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Correct spelling of "weight" throughout the code.
"Weight" was misspelled "weigth" in several places in the code and comments. Signed-off-by: Benjamin Fogel <nystire@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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commit
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4 changed files with 9 additions and 9 deletions
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@ -74,7 +74,7 @@ MainTab::MainTab(QWidget *parent) : QTabWidget(parent),
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connect(ui.weights, SIGNAL(addButtonClicked()), this, SLOT(addWeight_clicked()));
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connect(ui.weights, SIGNAL(addButtonClicked()), this, SLOT(addWeight_clicked()));
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connect(ui.cylinders->view(), SIGNAL(clicked(QModelIndex)), this, SLOT(editCylinderWidget(QModelIndex)));
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connect(ui.cylinders->view(), SIGNAL(clicked(QModelIndex)), this, SLOT(editCylinderWidget(QModelIndex)));
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connect(ui.weights->view(), SIGNAL(clicked(QModelIndex)), this, SLOT(editWeigthWidget(QModelIndex)));
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connect(ui.weights->view(), SIGNAL(clicked(QModelIndex)), this, SLOT(editWeightWidget(QModelIndex)));
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connect(ui.notesButtonBox, SIGNAL(accepted()), this, SLOT(acceptChanges()));
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connect(ui.notesButtonBox, SIGNAL(accepted()), this, SLOT(acceptChanges()));
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connect(ui.notesButtonBox, SIGNAL(rejected()), this, SLOT(rejectChanges()));
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connect(ui.notesButtonBox, SIGNAL(rejected()), this, SLOT(rejectChanges()));
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connect(ui.equipmentButtonBox, SIGNAL(accepted()), this, SLOT(acceptChanges()));
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connect(ui.equipmentButtonBox, SIGNAL(accepted()), this, SLOT(acceptChanges()));
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@ -167,7 +167,7 @@ void MainTab::enableEdition()
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notesBackup[mydive].cylinders[i] = mydive->cylinder[i];
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notesBackup[mydive].cylinders[i] = mydive->cylinder[i];
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}
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}
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for (int i = 0; i < MAX_WEIGHTSYSTEMS; i++) {
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for (int i = 0; i < MAX_WEIGHTSYSTEMS; i++) {
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notesBackup[mydive].weigthsystem[i] = mydive->weightsystem[i];
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notesBackup[mydive].weightsystem[i] = mydive->weightsystem[i];
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}
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}
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}
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}
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editMode = DIVE;
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editMode = DIVE;
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@ -561,7 +561,7 @@ void MainTab::rejectChanges()
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mydive->cylinder[i] = notesBackup[mydive].cylinders[i];
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mydive->cylinder[i] = notesBackup[mydive].cylinders[i];
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}
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}
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for (int i = 0; i < MAX_WEIGHTSYSTEMS; i++) {
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for (int i = 0; i < MAX_WEIGHTSYSTEMS; i++) {
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mydive->weightsystem[i] = notesBackup[mydive].weigthsystem[i];
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mydive->weightsystem[i] = notesBackup[mydive].weightsystem[i];
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}
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}
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}
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}
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multiEditEquipmentPlaceholder = *get_dive(selected_dive);
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multiEditEquipmentPlaceholder = *get_dive(selected_dive);
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@ -726,7 +726,7 @@ void MainTab::editCylinderWidget(const QModelIndex& index)
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ui.cylinders->edit(index);
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ui.cylinders->edit(index);
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}
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}
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void MainTab::editWeigthWidget(const QModelIndex& index)
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void MainTab::editWeightWidget(const QModelIndex& index)
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{
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{
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if (editMode == NONE)
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if (editMode == NONE)
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enableEdition();
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enableEdition();
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@ -32,7 +32,7 @@ struct NotesBackup{
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int visibility;
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int visibility;
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QString divemaster;
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QString divemaster;
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cylinder_t cylinders[MAX_CYLINDERS];
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cylinder_t cylinders[MAX_CYLINDERS];
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weightsystem_t weigthsystem[MAX_WEIGHTSYSTEMS ];
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weightsystem_t weightsystem[MAX_WEIGHTSYSTEMS ];
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};
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};
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struct Completers{
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struct Completers{
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@ -72,7 +72,7 @@ public slots:
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void on_rating_valueChanged(int value);
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void on_rating_valueChanged(int value);
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void on_visibility_valueChanged(int value);
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void on_visibility_valueChanged(int value);
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void editCylinderWidget(const QModelIndex& index);
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void editCylinderWidget(const QModelIndex& index);
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void editWeigthWidget(const QModelIndex& index);
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void editWeightWidget(const QModelIndex& index);
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void addDiveStarted();
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void addDiveStarted();
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private:
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private:
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@ -117,7 +117,7 @@ QWidget* ComboBoxDelegate::createEditor(QWidget* parent, const QStyleOptionViewI
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/* This Method is being called when the user *writes* something and press enter or tab,
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/* This Method is being called when the user *writes* something and press enter or tab,
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* and it`s also called when the mouse walks over the list of choices from the ComboBox,
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* and it`s also called when the mouse walks over the list of choices from the ComboBox,
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* One thing is important, if the user writes a *new* cylinder or weigth type, it will
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* One thing is important, if the user writes a *new* cylinder or weight type, it will
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* be ADDED to the list, and the user will need to fill the other data.
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* be ADDED to the list, and the user will need to fill the other data.
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*/
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*/
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void ComboBoxDelegate::testActivation(const QString& currText)
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void ComboBoxDelegate::testActivation(const QString& currText)
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@ -62,10 +62,10 @@
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</xsl:otherwise>
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</xsl:otherwise>
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</xsl:choose>
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</xsl:choose>
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<xsl:if test="WEIGTH != ''">
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<xsl:if test="WEIGHT != ''">
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<weightsystem>
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<weightsystem>
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<xsl:attribute name="weight">
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<xsl:attribute name="weight">
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<xsl:value-of select="concat(translate(WEIGTH, ',', '.'), ' kg')"/>
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<xsl:value-of select="concat(translate(WEIGHT, ',', '.'), ' kg')"/>
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</xsl:attribute>
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</xsl:attribute>
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</weightsystem>
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</weightsystem>
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</xsl:if>
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</xsl:if>
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