When centering on a map location, use the predefined zoom
map.defaultZoomIn.
Later the map should be able to center on (0, 0) and zoom-out
if a dive doesn't have GPS data.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
The rest of the QML code in subsurface doesn't use the ';' to
end a line of code or a declaration. Remove all the redundant ';'.
Also clean extra blank lines.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
If a marker is clicked it's source image changes, which will
call the onSourceChanged() slot. If a marker is selected
play the newly added sourceItemAnimation which is a short scale
animation for the image.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
These properties will be used when zooming-in on a map location
or when zooming out if no map location is selected.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
The function in QML centerOnCoordinate() is now renamed
centerOnMapLocation() and accepts a MapLocation object, so that
a marker is selected (based on UUID).
In MapWidgetHelper::centerOnDiveSite(), the pointer to a MapLocation
is retrieved via MapLocationModel::getMapLocationForUuid(). Added in the
previous commit.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
getMapLocationForUuid() accepts a UUID, searches the MapLocation table
and returns a pointer.
Make use of the new method in setSelectedUuid().
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
When MapLocationModel updates the selected marker, MapWidgetHelper now
receives a signal. The slot is named selectedLocationChanged().
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Add a MouseArea to the MapItemView delagate and onClick set
the "mapHelper.model.selectedUuid" to the uuid of the clicked marker.
This updates the "selectedUuid" property inside MapLocationModel.
Based on "mapHelper.model.selectedUuid" it is now possible to
show two seprate images for selected / deselected markers.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Inside the QML Map class there is a MapItemView item.
This item uses a delegate that receive a "model" property from
the MapLocationModel, but infact that's a QObject with the MapLocation
defined properties. That's how MapItemView works.
The problem here is that "model" QObject cannot be cast back
to a MapLocation as the meta data in there does not include
a MapLocation sub-class, for some reason.
Even if using propery() on that QObject to fetch data like coordinates
works, instead of storing this strange object pointer, store the
MapLocation UUID (from dive_site) which is a uint32_t.
setSelectedUuid() deals with this oddity and finds the correct
MapLocation pointer in the table and dispatches a selectedLocationChanged()
signal for it.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
The "uuid" property will be the one from the dive_site. At first it
will also be used to track the active marker/flag selection.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
The image for the unselected marker is now a slightly darker flag.
Same behaviour as the current Marble implementation.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Rename the QML function "centerOnCoordinates" to "centerOnCoordinate"
and pass a QGeoCoordinate to it in ::centerOnDiveSite().
This will prevent the creation of a QGeoCoordinate object on the
QML side and instead it will be created in C++.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
This method should be used if many markers are added at once.
It's main purpose is to reduces the number of beingInsertRows()
calls.
Make MapWidgetHelper::reloadMapLocations() use it.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
MapWidgetHelper::reloadMapLocations() is now called from MapWidget::reload()
and MapWidget::repopulateLabels().
The mobile version should do similar.
NOTE: These MapWidget methods names are from the Marble "port".
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
reloadMapLocations() is the method which is called when the list
of markers (model) should be cleared and re-populated with new MapLocation
objects.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Instead of maintaining a seperate latitude/longitude values
in C++ and passing them to QML separatelly, pass them as a QGeoCoordinate.
This reduces the number of model "roles" and also prevents the creations
of extra objects in QML (e.g. via QtPositioning.coordinate(..)).
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
MapItemView is the QML class that handles the "create map markers based
on a model". In this case the model is created as part of the
MapWidgetHelper, so here passing "mapHelper.model" to the "model"
property is enough.
The delegate receives coordinates from the model as "model.latitude",
"model.logitude" and converts them to QGeoCoordinate.
The "sourceItem" image for the delagete is just an image ATM and is
fetched from QRC.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
- add() will be used to add a MapLocation to the model with
beginInsertRows()...endInsertRows()
- clear() will be used to clear the model with beginRemoveRows()...
endRemoveRows()
NOTE: emiting dataChanged() does not seem to update the QML view for
this model so calling being<..>Rows() seems to be the "correct Qt
approach" to do this.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Apparently the "safe way" is to register C++ types is before the QML
code has loaded. The idea here is that the QML code should know about
these type definitions and be able to operate with them.
TODO: do the same for the mobile version.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
The idea here is that the QML code should be able to fetch a model
from the MapWidgetHelper instance which is instantiated inside the
QML code; fetch it in the lines of "mapHelper.model".
This way, updates at the backend would be reflected on the Map QML widget.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
The QML Map widget requires a QAbstractListModel based model to operate
with good performance. Technically gpslistmodel.cpp can be used for that
same purpose (e.g. has GPS coordinates), but the way it updates
may complicate the Map widget integration.
Thus, a new model is created - MapLocationModel, with items of type
MapLocation, for an attempt for a clean project structure on the C++ side.
For now it only handles latitude and longitude.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
When calling centerOnCoordinates() the map will now animate over a
period of 3 seconds the zoom level and over 2 seconds the center
of the map.
Can be tweaked and improved later on.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
This function can be called to center the map on a specific coordinates.
For the C++ version call it via QMetaObject::invokeMethod() in
centerOnDiveSite().
TODO: add QML property animations.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
MapWidget sould not handle any of the map backend.
Instead it should just pass calls to MapWidgetHelper.
Do that for centerOnDiveSite().
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
The idea here is that the Map object can be controlled from C++ via
the "m_map" private member. Also, for the mobile version, QML code can
call the same C++ methods (if marked as Q_INVOCABLE).
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Use findChild() to obtain the only MapWidgetHelper object created
in the MapWidget.qml. Store the reference as a member variable -
m_mapHelper.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
This instance in the QML code itself will be accessed by both the
mobile and desktop version. That way, the map code between
the two Subsurface versions will be shared.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
As noted in previous commits, a folder named "shared-widgets" which
holds QML/CPP files might be the better (less confusing) choice.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
The idea with this class is that it should be used by both the mobile
and desktop version.
TODO STEPS:
1) the class should be registered in both the mobile and desktop version
with qmlRegisterType<MapWidgetHelper>...
2) the MapWidget.qml should create an instance of this class.
3) this way the helper will be part of the QML and both the desktop and
mobile version can have access to it.
4) the desktop version as a first implementation can just use findChild()
in desktop-widgets/mapwidget.cpp.
5) desktop-widgets/mapwidget.cpp on the desktop should just translate
calls from the rest of the desktop-widgets to this helper class.
6) the mobile version access to this object would be easy but is off the
scope for now.
7) the idea, when implementing the desktop support is to make it so
that when implementing the mobile version later, no or only minimal
changes would be required to the MapWidgetHelper class.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Add a local "enumeration" (object) for the two possibly map types
of interest: SATELLITE and STREET.
Use SATELLITE by default.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
If NO_MARBLE is defined don't create a dummy replacement widget in
the GlobeGPS class.
At this point all cases of NO_MARBLE are covered by the MapWidget
solution.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
By including <QQuickWidget>, <winbase.h> is included from <windows.h>.
<winabase.h> has the IGNORE macro defined.
Undefine it localy in mapwidget.h to prevent a conflict with maintah.h's
EditMode::IGNORE enum.
NOTE: possibly similar case to the undefine in
btdeviceselectiondialog.h:22.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Based on NO_MARBLE, call the same methods in the two different classes.
Later the dummy Marble GlobeGPS (for NO_MARBLE) should be removed.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>