Create a new class that encapsulates the profile-widget UI.
This is called ProfileWidget, which might be confusing since
the actual display is called ProfileWidget2. However, the
plan is to rename the latter to ProfileView. After all, it
is also used to print and to show the profile on mobile.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The MainWindow::configureToolBar() function is called every
time plotCurrentDive() is called. Moreover, this is the only
time that it is called. We might just fold the former into
the latter.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This flag is handled directly by the profile code
since 2015 (000c9cc21c).
The function therefore can be removed.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
When showing the "empty-state", the profile toolbar was
disabled. This was done via a "reverse" signal from the
profile to the MainWindow. Instead control the toolbar
in the MainWindow directly. Break out the plot-dive
functionality into a member function and there test
whether a dive is shown or not.
The signal makes no sense in the context of mobile
or printing.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
When switching to the "plan" or "add" (which should rather be
called "edit", by the way) mode of the profile, the "shortcuts"
for copy&paste, undo&redo, etc. are disabled. When switching
to "profile" mode, they are reenabled.
This was done in a most convoluted way:
- The MainWindow calls the set*State() function of the profile.
- The Profile emits [disable|enable]Shortcuts() signals.
- The MainWindow catches these signals and does the enabling
or disabling.
Not only is this very hard to reason about, it is also in
contradiction to the profile being part of the display layer.
Moreover, in editCurrentDive() the MainWindow disabled the
shortcuts itself, so this was all redundant.
For the sake of sanity, let's just move this logic to the
MainWindow, unslotify the [disable|enable]Shortcuts() functions
and make them private.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The application state is a desktop-only thing. The mobile UI
also has its application state, but that is something completely
different.
The last remaining user of the application state was to flag
whether the planner is active. Since this has all been
unglobalized, the ApplicationState structure can be moved
from core to the desktop UI. And there it can be made local
to the MainWindow class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
On state change, the splitters were completely emptied and
refilled. Instead try to reuse already existing splitter
slots. This reduces annoying flickering.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The memory management of the quadrant widgets is a total mess:
When setting the widget, the QSplitters take ownership, which
means that they will delete the widget in their destructor.
This is inherently incompatible with singletons, which must
not be deleted.
To avoid all these troubles, remove the widgets from the
QSplitters in the desctructor of the MainWindow. This of
course means that we now have to take care about deletion
of the widgets.
For local widgets use std::unique_ptr, for singletons use
a static variable that is deleted on application exit.
Sadly, for the map widget we can't use a normal singleton,
because the QML MapWidget's memory management is buggy.
Add a comment in the source code explaining this.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
When in planner mode, don't allow the user to change the application
state. This brought us nothing but troubles and inconsistencies.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
There was the "application state", which decided what to show
in the "quadrants" and the "view state" which decided which
quadrant to show. These interacted in a hard-to-grasp way.
The "view state" is used to show the map or dive list in
full screen.
I simply couldn't get these two orthogonal states to interact
properly. Moreover the thing was buggy: If a quadrant was hidden,
the user could still show it, by dragging from the side of the
window, at least under KDE.
To solve these woes, merge the two states into a single
application state. If the widget of a quadrant is set to null,
don't show it. So the four "view states" are now "application
states" where three of the four quadrants are not shown.
This also changes the memory management of the widgets:
widgets that are not shown are now removed from the QSplitter
objects. This makes it possible that the same widget is
shown in *different* quadrants.
While writing this, I stumbled upon a Qt bug, which is known
since 2014:
https://forum.qt.io/topic/43176/qsplitter-sizes-return-0
When restoring the quadrant sizes there was a test whether
the quadrant size is 0. If that was the case, a default size
was set. This seems not to work if the widgets were recently
added. Since this test now always fails, make the quadrants
non-collapsible and thus guarantee that 0 is never saved as
a size.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Add a new "statistics" application state. In the statistics state
show the statistics widget and the filter in the top quadrants.
The idea is to allow filtering and doing statistics at the same
time.
Sadly, we can't use the filter-widget in different quadrants,
because Qt's ownership model is completely broken / inflexible.
It does not support a widget having different parents and
thus a widget can only belong to one QStackedWidget.
Hiding the map in the statistics view is quite hacky:
Since the view of the quadrants is not determined by the
"ApplicationState", we have to restore the original quadrant
visibility when exiting the stats mode. Therefore, set the
original visibility-state when changing application state.
The MainWindow-quadrant code really needs to be rewritten!
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Around 2015 there was a push to move planner UI code from
mainwindow.cpp to diveplanner.cpp. That never was completed,
presumably because the planner is actually three widgets.
Collect these widgets in one PlannerWidgets class and move
the code there.
