QML-UI: refuse to save to cloud unless you loaded from cloud, first

This prevents people from overwriting a perfectly fine repository with an empty
one. Typically happens when you first enter your cloud credentials and then
don't Load Dives right away.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2015-12-02 18:49:02 -08:00
parent 789c32bf4c
commit f17041e1cb
2 changed files with 22 additions and 0 deletions

View file

@ -18,6 +18,7 @@ class QMLManager : public QObject
Q_PROPERTY(bool locationServiceEnabled READ locationServiceEnabled WRITE setLocationServiceEnabled NOTIFY locationServiceEnabledChanged)
Q_PROPERTY(int distanceThreshold READ distanceThreshold WRITE setDistanceThreshold NOTIFY distanceThresholdChanged)
Q_PROPERTY(int timeThreshold READ timeThreshold WRITE setTimeThreshold NOTIFY timeThresholdChanged)
Q_PROPERTY(bool loadFromCloud READ loadFromCloud WRITE setLoadFromCloud NOTIFY loadFromCloudChanged)
public:
QMLManager();
~QMLManager();
@ -40,6 +41,9 @@ public:
int timeThreshold() const;
void setTimeThreshold(int time);
bool loadFromCloud() const;
void setLoadFromCloud(bool done);
QString logText() const;
void setLogText(const QString &logText);
void appendTextToLog(const QString &newText);
@ -64,6 +68,7 @@ private:
int m_distanceThreshold;
int m_timeThreshold;
GpsLocation *locationProvider;
bool m_loadFromCloud;
signals:
void cloudUserNameChanged();
@ -73,6 +78,7 @@ signals:
void logTextChanged();
void timeThresholdChanged();
void distanceThresholdChanged();
void loadFromCloudChanged();
};
#endif