Commit graph

256 commits

Author SHA1 Message Date
Dirk Hohndel
7be962bfc2 Move subsurface-core to core and qt-mobile to mobile-widgets
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.

And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.

This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-04 22:33:58 -07:00
Dirk Hohndel
246422d03f iOS build: fix typos
Can't believe I didn't notice them earlier... I must have stared at these
strings countless times.

Reported-by: Scott Ireland <scott@sdj.ca>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-24 21:36:42 -07:00
Dirk Hohndel
dc1cd40721 Revert "iOS build: enable access to GPS location"
This reverts commit 78a8137963.

These keys don't enable access, they require the device to have GPS support.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-24 17:28:47 -07:00
Dirk Hohndel
2a65eab745 iOS build: add another Info.plist key to enable positioning
This key is needed so that the iOS app asks the user for permission to use the
GPS position information.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-24 07:54:48 -07:00
Dirk Hohndel
78a8137963 iOS build: enable access to GPS location
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-24 05:41:44 -07:00
Dirk Hohndel
f9e68f13f3 iOS build: add missing icon
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 23:31:12 -07:00
Dirk Hohndel
fb157b873a iOS build: fix executable name
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 19:45:07 -07:00
Dirk Hohndel
41bc8003d5 iOS build: update the README
A lot of this is still black magic, but at least this now documents what I
understand about the process.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
a4a9edcd0f iOS build: create Info.plist with correct version information
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
9028c807b2 Change names of iOS build files
The name subsurface-ios was used in many places and that was just not helpful
to fight against. This should work much better.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
557eb744a3 Make sure version is freshly generated before extracting
Oops, so Subsurface-mobile 1.0 (4.5.2.1048)

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-10 06:35:40 -08:00
Dirk Hohndel
6be0800704 Update Subsurface-mobile version to 1.0.0
And make sure the version displayed for Android includes both that version
and the build version, which is our regular canonical 4 part version
number - so this release will be something like "1.0.0 (4.5.2.1047)"

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-10 06:29:26 -08:00
Dirk Hohndel
1e8b0874ab iOS build: show correct program name on launch screen
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 19:35:37 -08:00
Dirk Hohndel
8a96f6e90b iOS build: bundle application icons and Info.plist
This way the iDevice will show the correct name and icon for
Subsurface-mobile.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 17:51:09 -08:00
Dirk Hohndel
ba8014eb5c iOS build: restructure build.sh to create fat libraries
This way QtCreator can successfully link and deploy the app.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 17:49:35 -08:00
Dirk Hohndel
7ae4eed734 iOS build: more build.sh hacking
This now can create all the support libraries in armv7, but that isn't
sufficient for QtCreator which wants fat libraries with both armv7 and arm64 in
them.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 15:11:49 -08:00
Dirk Hohndel
8a6728eb08 Revert "iOS build: add the pri file for generating the version"
This reverts commit 7fac2a38b2.

Oops, that should have been dropped in the rebase before pushing the
changes. I did this instead in commit 99d1d8876e ("iOS build: create
ssrf-version.h by hand")
2016-03-06 11:13:04 -08:00
Dirk Hohndel
99d1d8876e iOS build: create ssrf-version.h by hand
It grabs the mobile version from the cmake file via grep.
🤦

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:11 -08:00
Tomaz Canabrava
7fac2a38b2 iOS build: add the pri file for generating the version
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:11 -08:00
Dirk Hohndel
8d9bffff64 iOS build: fix libdivecomputer build
This uses new configure options added to the Subsurface-branch of
libdivecomputer.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:11 -08:00
Tomaz Canabrava
c27a2b47f4 iOS build: fix loading icons
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:00 -08:00
Tomaz Canabrava
710b3615fe iOS build: add various support files
It's unclear why the build fails if we don't add the sample app files as
well.

[Dirk Hohndel: refactored the patches]

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:02:48 -08:00
Tomaz Canabrava
74e6e0ed37 iOS build: Updated build script
This now only builds all the prerequisits but not the actual Subsurface
binaries - that will be done with qmake (oh the irony) in a later commit.

[Dirk Hohndel: refactored the patches]

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:02:31 -08:00
Dirk Hohndel
e9e453b009 Android build: pass in build nr
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-05 21:23:27 -08:00
Dirk Hohndel
a64eef7f82 Android build: automate setting the right version number
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-05 17:14:33 -08:00
Dirk Hohndel
2b1812f2cb Build scripts: work with both Qt 5.5 and 5.6
This is all a bit hackish but seems to work

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-03 14:34:03 -08:00
Jan Mulder
62f7a2a8f0 Build Android mobile app against latest OpenSSL
No reasons not to upgrade to the latest OpenSSL lib. The currently used
1.0.1 branch is ending end of 2016, so a switch to 1.0.2 is useful
anyway.

Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-02-02 09:28:44 -08:00
Dirk Hohndel
7c459f87cd Consolidate scripts
Since commit c496d5fa05 ("Add helper script to pull Plasma Mobile Components
and icons") we had three different spots where we retrieved the Plasma Mobile
Components. That's a wee bit of overkill. So instead have the other two scripts
just call this one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-08 21:46:44 -08:00
Dirk Hohndel
bb687f7f8b Remove plasma mobile components, pull from upstream at build time
This prevents us from constantly having to worry about keeping them in sync.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-07 10:22:20 -08:00
Dirk Hohndel
6051bf9f89 Android build: we should build Subsurface-mobile by default
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-29 17:38:55 -08:00
Dirk Hohndel
320ff2eba3 Android build: use better sed syntax
There is no reason to use '!' as separator and in some shell environments this
can cause problems.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-25 21:58:30 -08:00
Dirk Hohndel
b747e1bc72 Android build: more tweaking
Don't ever link against a shared libcrypt. One of the recent changes to
make things build on the various Linux build systems apparently broke the
Android build as it now adds an extra -lcrypt right after the correct
static link to libcrypt.a. Instead of fiddling even more with this and
re-breaking all the other builds I just hack around it here and remove any
calls to a simply -lcrypt as that won't work on Android.

This also passes through the remaining options on the command line to make
so we can do things like VERBOSE=1 or -j12

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-24 09:52:56 -08:00
Dirk Hohndel
697bd94198 Android build: allow selecting Debug / Release build
And never build the tests. Makes no sense to do so when cross building for
Android.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-24 09:48:44 -08:00
Dirk Hohndel
a7cf7eb967 iOS build: more progress
Most of the dependencies build now.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 14:46:59 -08:00
Dirk Hohndel
0873d46a64 iOS build: only build the parts of openssl that we need
No point in creating the apps, etc.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 13:36:12 -08:00
Tomaz Canabrava
63b01b7510 iOS build: make it possible to compile openssl
It compiles but the link stage fails because of a missing -LSystem
but its a baby step.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 12:16:12 -08:00
Dirk Hohndel
813e49d202 iOS build: baby steps
Get a couple more dependencies built. These were easy.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 10:25:13 -08:00
Dirk Hohndel
8ddb2ebd6b iOS build: hack to build and install libsqlite3.a
Building the iOS command line utility fails. But frankly, we don't need that,
anyway. I cannot figure out how to tell sqlite that all I want is the library,
so I'm working around that by first building the library, then pretending that
sqlite3 was indeed built in order to be able to run make install. Horrible,
ugly, stupid. But it seems to work.

Also cleaned up the whitespace.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 10:25:10 -08:00
Dirk Hohndel
b5c30971b6 iOS build: make the README a bit more useful
Still not all that useful, though.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:28:53 -08:00
Dirk Hohndel
55b6eaae0b iOS build: fix typo in CFLAGS argument
This way the gethostuuid workaround actually works. It still doesn't compile,
though.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:26:30 -08:00
Tomaz Canabrava
2316390c1f Rework the env - variables to produce a working cross compile script
The cross compile script kind of works right now, it's missing
something that I'm really not sure where or what it is.

currently sqlite will not build because:
	error: gethostuuid is not defined in iOS

This bug was already opened on sqlite bugtracker for about a year, the
workaround is to pass -DDSQLITE_ENABLE_LOCKING_STYLE=0 to the compilation
flags, which I did but did not work for some reason.

Which is a good error - it shows us that we are actually trying to compile
for iOS.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:07:11 -08:00
Tomaz Canabrava
105d698759 Start the iOS cross compile
The build.sh and readme files are the same as the Android ones
and I'll be changing them over time.

The configure-for-ios.sh script is a file that manages to set
everything, compilers frameworks and such, for iOS compilation.

I'll probably dissecate the configure-for-ios.sh file and put it
back on the build.sh, but not now.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:06:29 -08:00
Dirk Hohndel
e2d5bef073 Switch the Android build.sh to set up mobile build correctly
We now need to set SUBSURFACE_TARGET_EXECUTABLE to MobileExecutable.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-18 07:46:00 -08:00
Tomaz Canabrava
d0b526eda4 Do not try to compile FTDI_EPROM
this was requiring libconfuse and we don't need it.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-17 11:48:31 -08:00
Tomaz Canabrava
cbe06cca8f Use newer libraries
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-17 11:48:24 -08:00
Tomaz Canabrava
9d805bea4a Simplify MXE script
The MXE script still tried to run things using the qmake project
file and we removed that ages ago.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-16 09:20:53 -08:00
Dirk Hohndel
7aab635585 Remove support for older libgit2 - we now require 0.23 or later
Also fixes a capitalization error that prevented finding libssh2 in some
circumstances. And adds a missing include when building with libzip on Mac.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-15 13:33:00 -08:00
Dirk Hohndel
c8be04edad Mac build: move the QtXml hack into Cmake
This way build.sh can build a Subsurface.app that the user can use via

	open subsurface/build/Subsurface.app

after running build.sh.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-09 15:24:25 -08:00
Dirk Hohndel
7d2a7da079 Small change to the Mac make package script
It still is rather specific to my system layout, but at least removes a
reference to my home directory path...

It also removes @rpath references from the executable. This should in theory
work, but it failed for me on one machine that I tested on and doing things
this way doesn't appear to cause problems.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-03 12:47:50 -08:00
Anton Lundin
c1f8ecd67a Correct Qt version in README for android building
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-02 09:21:14 -08:00