QML UI: reduce application log clutter

We don't need to flood this with the profile scaling data anymore; that's
hopefully fixed for good.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2016-03-23 21:22:55 -07:00
parent b16e8e7b4e
commit fcb93362ac

View file

@ -46,6 +46,7 @@ void QMLProfile::paint(QPainter *painter)
QTransform painterTransform = painter->transform();
painterTransform.translate(-painterRect.width() * magicShiftFactor ,-painterRect.height() * magicShiftFactor);
#if PROFILE_SCALING_DEBUG
// some debugging messages to help adjust this in case the magic above is insufficient
QMLManager::instance()->appendTextToLog(QString("dpr %1 profile viewport %2 %3 painter viewport %4 %5").arg(dpr).arg(profileRect.width()).arg(profileRect.height())
.arg(painterRect.width()).arg(painterRect.height()));
@ -55,9 +56,9 @@ void QMLProfile::paint(QPainter *painter)
QMLManager::instance()->appendTextToLog(QString("painter matrix %1 %2 %3 %4 %5 %6 %7 %8 %9").arg(painterTransform.m11()).arg(painterTransform.m12()).arg(painterTransform.m13())
.arg(painterTransform.m21()).arg(painterTransform.m22()).arg(painterTransform.m23())
.arg(painterTransform.m31()).arg(painterTransform.m32()).arg(painterTransform.m33()));
// qDebug() << "profile scaled by" << profileTransform.m11() << profileTransform.m22() << "and translated by" << profileTransform.m31() << profileTransform.m32();
// qDebug() << "exist profile transform" << m_profileWidget->transform() << "painter transform" << painter->transform();
qDebug() << "profile scaled by" << profileTransform.m11() << profileTransform.m22() << "and translated by" << profileTransform.m31() << profileTransform.m32();
qDebug() << "exist profile transform" << m_profileWidget->transform() << "painter transform" << painter->transform();
#endif
// apply the transformation
painter->setTransform(painterTransform);
m_profileWidget->setTransform(profileTransform);