND sh -c \"OBJDUMP=\${OBJDUMP}-objdump PATH=$ENV{PATH}:\${ADDPATH} perl ${CMAKE_SOURCE_DIR}/scripts/win-ldd.pl ${SUBSURFACE_TARGET}.exe \${LINKER_LINE}\"
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WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
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OUTPUT_VARIABLE DLLS
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OUTPUT_STRIP_TRAILING_WHITESPACE
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@ -548,7 +551,7 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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# on the fake target instead
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add_custom_target(fake_install
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COMMAND "${CMAKE_COMMAND}" --build . --target install
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DEPENDS subsurface
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DEPENDS ${SUBSURFACE_TARGET}
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)
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add_custom_target(installer
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@ -571,5 +574,5 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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install(FILES ${DOCFILES} DESTINATION share/subsurface/Documentation)
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install(DIRECTORY theme DESTINATION share/subsurface)
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install(FILES ${TRANSLATIONS} DESTINATION share/subsurface/translations)
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install(TARGETS subsurface DESTINATION bin)
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install(TARGETS ${SUBSURFACE_TARGET} DESTINATION bin)
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ENDIF()
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