The list of known tank types were kept in a fixed size table.
Instead, use a dynamic table with our horrendous table macros.
This is more flexible and sensible.
While doing this, clean up the TankInfoModel, which was leaking
memory.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
So far, the PreferencesDialog emitted a settingsChanged signal.
This meant that models that listened to that signal had to
conditionally compile out the code for mobile or the connection
had to be made in MainWindow.
Instead, introduce a global signal that does this and move
the connects to the listeners to remove inter-dependencies.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
We'll need this in order to be able to actually open dive files and
download things from a dive computer.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
in_planner() is problematic, since it is uses desktop-only
application state. Since the cylinder-model already has
an appropriate inPlanner flag, use this instead.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The in_planner() function is problematic, because it depends
on the application state that is only available on desktop.
If we ever want to port the planner to mobile, we have to get
rid of it. Luckily, the DivePlannerModel already has an
appropriate flag that can be used instead.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Instead of programatically reload the completion models, listen
to the relevant signals in the models. To that goal, derive all
the models from a base class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
There were macros to auto-generate functions to reload the models.
One was only used once and therefore is pointless. The other can
be replaced by a function with a pointer-to-member-variable argument.
While doing this, adapt the coding style.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Qt's memory management scheme is completely broken and messes
with common expectations.
QObjects are organized as a tree. The children are destroyed
in the destructor of QObject. This means that they are destructed
after the destructor of the parent object has run and its
sub-object were destructed. Obviously, this makes no sense as
the child objects should be able to access their parent at
any time.
To restore the commonly expected deterministic order of
construction and destruction, one might simply do away with
Qt's silly object tree and organise things using classical
subobjects. However, that breaks with the Qt-generated UI
classes: The objects generated by these classes are *not*
destructed with the UI class. Instead, they are attached
to the widget's QObject tree. Thus these are again destructed
*after* the widget! Who comes up with such a scheme?
In our case this means that we cannot have models used for
TableViews as subobjects, because the TableView needs the
model to save the column widths in the destructor. Which,
as detailed above is called *after* the desctructor of the
widget! Thus, turn these models into heap-allocated objects
and add them to the QObject tree.
Funilly, this exposes another insanity of Qt's QObject tree:
Children are destructed in order of construction! One would
expect that if objects are constructed in the sequence
A, B, C one can expect that C can, at any time, access B and A.
Not so in Qt: The destruction order is likewise A, B, C!
Thus, take care to init the widgets before the model. Jeez.
Finally, print a warning in the column-saving code of
TableWidget, so that these kind of subtleties are caught
in the future.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since dive.c is so huge, split out divecomputer-related functions
into divecomputer.[c|h], sample.[c|h] and extradata.[c|h].
This does not give huge compile time improvements, since
struct dive contains a struct divecomputer and therefore
dive.h has to include divecomputer.h. However, it make things
distinctly more clear.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This was used by the DiveComputerDialog, which does not exist
anymore. The new tab uses the function in the corresponding
sorted model.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Instead of modifying the device table directly, call the undo
commands. Moreover, don't keep our own copy in the mode - show
the original version. Connect to the appropriate signals.
This means that the calls from the DiveComputerManagement
dialog have to be removed, since this mode of editing is
not supported. The whole dialog will be removed in a future
commit.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
To implement undo-semantics, we want a longer-lived dive-computer-model
(currently, it is regenerated when the dialog is opened). Therefore, it
must be reloaded when the core data is reset. Do this like for other
models: listen to the dataReset() signal of DiveListNotifier.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
If we want to include dive computer names in the undo system,
there should be visual feedback on undo/redo.
This would mean opening the divecomputer dialog, which would
appear quite strange. Therefore, add a tab. This is not ideal,
but consistent with the dive site tab, which probably shouldn't
be there either. In the future, the UI needs some rethinking.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Technically get_dive(i) could return a nullptr. But given the range for i that
can never happen. Still, the test is extremely cheap and doesn't hurt.
Fixes CID 354768
Fixes CID 354766
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In one weird case (suunto), the code in libdivecomputer.c
generates a device node directly instead of going the usual
way (setting the data in the dc-structure of the imported
dive). It is unclear to me whether that has to be that way,
as it depends on the chronological order of callbacks to
event_cb() and dive_cb().
Therefore add a device_table pointer to device_data_t
so that the downloader can add the device to this table. This
only adds the pointer, but does not yet use it in the
downloading code.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Add a device_table parameters to Command::importTable() and
add_imported_dives(). The content of this table will be added
to the global device list (respectively removed on undo).
