This does feel clumsy and complicated. This is a lot of special case
handling and a lot of boilerplate for something that really should be
quite simple.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Instead of having all register calls in subsurface-helper.cpp let
qPref.cpp handle all qPref registration, since they also need to be
different
update subsurface-helper and testqml accordingly.
Signed-off-by: Jan Iversen <jani@apache.org>
QML demands signals to be of the form
<name>Changed
Changing all of qPref
REMARK: this commit is not compileable, since it only change qPref and not
the rest of the system
Signed-off-by: Jan Iversen <jani@apache.org>
Add a variable reflecting the current_state to all DISK_* macros, in order to
check if the original variable in struct preferences is changed.
Only save to disk if actually changed
[Dirk Hohndel: merged Jan's commit and renamed the variable and adjusted the
commit message... but fundamentally the commit is still what Jan
wrote, so he should get the credit]
Signed-off-by: Jan Iversen <jani@apache.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We had a couple of instances of names being incorrectly merged with their
group, this should handle that better. It's a bit of a big hammer to use, but
it seems to work (and it makes it easy to then git grep for cases that don't
use the new helper function.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Some variables are not in structure prefs, but are static class
variables, these will not be synced on exit, because they can only
be changed through the setter, but loaded on startup.
Signed-off-by: Jan Iversen <jani@apache.org>
Small cleanup, using static methods is simpler and faster
Added propSetValue and propValue instead of exposing setting
variable.
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct prefs
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct prefs
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
We can argue about any of the changes here, but they are the result of our
whitespace.pl script - so if any of this is offensive to you, part of the
resolution will be fixing the script...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Expand SET_, DISK_ and HANDLE_ macros with field for substructure
Structure prefs contains e.g. prefs.dive_computer.vendor an extra field
are added to the macros to allow this.
Signed-off-by: Jan Iversen <jani@apache.org>
expend LOADSYNC* into DISK_* macros
remove LOADSYNC* from qPrefPrivate.h
update qPrefDisplay to not use LOADSYNC*
Signed-off-by: Jan Iversen <jani@apache.org>
Add static and inline to getter in all qPref header files
Remove call to GET_PREFERENCE_* in qPrefDisplay.cpp
Remove GET_PREFERENCE_* from qPrefPrivate.h
static inline is slightly faster than a function call, but it saves
a lot of coding lines (no lines in qPref*.cpp). Getters are a direct
reference to struct preferences, so they will normally only be used
from QML.
Signed-off-by: Jan Iversen <jani@apache.org>
Add copy_txt function to qPrefPrivate class
Remove macro COPY_TXT from qPrefPrivate.h
Replace use of COPY_TXT with copy_txt in qPref classes
copy_txt is only once, COPY_TXT was expanded approx. 160 times, so
this commit saves space (and removes a macro).
Signed-off-by: Jan Iversen <jani@apache.org>
Add qPrefPrivate class which contains one QSettings variable,
delete QSettings from qPref* class definitions
this secures there are only instance of QSettings
(QSettings needs to be in a QObject class to work)
Signed-off-by: Jan Iversen <jani@apache.org>
2018-07-18 10:40:08 -07:00
Renamed from core/settings/qPref_private.h (Browse further)