Add class variable tooltip_position to qPrefDisplay
Add class variable lastDir to qPrefDisplay
qPrefDisplay is updated to use new qPrefPrivate functions
Adjust test cases incl. qml tests
qPrefAnimations only has 1 variable, that really is a display variable
Merge the variable into qPrefDisplay, to simplify setup (and avoid loading
extra page in qml).
correct theme to save in correct place, and make it a static
class variable
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct prefs
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct prefs
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Extract thumbnails using ffmpeg.
Behavior is controlled by three new preferences fields:
- extract_video_thumbnails (bool): if true, thumbnails are calculated.
- extract_video_thumbnail_position (int 0..100): position in video
where thumbnail is fetched.
- ffmpeg_executable (string): path of ffmpeg executable.
If ffmpeg refuses to start, extract_video_thumbnails is set to false
to avoid unnecessary churn.
Video thumbnails are marked by an overlay.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name> (from struct preferences>)
- signal function have <name>_changed (from struct preferences>)
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Add qPrefPrivate class which contains one QSettings variable,
delete QSettings from qPref* class definitions
this secures there are only instance of QSettings
(QSettings needs to be in a QObject class to work)
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name in struct preferences>
- signal function have <name in struct preferences>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
copy Display from SettingsObjectWrapper to qPref as its own class
file. Update Display to use a common load/sync scheme.
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name in struct preferences>
- signal function have <name in struct preferences>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit are made to show the use of the low level LOADSYNC macros, which will
be used for special cases. This class is NOT linked into the live system.
Signed-off-by: Jan Iversen <jani@apache.org>
add 2 header files and 1 cpp file (qPrefPrivate does not have an implementation)
The rewrite/consoliadation of SettingsObjectWrapper, qmlmanager, qmlpref and planner
needs a place to put common private parts (qPrefPrivate) and 1 common class (qPref).
Signed-off-by: Jan Iversen <jani@apache.org>
sort .c and .cpp files in CMakeLists.txt
The .c and .cpp files in CMakeLists.txt had no obvious sequence,
sorting it at least gives one understandable sequence
Signed-off-by: Jan Iversen <jani@apache.org>
qthelper.cpp is already quite voluminous. Move the recently
introduced localized versions of (v)snprintf() and put_format()
into their own translation unit.
Moreover, adopt C-style semantics for asprintf_loc(). This function
will be used to remove fixed-size buffers in core/plannernotes.c.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This should help us to move parsing that is not XML related to other
files, hopefully making the code cleaner.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
This is some very early and hacky code to be able to access BLE-enabled
dive computers that use the GATT protocol to send packets back and forth
(which seems to be pretty much all of them: a vendor-specific GATT
service with a write characteristic and a notification characteristic
for reading).
For testing only. But it does successfully let me download dives from
my EON Steel and my Scubapro G2.
NOTE! There are several very hacky pieces in here, including just
"knowing" that the write characteristic is the first one, and the
notification characteristic is second. The code should actually check
the properties rather than have those kinds of hardcoded assumptions.
It also checks "vendor specific" by looking at the UUID string
representation, and knowing that the standard ones start with zero.
Crazily, there doesn't seem to be any normal way to test for this,
although I guess that maybe the uuid.minimumSize() function could be
used.
There are other nasty corners. Don't complain, send me patches.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This shouldn't be part of the UI (qmlmanager), but part of our
overall handling of dive computers and BT devices.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is important to not duplicate code for the Qml
view. Now the DownloadFromDiveComputer widget is mostly
free from important code (that has been upgraded to the
core folder), and I can start coding the QML interface.
There are still a few functions on the desktop widget
that will die so I can call them via the QML code later.
I also touched the location of a few globals (please, let's
stop using those) - because it was declared on the
desktop code and being used in the core.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This adds a simple cp2130 userspace driver. Its probably unusable in the
real world but its a great base to build upon.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
to allow grantlee to access individual fields of the cylinder_t struct
rather than a string representation of the whole cylinder info using a
grantlee structure like this one:
<table class="table_class">
<tr>
<td>Cylinder</td>
<td>Start press.</td>
<td>End press.</td>
<td>Gas mix</td>
</tr>
{% for cylinderObject in dive.cylinderObjects %}
<tr>
<td>{{ cylinderObject.description }}</td>
<td>{{ cylinderObject.startPressure }}</td>
<td>{{ cylinderObject.endPressure }}</td>
<td>{{ cylinderObject.gasMix }}</td>
</tr>
{% endfor %}
</table>
Signed-off-by: Tim Wootton <tim@tee-jay.org.uk>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.
And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.
This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-04 22:33:58 -07:00
Renamed from subsurface-core/CMakeLists.txt (Browse further)