Commit graph

48 commits

Author SHA1 Message Date
Dirk Hohndel
b9e57dbeab iOS: fix typo in build script
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-27 11:54:01 -07:00
Dirk Hohndel
2137b21e1b iOS: allow building for the simulator & switch debug/release builds
It makes sense to be able to control this with command line options.
On Travis this avoids the signing problem and makes the build much faster.
Still should be enough to catch iOS breakage.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-24 15:47:25 -07:00
Dirk Hohndel
2cba24fa1a iOS: don't show all the libgit2 warnings
We aren't concerned about the code quality of libgit2 and with these warnings
the build log overflows.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-24 15:45:35 -07:00
Dirk Hohndel
09edf25366 iOS: build Release by default
And add -debug option to build.sh for debug builds.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-23 09:28:41 -07:00
Dirk Hohndel
a529381af2 iOS: fix build script
The code for building libxml2 and libxslt was broken.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-13 17:07:43 -07:00
Murillo Bernardes
882120ba65 ios: remove googlemaps unecessary multiple builds
googlemaps archive is a fat file already, containing
armv7, arm64 and x86-64, so no need to build it
multiple times.

Signed-off-by: Murillo Bernardes <mfbernardes@gmail.com>
2018-04-06 10:31:07 -07:00
Dirk Hohndel
ce8cad615a iOS: build googlemaps
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-03-22 07:33:54 -07:00
Dirk Hohndel
6c3cd24ef8 Android/iOS build: get libxml2 and libxslt from GitHub
The xmlsoft.org links sometimes time out. Sadly, GitHub API gives us an
oddly named top level directory in the tar file, so lets strip that and
replace it with the "usual" name.

Also, for the "raw" tar files from GitHub we need to run autoreconf
ourselves.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-03-19 12:03:22 -07:00
Dirk Hohndel
4e2e48a8fb iOS build: install sqlite3.pc
Otherwise this gets rebuilt every time.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-02-12 12:23:40 -08:00
Dirk Hohndel
8d42d804ed iOS build: automatically build matching libdc
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-02-12 12:22:55 -08:00
Dirk Hohndel
14348a8d9a iOS build: next attempt to sort versions
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-06 06:46:10 -06:00
Dirk Hohndel
afc1847591 iOS build: more robust way to determine Qt version
Suggested-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-05 20:05:16 -08:00
Dirk Hohndel
ee0341fd97 Enable building BLE dive computers on iOS
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-04 13:54:07 -08:00
Dirk Hohndel
31641c19bf libdc: fix iOS build script
Mis-counted directories and missed the submodule init call.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-04 12:53:43 -08:00
Dirk Hohndel
0ce44b8ed1 libdc: update the iOS build script for submodule
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-03 14:12:06 -08:00
Dirk Hohndel
87e05f4db8 iOS build: add option to build.sh to only update version
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-29 21:53:11 -08:00
Dirk Hohndel
bca858a5d9 iOS build: call qmake in build.sh
This way we can avoid having to use Qt Creator (in preparation for
eventually testing the iOS build in Travis CI).

