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8 commits

Author SHA1 Message Date
Tomaz Canabrava
c370b876b2 Reduce the scope of variables
Those variables should have local scope, not class scope.
We are using it only inside of pickDump/LogFile metohds.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 11:07:19 -07:00
Tomaz Canabrava
09904ddff5 Extract the device_data_t into helper class
Keeping the Desktop and QML versions of Subsurface
using the same codebase will keep the code saner,
this change makes the Desktop version use the
DCDeviceData helper sturct that encapsulates
the device_data_t member for easy access on the
QML. This also helped move a bit of initializations
from the UI to the Core - and that's always good.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 11:07:19 -07:00
Tomaz Canabrava
a55efcf7d8 Move the fill_computer_list() out of widgets
fill_computer_list() creates a Qt friendly
structure that contains all of the necessary
information about dive computers and it's
devices, and it's needed both in Qml and Widgets
to allow the user to download their dives.

This patch makes it possible to use the code
in QML without duplication.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 08:07:35 -07:00
Tomaz Canabrava
dec47e11cd Separate the download thread from the widget logic
This is important to not duplicate code for the Qml
view. Now the DownloadFromDiveComputer widget is mostly
free from important code (that has been upgraded to the
core folder), and I can start coding the QML interface.

There are still a few functions on the desktop widget
that will die so I can call them via the QML code later.

I also touched the location of a few globals (please, let's
stop using those) - because it was declared on the
desktop code and being used in the core.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 07:53:14 -07:00
Tomaz Canabrava
3c3f91dcb2 Move model code to models
This makes it easery to use it on Qml.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 07:46:01 -07:00
Dirk Hohndel
9021a44ccc Add SPDX header to desktop widgets
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-04-29 13:32:55 -07:00
Dirk Hohndel
7be962bfc2 Move subsurface-core to core and qt-mobile to mobile-widgets
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.

And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.

This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-04 22:33:58 -07:00
Tomaz Canabrava
e49d6213ad Move qt-ui to desktop-widgets
Since we have now destkop and mobile versions, 'qt-ui' was a very
poor name choice for a folder that contains only destkop-enabled
widgets.

Also, move the graphicsview-common.h/cpp to subsurface-core because
it doesn't depend on qgraphicsview, it merely implements all the
colors that we use throughout Subsurface, and we will use colors on both
desktop and mobile versions

Same thing applies for metrics.h/cpp

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00
Renamed from qt-ui/downloadfromdivecomputer.h (Browse further)