undo: split out EventBase class

All event-based commands will work on a dive computer and
need to replot the profile, etc. Therefore, in analogy to
the dive-list commands create a base class with two virtual
functions undoit() and redoit() that must be defined in the
derived classes that do the actual work.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2020-03-04 17:35:02 +01:00
parent 1971cfad54
commit f9fe6d759f
2 changed files with 37 additions and 13 deletions

View file

@ -16,19 +16,28 @@ namespace Command {
// Therefore, the undo commands work on events as they do with dives: using
// owning pointers. See comments in command_base.h
class AddEventBase : public Base {
public:
AddEventBase(struct dive *d, int dcNr, struct event *ev); // Takes ownership of event!
private:
bool workToBeDone() override;
class EventBase : public Base {
protected:
EventBase(struct dive *d, int dcNr);
void undo() override;
void redo() override;
virtual void redoit() = 0;
virtual void undoit() = 0;
// Note: we store dive and the divecomputer-number instead of a pointer to the divecomputer.
// Since one divecomputer is integrated into the dive structure, pointers to divecomputers
// are probably not stable.
struct dive *d;
int dcNr;
};
class AddEventBase : public EventBase {
public:
AddEventBase(struct dive *d, int dcNr, struct event *ev); // Takes ownership of event!
private:
bool workToBeDone() override;
void undoit() override;
void redoit() override;
OwningEventPtr eventToAdd; // for redo
event *eventToRemove; // for undo