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-29 21:48:15 -08:00
Dirk Hohndel
252fc94c67 iOS build: use libgit2 0.26.0
Just like on all the other platforms.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-29 14:56:39 -08:00
Dirk Hohndel
6d5144451d iOS build: only use annotated tags for version
This avoids picking the continuous tag.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-29 14:56:39 -08:00
Dirk Hohndel
f1baa575e6 iOS build: we don't use ssh and can't use OpenSSL
On iOS we don't need to enable ssh-based git access - and we can
no longer build against OpenSSL (instead use the platform SSL libraries.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-10-11 05:45:12 -07:00
Dirk Hohndel
071e3f9933 iOS build: allow building against Qt 5.9.1 and later
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-17 16:49:02 -07:00
Stefan Fuchs
d82f8cbd3f Change protocoll for any git clone from Github to https
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-04-16 07:41:24 -07:00
Stefan Fuchs
d661189b54 Change remotes for git clone for libdc, marble and Subsurface to Github
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-04-16 07:41:24 -07:00
Dirk Hohndel
35e48a490b QML UI: fix iOS build script
Syntax for one of the libdivecomputer configure options was wrong.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-04-07 17:07:55 -07:00
Dirk Hohndel
c443576181 QML UI: enable embed code for iOS
This should help us with better iOS apps as it allows Apple to run
llvm against our code to improve performance.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-04-07 17:07:21 -07:00
Dirk Hohndel
e1a2074cb3 iOS build: adjust configure flag for libdivecomputer
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-19 17:09:27 -07:00
Dirk Hohndel
055276f1ba iOS build: re-enable building libraries for the simulator
We now build Kirigami as part of Subsurface-mobile itself, so the simulator
builds work again.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-04 07:54:22 -07:00
Dirk Hohndel
2779f9198a iOS build: no need to build kirigami library anymore
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-16 07:51:35 -07:00
Dirk Hohndel
f23c2d8192 Remove hacks around Kirigami issues
Those were fixed upstream.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-15 13:42:03 -07:00
Dirk Hohndel
d408939076 IOS build: compile kirigami plugin
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-14 15:48:48 -07:00
Dirk Hohndel
10833e32ed iOS build: use the Qt version that is available
Simply have the Qt link in packagin/ios point to whatever Qt version
you want to build against and the script picks the right one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-17 04:06:51 -07:00
Dirk Hohndel
42eee8a2e1 iOS build: create the translations to be bundled
And add them to the bundle.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-05-04 14:00:43 -07:00
Dirk Hohndel
5e42909964 iOS build: include the libraries for the phone simulator
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-17 22:36:29 -07:00
Dirk Hohndel
a4a9edcd0f iOS build: create Info.plist with correct version information
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
9028c807b2 Change names of iOS build files
The name subsurface-ios was used in many places and that was just not helpful
to fight against. This should work much better.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
ba8014eb5c iOS build: restructure build.sh to create fat libraries
This way QtCreator can successfully link and deploy the app.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 17:49:35 -08:00
Dirk Hohndel
7ae4eed734 iOS build: more build.sh hacking
This now can create all the support libraries in armv7, but that isn't
sufficient for QtCreator which wants fat libraries with both armv7 and arm64 in
them.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 15:11:49 -08:00
Dirk Hohndel
99d1d8876e iOS build: create ssrf-version.h by hand
It grabs the mobile version from the cmake file via grep.
🤦

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:11 -08:00
Dirk Hohndel
8d9bffff64 iOS build: fix libdivecomputer build
This uses new configure options added to the Subsurface-branch of
libdivecomputer.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:03:11 -08:00
Tomaz Canabrava
74e6e0ed37 iOS build: Updated build script
This now only builds all the prerequisits but not the actual Subsurface
binaries - that will be done with qmake (oh the irony) in a later commit.

[Dirk Hohndel: refactored the patches]

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:02:31 -08:00
Dirk Hohndel
a7cf7eb967 iOS build: more progress
Most of the dependencies build now.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 14:46:59 -08:00
Dirk Hohndel
0873d46a64 iOS build: only build the parts of openssl that we need
No point in creating the apps, etc.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 13:36:12 -08:00
Tomaz Canabrava
63b01b7510 iOS build: make it possible to compile openssl
It compiles but the link stage fails because of a missing -LSystem
but its a baby step.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 12:16:12 -08:00
Dirk Hohndel
813e49d202 iOS build: baby steps
Get a couple more dependencies built. These were easy.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 10:25:13 -08:00
Dirk Hohndel
8ddb2ebd6b iOS build: hack to build and install libsqlite3.a
Building the iOS command line utility fails. But frankly, we don't need that,
anyway. I cannot figure out how to tell sqlite that all I want is the library,
so I'm working around that by first building the library, then pretending that
sqlite3 was indeed built in order to be able to run make install. Horrible,
ugly, stupid. But it seems to work.

Also cleaned up the whitespace.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 10:25:10 -08:00
Dirk Hohndel
55b6eaae0b iOS build: fix typo in CFLAGS argument
This way the gethostuuid workaround actually works. It still doesn't compile,
though.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:26:30 -08:00
Tomaz Canabrava
2316390c1f Rework the env - variables to produce a working cross compile script
The cross compile script kind of works right now, it's missing
something that I'm really not sure where or what it is.

currently sqlite will not build because:
	error: gethostuuid is not defined in iOS

This bug was already opened on sqlite bugtracker for about a year, the
workaround is to pass -DDSQLITE_ENABLE_LOCKING_STYLE=0 to the compilation
flags, which I did but did not work for some reason.

Which is a good error - it shows us that we are actually trying to compile
for iOS.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:07:11 -08:00
Tomaz Canabrava
105d698759 Start the iOS cross compile
The build.sh and readme files are the same as the Android ones
and I'll be changing them over time.

The configure-for-ios.sh script is a file that manages to set
everything, compilers frameworks and such, for iOS compilation.

I'll probably dissecate the configure-for-ios.sh file and put it
back on the build.sh, but not now.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20 08:06:29 -08:00