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cleanup: invert control-flow when resetting the core structures
To reset the core data structures, the mobile and desktop UIs were calling into the dive-list models, which then reset the core data structures, themselves and the unrelated locationinformation model. The UI code then reset various other things, such as the TankInformation model or the map. . This was unsatisfying from a control-flow perspective, as the models should display the core data, not act on it. Moreover, this meant lots of intricate intermodule-dependencies. Thus, straighten up the control flow: give the C core the possibility to send a "all data reset" event. And do that in those functions that reset the core data structures. Let each module react to this event by itself. This removes inter-module dependencies. For example, the MainWindow now doesn't have to reset the TankInfoModel or the MapWidget. Then, to reset the core data structures, let the UI code simply directly call the respective core functions. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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18 changed files with 70 additions and 49 deletions
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@ -835,6 +835,9 @@ void process_loaded_dives()
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autogroup_dives(&dive_table, &trip_table);
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fulltext_populate();
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/* Inform frontend of reset data. This should reset all the models. */
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emit_reset_signal();
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}
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/*
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@ -1045,6 +1048,9 @@ void add_imported_dives(struct dive_table *import_table, struct trip_table *impo
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* Choose the newest dive as selected (if any) */
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current_dive = dive_table.nr > 0 ? dive_table.dives[dive_table.nr - 1] : NULL;
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mark_divelist_changed(true);
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/* Inform frontend of reset data. This should reset all the models. */
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emit_reset_signal();
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}
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/* Helper function for process_imported_dives():
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@ -1373,6 +1379,9 @@ void clear_dive_file_data()
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reset_min_datafile_version();
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clear_git_id();
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/* Inform frontend of reset data. This should reset all the models. */
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emit_reset_signal();
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}
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bool dive_less_than(const struct dive *a, const struct dive *b)
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@ -3,6 +3,7 @@
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#include "dive.h"
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#include "core/settings/qPrefLanguage.h"
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#include "core/settings/qPrefUpdateManager.h"
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#include "core/subsurface-qt/divelistnotifier.h"
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#include "subsurface-string.h"
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#include "subsurface-string.h"
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#include "gettextfromc.h"
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@ -1675,3 +1676,8 @@ std::vector<int> get_cylinder_map_for_add(int count, int n)
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std::iota(mapping.begin() + n, mapping.end(), n + 1);
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return mapping;
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}
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extern "C" void emit_reset_signal()
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{
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emit diveListNotifier.dataReset();
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}
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@ -155,6 +155,8 @@ pressure_t string_to_pressure(const char *str);
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volume_t string_to_volume(const char *str, pressure_t workp);
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fraction_t string_to_fraction(const char *str);
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char *get_changes_made();
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void emit_reset_signal();
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#ifdef __cplusplus
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}
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#endif
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@ -78,6 +78,9 @@ struct TripField {
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class DiveListNotifier : public QObject {
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Q_OBJECT
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signals:
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// The core structures were completely reset. Repopulate all models.
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void dataReset();
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// Note that there are no signals for trips being added and created
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// because these events never happen without a dive being added, removed or moved.
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// The dives are always sorted according to the dives_less_than() function of the core.
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