This is not a full dis-entanglement, as the plannerwidgets
have to access the profile via the mainwindow. But at least
it collects the planner UI code at a single place.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This function was used to unify both methods of tracking unsaved
changes. Since desktop now only uses the undo system, it can
be replaced by a single call to "Command::setClean()".
Arguably, the UI is the wrong place to do this and the appropriate
calls should be done by the core. However, let's play it safe
for now and avoid any breaking change.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The name "FilterWidget2" is historical and has no meaning anymore,
since the current version has little to nothing to do with the
"second" version of the widget.
Rename the class and source files accordingly.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
There was only one caller of MainWindow::setupForAddAndPlan() left
and that caller immediately called DivePlannerPointsModel::createSimpleDive().
Thus, we might just as fold the former in the latter and thus
concentrate all the prepare-dive-for-plan business in one place.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Thus, the MainWindow doesn't have to extract the plan from
displayed_dive. This is a tiny step in an attempt to detangle
the interfaces. The bigger goal will be to make displayed_dive
local to the planner.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
When calculating variations, they were sent to the mainwindow,
which updated displayed_dive accordingly. Do this directly
in the planner-model.
The idea is to detangle interdependencies and to make the
code reusable (planner on mobile?).
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The only way to enter edit mode is to edit the profile. However,
that means that the profile is already visible, so there is no
need to change the mode. Simply remove the EDIT mode.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
At least in those cases where we are sending a divesChanged signal we can
easily check if the cache was properly invalidated. Of course this won't help
in cases where we don't notify the dive list about changes, either.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The function had only one line and had only one caller.
We might just as well fold that line into the caller.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Split out the actual filtering from the MultiFilterSortModel.
Create a DiveFilter class that does the actual filtering.
Currently, mobile and desktop have their own version of this
class, though ultimately we may want to merge them.
The idea here is that the trip-model and undo-commands have
direct access to the filter-function and thus can take care
of keeping track of the number of shown dives, etc.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The latter was the only caller of the former and there seems
to be no clear separation between the two. By making a single
function out of this the code is easier to follow and duplicate
code can be more easily detected. Matter of fact, the profile
was cleared twice.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The way we handle singletons in QML, QML insists on allocating the
objects. This leads to a very idiosyncratic way of handling
singletons: The global instance pointer is set in the constructor.
Unify all these by implementing a "SillySingleton" template. All
of the weird singleton-classes can derive from this template and
don't have to bother with reimplementing the instance() function
with all the safety-checks, etc.
This serves firstly as documentation but also improves debugging
as we will now see wanted and unwanted creation and destruction
of these weird singletons.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Move the declarations of the "report_error()" and "set_error_cb()"
functions and the "verbose" variable to errorhelper.h.
Thus, error-reporting translation units don't have to import the
big dive.h header file.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The way the application state would enable/disable widgets was very
"dynamic". A property-list would be generated and put in a set
of arrays. Very hard to figure out what is going on.
Replace these property-list by flags and explicit old-fashioned boolean
expressions.
Join the two arrays (widget- and property-lists) into an array of
a unified data structure.
Replace the macro that sets the widgets by a simple static function.
Factor out the four loops that added widgets to the quadrants into
a simple static function.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The application state was encoded in a QByteArray. Thus, there was
no compile-time checking. Typos would lead to silent failures.
Turn the application state into an enum. Use the enum-class construct,
so that the values don't polute the global namespace. Moreover,
this makes them strongly typed, i.e. they don't auto-convert to
integers.
A disadvantage is that the enums now have to be cast to int
explicitly when used to index an array.
Replace two hash-maps in MainWindow to arrays of fixed sizes.
Move the application-state details into their own files.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Adds "Import->Import dive sites" menu to mainwindow.cpp and adds the
on_actionImportDiveSites_triggered() method to prompt for the filename
to import from. The files are parsed and then any dive and trip data is
cleared before opening a dialog box to select which sites are to be
imported.
Signed-off-by: Doug Junkins <junkins@foghead.com>
Apparently, in some Qt-versions the destructor of the base class
calls hide on child-objects (according to Qt's object hierarchy).
This is obviously called after the derived class has been destructed.
In a concrete case, the base class of the destructed MainWindow
would hide the TabDiveSite object. That would reset the filtering
if a dive site was selected, which would indirectly access the
MainWindow, which is already partially destroyed.
Therefore, destroy the MainTab before destroying the MainWindow.
Do this by keeping it as a std::unique_ptr subobject. Thus, it
will be destroyed before the MainWindow and remove itself from
Qt's object hierarchy.