This is currently a no-op, as the parser doesn't yet fill
out the device table, but adds devices directly to the global
device table.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since we converted from QString to std::string, let's also use
std::vector instead of QVector. We don't need COW semantics
and all the rigmarole. Let's try to keep Qt data structures
out of the core.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
struct device is a core data structure and therefore shouldn't use QString.
QString stores as UTF-16 (which is a very questionable choice in itself).
However, the real problem is that this puts us in lifetime-management
hell when interfacing with C code: The UTF-16 has to be converted to
UTF-8, but when returning such a string, this puts burden on the caller
who has to free it. In fact, instead of looping over devices from C-code
we had a callback that sent down temporary C-strings with qPrintable.
In contrast, std::string is guaranteed to store its data as
contiguous null-terminated and C-compatible strings. Therefore,
replace the QString by std::string. Keep the QString just in
one place that formats a hexadecimal number to avoid any
potential change.
The disadvantage of using std::string is that it will crash
when constructed with a NULL argument, consistent with C-style
functions such as strcmp, etc. Arguably, NULL is different
from the empty string even though we treat both as the same.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Add a small proxy-model on top of DiveComputerModel so that clicking
on table headers makes the table sortable.
The UI feature here is not as important as the fact that the UI does
its own sorting and we can keep the device-table in the core sorted
differently.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
We keep track of device, i.e. distinct dive computers with id in the core.
The corresponding code stuck out like a sore thumb. Firstly, because it
is C++. But more importantly, because it used inconsistent nameing conventions.
Notably it defined a "DiveComputerNode" when this is something very different
from "struct dive_computer", the latter being the dive-computer related
data of a single dive.
Since the whole thing is defined in "device.h" and the function to create
such an entry is called "create_device_node", call the structure "device".
Use snake_case for consistency with the other core structures.
Moreover, call the collection of devices "device_table" in analogy
with "dive_table", etc.
Overall, this should make the core code more consistent style-wise.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
When moving dives between trips, the core moves the dives internally
and sends a signal to the model. The model adds and removes the dives
accordingly. However, when adding the new dive, the old trip hasn't
changed its position, so the ordering is wrong leading to an inconsistent
state.
Therefore, remove the dives first and then readd them. There could
still be pathological cases where this fails. However, in the short
term this is an improvement. Note that in similar cases, the dives were
indeed removed then added, so this case here seems to be an oversight.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
getDiveSelection() returns a vector of the selected dives.
Use that instead of looping over the dive table and checking
manually.
This removes a few lines of code.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The get_trip_date_string() formatted, as the name implies, the date
of a trip. It was passed a number of parameters and had only one
caller, which would also add the location if it existed.
Therefore, move all that logic into the helper function and
name it get_trip_string().
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
When importing a divelog, import filter presets. If there are
equal names, import only if the presets differ. In that case,
disambiguate the name. This made things a bit more complicated,
as comparison of filter presets had to be implemented.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Implement a trivial model to provide the filter preset names
to the UI. Sadly, for now this features the QWidget/QML
column / name dichotomy. However, in this simple case that
shouldn't be too much of an issue.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Add a model that keeps track of a list of filter constraint and makes
them accessible from Qt. Sadly, this is mostly repetitive boiler-plate
code, but this is due to Qt's model/view-API, which is a perfect example
of how *not* to design a reasonable modern API.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The cylinder model is used both in the planner and the
equipment tab. We have three preferences for the pO2 that
is used to compute MOD: In the planner, there is one for
the bottom part of the dive and another one for deco.
Those are set in the planenr UI. There is another value,
controlled in the Tec Prefernces. That one should be
used in the equipment tab rather than the one from
the planner.
Fixes#2984
Signed-off-by: Robert C. Helling <helling@atdotde.de>
If the dive timestamp changes, the dive could move in the dive list. But the
current dive actually doesn't change (it's still the same dive, right?). Yet
we need to update the dive list as well as the shown dive (especially if this
is after adding a dive, which is first inserted with the current time and then
updated with whatever the user enters).
Fixes: #2971
Suggested-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
At some time, when introducing the global reset signal the filter
stopped being reloaded when loading a new log. This leads to very
strange UI behavior: dives disappear when editing fields unrelated
to the filter.
Therefore, when reloading the model, reset the filter. One might
argue whether this is the correct place. On the other hand, we
might even make the filter a sub-object of the dive-list model.
Let's think about this.
Partially solves #2961
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
core/device.h was declaring a number of functions that were related
to divecomputers (dcs): creating a fake dc for manually entered dives
and registering / accessing dc nicknames. On could argue whether
these should be lumped together, but it is what it is.
However, part of that was implemented in C++/Qt code in a separate
core/divecomputer.cpp file. Some function therein where only
accessible to C++ and declared in core/divecomputer.h.
All in all, a big mess. Let's simply combine the files and
conditionally compile the C++-only functions depending on
the __cplusplus define.
