Attn: horrible hack!
For some reason the completion-popup does not have the
Qt::WA_InputMethodEnabled flag set. Thus, if the popup is open
composition of characters breaks.
Therefore, when starting completion, explicitly set the flag
on the popup.
This is 100% not how this was intended, but seems to work for
now.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The TagWidgets hook into the textChanged() signal to invoke
the word-completer. However, that signal is also emitted for
composition-keys, making composition impossible if the completer
decides that it should show some entries.
Instead, hook into the inputMethodEvent() function, where one
can test whether a real character was input.
Also, don't hook into cursorPositionChanged(), since that led
to an uncanny cascade of reparse() calls when editing text.
The UI experience is still rough as sometimes the completer
popup steals the focus and hinders further entry.
Also, this doesn't fix the location field, which is its own class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The interaction of Qt's drag & drop with GroupedLineEdit was
exceedingly weird. The user was able to scroll the viewport
making the text invisible.
This implements a very primitive alternative drag & drop
functionality: dropped text is regarged as a distinct tag.
This means that it is not possible to modify existing tags
by dropping in the middle of them. Arguably, this might even
be better than arbitrary drag & drop. But even if not perfect,
this fixes a very nasty UI behavior.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The tag-widget was only showing the completer if we were in edit mode.
The edit mode does not exist anymore - therefore remove the check.
Hopefully this has no unintended consequences, like the completer
not disappearing when it should.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The code follows the other edit-commands, but uses its own base
class, because it is distinctly different. Editing the tag field
does not simply mean setting the tag for all dives, but rather
adding and removing individual tags.
This class will be reused for editing of dive buddies and masters.
Modify the tag widget thus that it sends an editingFinished()
signal when it goes out of focus. The editingFinished() signal
was prevented by hooking into the return, enter and tab key-events.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
See https://www.kdab.com/goodbye-q_foreach/
This is reduced to the places where the container is const or can be made const
without the need to always introduce an extra variable. Sadly qAsConst (Qt 5.7)
and std::as_const (C++17) are not available in all supported setups.
Also do some minor cleanups along the way.
Signed-off-by: Rolf Eike Beer <eike@sf-mail.de>
Instead of the weirdly named "information" and the inconsistent
"dive_list" use the logical "mainTab" and the camel-cased
"diveList", respectively.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The keeps track of different sub widgets needed by other parts
of the code, notably:
MainTab
PlannerDetails
PlannerSettingsWidget
ProfileWidget2
DivePlannerWidget
DiveListView
Access to these widgets was provided with accessor functions.
Now these functions were very weird: instead of simply returning
pointers that were stored in the class, they accessed a data
structure which describes the different application states.
But this data structure was "duck-typed", so there was an
implicit agreement at which position the pointers to the
widgets were put inside. The widgets were then down-cast by
the accessor functions. This might make sense if the individual
widgets could for some reason be replaced by other widgets
[dynamic plugins?], but even then it would be strange, as one
would expect to get a pointer to some base class.
Therefore, directly store the properly typed pointers to the
widgets and simply remove the accessor functions. Why bother?
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
When tabbing through the dive-info screen, a dive-master and a
dive-buddy would be added. The reason is that pressing tab would
be interpreted as a text-input. Disable this behavior by calling
setTabChangesFocus(true) in the TagWidget constructor.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The almost 3 year old commit e1db5f21b1 introduced the behavior
that you need to type at least 1 character for a tag to show any
autocompleted data. While this went unnoticed for years, there
is always a user that notices this changed behavior.
The solution is rather simple. Do allow the 0 lenght string
to act as seed for autocompletion instead of just returning, and
doing no autocomplete at all.
As the afore mentioned commit was explicitly meant to prevent over
active firing of the tag list autocompleter, this (simple) change
is carefully tested on this, and no adverse effects are visible.
Fixes: #605 (wrt the 1 character issue)
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
Maintab is one of our most complex classes, and it's
something I'm not actually proud of. But it currently
works and the idea of splitting it was in my head for
quite a while.
This is the third or fourth tentative of splitting it,
and this time I let the most complex part of it untouched,
the Notes and Equipment tab are way too complex to untangle
right now on my limited time.
A new class 'TabBase' should be used for any new tab that
we may create, and added on the MainTab (see the new lines
on the MainTab constructor).
Also, Extra Info, Information, Photos and Statistics where
ported to this new way helping reduce the number of
lines and functions on the MainTab quite a bit.
Overall this is a step in the right direction for the future.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since we have now destkop and mobile versions, 'qt-ui' was a very
poor name choice for a folder that contains only destkop-enabled
widgets.
Also, move the graphicsview-common.h/cpp to subsurface-core because
it doesn't depend on qgraphicsview, it merely implements all the
colors that we use throughout Subsurface, and we will use colors on both
desktop and mobile versions
Same thing applies for metrics.h/cpp
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>