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Desktop: Fix Gas Editing for Manually Added Dives.
- show the correct gasmix in the profile; - make gases available for gas switches in the profile after they have been added; - persist gas changes; - add air as a default gas when adding a dive. This still has problems when undoing a gas switch - instead of completely removing the gas switch it is just moved to the next point in the profile. Signed-off-by: Michael Keller <github@ike.ch>
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13 changed files with 121 additions and 54 deletions
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@ -34,11 +34,13 @@ public:
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private
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slots:
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void divesChanged(const QVector<dive *> &dives, DiveField field);
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void cylindersChanged(struct dive *changed, int pos);
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void unsetProfHR();
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void unsetProfTissues();
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void stopAdded();
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void stopRemoved(int count);
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void stopMoved(int count);
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void stopEdited();
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private:
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std::unique_ptr<EmptyView> emptyView;
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std::vector<QAction *> toolbarActions;
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@ -49,8 +51,6 @@ private:
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void exitEditMode();
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void rotateDC(int dir);
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OwningDivePtr editedDive;
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int editedDc;
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dive *originalDive;
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bool placingCommand;
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};
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