Yes, that means turning device.c into device.cpp. A brave soul
might turn the C++/Qt code into C code if they whish later on.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
In a previous commit, auto-filling of weight based on type was
changed to be only performed if the user hadn't already set a
weight, by testing for weight=0.
However, when the user edited the type and tabbed back and forth,
that counted as an edit and therefore the weight would not
change anymore.
To refine this, introduce an "auto_filled" flag to the weightsystem,
which is set if the weight is automatically filled and cleared if
the weight is edited. Update the weight if it was zero *or* auto-filled.
The flag is not saved to disk, but that should be acceptable. If the
user saves and reloads, we can assume that they meant the weight
to be set to the default value.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
When importing from other software, it happens that weights are imported
without their type. When the user changes the type, the imported weight
is overwritten, which is not exactly a friendly behavior.
On the other hand, when changing the type after creation of a weight
entry, it is preferrable to set a default weight. This is convenient
for people who commonly use the same weight.
As a compromise, set the default weight only if it was unset. We
recognize this by a weight value of 0 g.
Fixes#2938
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
You cannot be at two depths at the same time (and it confuses
the planner). So give yourself at least 10 seconds.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When setting up a dive for replanning, we ignored zero length segments as those
tend to be generated by gas changes. But it is possible to enter those in the
planner and the replanning should not ignore those. So be
more clever about gas changes. Let's add 10 seconds so we are not at two depths
at the same time and help since add_stop also does not like zero length
segments (it thinks we are trying to replace a waypoint).
Fixes#2901
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
get_cylinder(d, i) is more readable than d->cylinders.cylinders[i].
Moreover, it does bound checking and is more flexible with respect to
changing the core data structures. Most places already used this accessor,
but some still accessed the cylinders directly.
This patch unifies the accesses by consistently switching to get_cylinder().
The affected code is in C++ and accesses the cylinder as reference or
object, whereas the get_cylinder() function is C and returns a pointer.
This results in funky looking "*get_cylinder(d, i)" expressions.
Arguably still better than the original.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
A while ago, we introduced a preference whether O2 should
be considered narcotic. We used this when computing
best mix or when entering the He content via MND. But
we forgot to make the displayed MND depend on this
preference. This patch add this.
Fixes#2895
Signed-off-by: Robert C. Helling <helling@atdotde.de>
In analogy to the timestamp -> QDateTime conversion, create a
common function.
1) For symmetry with the opposite conversion.
2) To remove numerous inconsistencies.
3) To remove use of the deprecated QDateTime::toTime_t() function.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Move this function from maintab.cpp to qthelper.cpp. Since the
functionality was used in numerous places, use the helper function
there as well. This removes a number of inconsistencies. For example,
sometime setTimeSpec(Qt::UTC) was called, even though the
QDateTime object was already created with that time spec.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The divetripmodel.cpp, models.cpp and tankinfomodel.cpp source
files as well as the corresponding headers were listed as "general"
and as "desktop" models, i.e. twice. Remove the redundant entries in
the desktop list. This should have no consequence whatsoever.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The weightsystem- and cylinder-model headers were including "dive.h".
Inclusion of "equipment.h" is sufficient though.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
We already allow filtering by tags, but don't even show them on mobile.
That seems rather inconsistent.
First step is to make the tags available to the QML layer.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The goal here is to remove a dependency on displayed_dive.
While doing so, make the model more general and display any dc.
Pass in the dc of the current dive instead of displayed dive,
since all other tabs are already converted to show data of
the current dive. The QStrings are cached since we generate
them anyway, so we may just keep them. Thus, there is no
danger of the dc becoming invalid.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Instead of assigning to a ret variable and returning at the
end of the function, return directly from the various switch
branches. This is more idiomatic and consistent with the other
models.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
As we do in most other models, use begin/endResetModel() to
reset the model. This is distinctly less errorprone than
the add/removeRows() version as we don't have to check for
empty ranges, etc.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
To reset the core data structures, the mobile and desktop UIs
were calling into the dive-list models, which then reset the
core data structures, themselves and the unrelated
locationinformation model. The UI code then reset various other
things, such as the TankInformation model or the map. . This was
unsatisfying from a control-flow perspective, as the models should
display the core data, not act on it. Moreover, this meant lots
of intricate intermodule-dependencies.
Thus, straighten up the control flow: give the C core the
possibility to send a "all data reset" event. And do that
in those functions that reset the core data structures.
Let each module react to this event by itself. This removes
inter-module dependencies. For example, the MainWindow now
doesn't have to reset the TankInfoModel or the MapWidget.
Then, to reset the core data structures, let the UI code
simply directly call the respective core functions.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>