Use the C++-version of membuffer.
This fixes two memory leaks: report_info() on every(!) invocation
and report_error() before the error callback is set.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This avoid memory-management troubles. Had to convert a few
of the parsers (cochran, datatrak, liquivision) to C++.
Also had to convert libdivecomputer.c. This was less
painful than expected.
std::string is used because parts of the code assumes
that the data is null terminated after the last character
of the data. std::string does precisely that.
One disadvantage is that std::string clears its memory
when resizing / initializing. Thus we read the file onto
freshly cleared data, which some might thing is a
performance regression. Until someone shows me that this
matters, I don't care.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Return an std::string to avoid memory management headaches.
While doing that, convert time.c to C++ so that
format_datetime directly returns an std::string.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This was very annoying, because the old code was not const-clean
at all and trampled all over buffers. This makes the new code
pretty messy for now.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This includes using the C++ version of membuffer. There appears
to not have been a leak, because the buffer is freed in
flush_buffer(), but usage was somewhat inconsistent and hard to
follow.
Also, convert some string handling to std::string to avoid free()
madness.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This changes default behavior when creating a sample struct
in C++ code: it is now initialized to default values. If this
ever turns out to be a performance problem, we can either add
additional constructors or use special functions that do
not initialize memory, such as make_unique_for_overwrite.
This removes non-standard (respectively >C++20) constructs,
namely designated initializers.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Long term project: convert core to C++ so that we can
use higer-level constructs, notably std::vector<>.
This does not change any code - only fixes compile issues.
Mostly casting of (void *) to the proper type. Also designated
initialization of the sample struct had to be rearranged.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This structure is used to hide events of a certain type.
The type was inferred from its name, but now includes flags.
So event_type is more appropriate.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The memory management and string concatenation was hard to follow.
Since the mobile files ios.cpp and android.cpp were already
converted to C++, let's do the same for Unix, Windows and MacOS.
Simply store the default directory and filename in a function-level
static string. Thus, it will be initialized on first call and
freed on application exit. Since the std::string data is
guaranteed to be contiguous and zero-terminated, it can be used
from C code.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The undo-code uses owning pointers based on std::unique_ptr to
manage lifetime of C-objects. Since these are generally useful,
move them from the undo-code to the core-code. In fact, this
eliminates one instance of code duplication.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The parser API was very annoying, as a number of tables
to-be-filled were passed in as pointers. The goal of this
commit is to collect all these tables in a single struct.
This should make it (more or less) clear what is actually
written into the divelog files.
Moreover, it should now be rather easy to search for
instances, where the global logfile is accessed (and it
turns out that there are many!).
The divelog struct does not contain the tables as substructs,
but only collects pointers. The idea is that the "divelog.h"
file can be included without all the other files describing
the numerous tables.
To make it easier to use from C++ parts of the code, the
struct implements a constructor and a destructor. Sadly,
we can't use smart pointers, since the pointers are accessed
from C code. Therfore the constructor and destructor are
quite complex.
The whole commit is large, but was mostly an automatic
conversion.
One oddity of note: the divelog structure also contains
the "autogroup" flag, since that is saved in the divelog.
This actually fixes a bug: Before, when importing dives
from a different log, the autogroup flag was overwritten.
This was probably not intended and does not happen anymore.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The eventname handling code was splattered all over the place.
Collect it in a single source file and use C++ idioms to avoid
nasty memory management. Provide a C-only interface, however.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The moveInVector() function was defined in qthelper.h, even
though it has nothing to do with Qt. Therefore, move it into
its own header.
Morover, since it is a very low-level function, use snake_case.
And rename it to move_in_range(), because it does not only
work on vectors, but any range with random-access iterators.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
We have a prevailing problem with global QObjects defined as
static global variables. These get destructed after main()
exits, which means that the QApplication object does not
exist anymore. This more often than not leads to crashes.
In a quick search I didn't find a mechanism to register
objects for deletion with QApplication. Therefore, let's
do our own list of global objects that get destructed
before destroying the QApplication.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The only things in display.h were profile related, so the
split between these two files is not comprehensible.
In fact profile.h includes display.h, because it needs the
struct defined therein. Let's just merge these two files.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Only used in context of acquiring GPS locations with the mobile app, which
we no longer do.
Keep the DiveAndLocation structure around as that's needed by the
ApplyGpsFixes command.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
C-style memory management is a pain and nearly nobody seems to get
it right. Add a C++-version of membuffer that frees the buffer
when it gets out-of-scope. Originally, I was thinking about
conditionally adding a constructor/destructor pair when compiling
with C++. But then decided to create a derived class membufferpp,
because it would be extremely confusing to have behavioral change
when changing a source from from C to C++ or vice-versa.
Also add a comment about the dangers of returned pointer: They
become dangling on changes to the membuffer.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The application state is a desktop-only thing. The mobile UI
also has its application state, but that is something completely
different.
