Commit graph

10 commits

Author SHA1 Message Date
Dirk Hohndel
e7cd1785c4 QML UI: add paired BT devices as vendor
This way the user can explicitly chose which dive computer they
want to download from.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-06-11 13:55:41 -07:00
Dirk Hohndel
e0771e50f1 Don't override device name when using BT
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-31 10:14:24 -07:00
Dirk Hohndel
5c4f9986fe Use magic 'ftdi' as device name on Android
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-29 15:05:46 -07:00
Jan Mulder
88738ede30 mobile: dive_table.preexisting not set importing from mobile
Searching why the mobile app also downloads pre existing dives, it appears
that in the mobile app, the preexisting attribute is 0, where it should be the
number of dives before the download. This is easily solved by adding the correct
setting on the download thread. This solves the issue of downloading  pre existing
dives.

Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
2017-05-29 08:57:04 -07:00
Tomaz Canabrava
7858376727 QML UI: add the DownloadThread
For this I had to also make the DCDeviceData accessible,
and for that it needed to be a pointer.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 11:07:20 -07:00
Tomaz Canabrava
85e92597b5 Set descriptor when starting thread.
Set the descriptor when starting the thread, this removes
code from the desktop code and makes everything in sync always.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 11:07:19 -07:00
Tomaz Canabrava
09904ddff5 Extract the device_data_t into helper class
Keeping the Desktop and QML versions of Subsurface
using the same codebase will keep the code saner,
this change makes the Desktop version use the
DCDeviceData helper sturct that encapsulates
the device_data_t member for easy access on the
QML. This also helped move a bit of initializations
from the UI to the Core - and that's always good.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 11:07:19 -07:00
Tomaz Canabrava
acbe5de1cb New class DCDeviceData
this class encapsulates the device_data_t from libdivecomputer
in a way that permit us to use it on QML.
this will be needed to prepare the data for the download thread.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 11:07:19 -07:00
Tomaz Canabrava
a55efcf7d8 Move the fill_computer_list() out of widgets
fill_computer_list() creates a Qt friendly
structure that contains all of the necessary
information about dive computers and it's
devices, and it's needed both in Qml and Widgets
to allow the user to download their dives.

This patch makes it possible to use the code
in QML without duplication.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 08:07:35 -07:00
Tomaz Canabrava
dec47e11cd Separate the download thread from the widget logic
This is important to not duplicate code for the Qml
view. Now the DownloadFromDiveComputer widget is mostly
free from important code (that has been upgraded to the
core folder), and I can start coding the QML interface.

There are still a few functions on the desktop widget
that will die so I can call them via the QML code later.

I also touched the location of a few globals (please, let's
stop using those) - because it was declared on the
desktop code and being used in the core.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27 07:53:14 -07:00