Reported-by: Dirk Hohndel <dirk@hohndel.org>
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Properly implement the unsaved-changes flag(s). Since we currently have
two kinds of changes, there are two flags:
1) dive_list_changed in divelist.c marks non-undoable changes. This flag
is only cleared on save or load.
2) QUndoStack::isClean() is used to determine the state of undoable
changes. Every time the user returns to the state where they saved,
this flag is cleared.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The edit dive site button was connected to a *signal* of MainWindow,
which was connected to a slot of MainWindow. Remove the unnecessary
intermediate signal.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Add an edit column that calls the new editDiveSite() function
of MainWindow. The calling code is in DiveSiteSortedModel.
Quite illogical, but that's how TableView works, for now.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
In commit b0556abdd35f96b816ba11e40bf5707abe0c3ebf, the filter-widget
and the filter were connected by a direct function call. This led
to a rather obscure crash on application-close with Qt 5.12. The
crash is due to the Ui::MainWindow class being a sub-object of MainWindow,
but the FilterWidget2 being *not* a subobject.
What happens is that after calling the MainWindow destructor, the
subobjects are destructed, notably the Ui class. Then the base-class
destructor is called (which makes sense, as destructors are called
in reverse order of constructors).
But: the QObject destructor calls hide() on all still existing child-objects
according to Qt's object hierarchy, notably the visible FilterWidget2.
Now the FilterWidget2, on hiding, updates the MainWindow, which has already
destructed all its subobjects. Crash.
Prevent this crash by making FilterWidget2 a subobject of MainWindow
and thus have it destructed before running the QObject destructor.
Alternative ways would be:
1) Use signal/slot() instead of function calls, as these are automatically
removed if an object is destroyed.
2) Make the FilterWidget2 subobject a smart-pointer. Thus, we probably
wouldn't have to include the corresponding header.
3) Make the FilterWidget2 subobject a plain pointer and delete it
explicitly in the constructor.
Reported-by: Jan Mulder <jlmulder@xs4all.nl>
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Register the new FilterDive widget on the mainwindow
so we can trigger a shortcut to display it.
The shortcut currently doesn't exists.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Does not solve any problem, but might help users that are confused
about the next/prev DC menu items, to select a different profile
for the currently selected dive. So, enable these menu items only
for dives where more than one DC is used.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
Instead of the weirdly named "information" and the inconsistent
"dive_list" use the logical "mainTab" and the camel-cased
"diveList", respectively.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The keeps track of different sub widgets needed by other parts
of the code, notably:
MainTab
PlannerDetails
PlannerSettingsWidget
ProfileWidget2
DivePlannerWidget
DiveListView
Access to these widgets was provided with accessor functions.
Now these functions were very weird: instead of simply returning
pointers that were stored in the class, they accessed a data
structure which describes the different application states.
But this data structure was "duck-typed", so there was an
implicit agreement at which position the pointers to the
widgets were put inside. The widgets were then down-cast by
the accessor functions. This might make sense if the individual
widgets could for some reason be replaced by other widgets
[dynamic plugins?], but even then it would be strange, as one
would expect to get a pointer to some base class.
Therefore, directly store the properly typed pointers to the
widgets and simply remove the accessor functions. Why bother?
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The global object "displayed_dive_site" is used to store the
old dive site data for the edit-dive-site widget. The fields
of the widget were initialized from this object in the show
event. Therefore the object was updated in numerous parts of
the code to make sure that it was up-to-date. Instead, move
the initialization of the object to the function that also
initiatlizes the fields. Call this function explicitly before
showing the widget.
This makes the data-fow distinctly easier to understand.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
In DiveListView, we have a very fundamental problem: When
On the one hand, we get informed of user-selection in the
DiveListView::selectionChanged() slot. This has to set the
correct flags in the C-backend.
On the other hand, sometimes we have to set the selection
programatically, e.g. when selecting a trip. This is done
by calling QItemSelectionModel::select().
But: this will *also* call into the above slot, in which
we can't tell whether it was a user interaction or an
internal call. This can lead to either infinite loops or
very inefficient behavior, because the current dive
is set numerous times.
The current code is aware of that and disconnects the
corresponding signal. This is scary, as these signals are
set internally by the model and view. Replace this
by a global "command executing" flag in DiveListNotifier.
The flag is set using a "marker" class, which resets the flag
once it goes out of scope (cf. RAII pattern).
In DiveListView, only process a selection if the flag is not
set. Otherwise simply call the QTreeView base class, to reflect
the new selection in the UI.
To have a common point for notifications of selection changes,
add such a signal to DiveListNotifier. This signal will be
used by the DiveListView as well as the Command-objects.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>