The last remaining user of the application state was to flag
whether the planner is active. Since this has all been
unglobalized, the ApplicationState structure can be moved
from core to the desktop UI. And there it can be made local
to the MainWindow class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
These were declared in pref.h and defined in subsurfacestartup.c.
pref.c didn't even exist. Create it and move preferences-related
structs and functions there.
setup_system_prefs() is left in subsurfacestartup.c, since it
works with environment variables.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since switching to the mobile-models and removing grantlee,
DiveObjectHelper was demoted to a thin wrapper around string
formatting functions. The last user was removed in a previous
commit.
It was never a good idea, given QML's strange memory-management.
Let's remove it.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
With the removal of grantlee, this became pointless glue
code. Call the formatting functions directly.
Since the printing code was the only user of CylinderObjectHelper,
remove the whole thing.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The mobile version of the list used string formatting functions
defined in DiveObjectHelper and declared in mobilelistmodels.h.
Very confusing. Move them to a separate source file where - in
the long run - all the string-formatting functions, which
are scattered all over the place, can be collected.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is of course not functional at all, but it gives a first idea of
what we will need to do in this code.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since dive.c is so huge, split out divecomputer-related functions
into divecomputer.[c|h], sample.[c|h] and extradata.[c|h].
This does not give huge compile time improvements, since
struct dive contains a struct divecomputer and therefore
dive.h has to include divecomputer.h. However, it make things
distinctly more clear.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
In an effort to reduce the size of dive.h and dive.c, break out
the event related functions. Moreover event-names were handled
by the profile-code, collect that also in the new source files.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The XML-parameter code is a mess. Ownership is unclear. Allocation
and freeing of strings is in different functions. Sometimes
only every second string is free()d, because keys are not copied.
But this is done inconsistently. The caller has to know how
many parameters the callee may add.
Instead, let's add a small helper-struct that uses C++ memory
management, but exports a C-API. The array for the XML-library
is generated on the fly.
This is only the implementation, the old code is not yet replaced.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Add a rudimentary list of filter presets to the core. The list
is sorted by name. Access is provided via a C interface so that
the presets can be written to the git and XML logs. Internally,
the list is realized by a C++ vector for convenience (euphemism for
laziness).
Morover, a C++ interface is provided for the UI. Currently names of
the presets cannot be edited, since this would mean that the order
of the list changes. This may be implemented later if required.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Adds a filter constraint object to the core, which represents one
constraint the user can filter dives with. The plan is to write these
constraints to the XML and git logs. Therefore, this code is written
in C-style except when it comes to handling strings and dates, which
is just too painful in plain C.
There is one pointer to QStringList in the class, though when compiled
with C, this is simply transformed into a pointer to void. Granted,
that smells of an ugly hack. However it's more pragmatic than
self-flaggelation with C string and list handling.
A filter constraint is supposed to be a very general thing, which can
filter for strings, multiple-choice lists, numerical ranges and date
ranges.
Range constraints have a range mode: less-or-equal, greater-or-equal
or in-range. Text constraints have a string mode: startswith, substring
or exact.
All the data are accessed via setter and getter functions for
at least basic levels of isolation, despite being written with
a C-interface in mind.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
core/device.h was declaring a number of functions that were related
to divecomputers (dcs): creating a fake dc for manually entered dives
and registering / accessing dc nicknames. On could argue whether
these should be lumped together, but it is what it is.
However, part of that was implemented in C++/Qt code in a separate
core/divecomputer.cpp file. Some function therein where only
accessible to C++ and declared in core/divecomputer.h.
All in all, a big mess. Let's simply combine the files and
conditionally compile the C++-only functions depending on
the __cplusplus define.
Yes, that means turning device.c into device.cpp. A brave soul
might turn the C++/Qt code into C code if they whish later on.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Dives for the seac action computer are imported by the seacsync
program into two tables in an sqlite3 database.
The dive information is read from the headers_dive table.
The dive_data table is then queried for each dive to get samples.
The seac action computer is the only current supported computer
by the seacsync program. It only supports two gas mixes, so the
parser will toggle between two cylinders whenever it detects a
change in the active O2 mix.
Dive start time is stored in UTC with a timezone offset.
A helper function to read this was added to qthelper.
Default cases have been added to some switch statements
to assist in future development for other dive types and
salinity.
Example database has been added to ./dives/TestDiveSeacSync.db
Signed-off-by: James Wobser <james.wobser@gmail.com>
By using a std::string instead of a C-string, memory management
becomes so much simpler! This class will be used for keeping track
of deleted/added pictures in the undo system.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since I learned while trying to implement this that getting sub-second
resolution time in portable C99 is hard (especially for someone who is
used to the comfort of std::chrono and Howard Hinnants date library) the
timer-implemetation from libdivecomputer is now copied to the subsurface
source.
Signed-off-by: Christof Arnosti <charno@charno.ch>
Implement the libdivecomputer API in Java and create C/JNI translation
layer.
[Dirk Hohndel: whitespace harmonization - yes, some of this is Java,
this still makes it much easier to read for me;
also changed the FTDI conditional compilation to make
sure we can still use that for mobile-on-desktop if
necessary]
Signed-off-by: Christof Arnosti <charno@charno.ch>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>