This runs lrelease against the .ts files and automatically recreates the .qm
files if any of the .ts files changes.
This also moves the .ts files into the translations directory.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
These were created by converting the exting translations from po to ts
lconvert po/xx_yy.po -o subsurface_xx_yy.ts
and then merging in the new strings
lupdate subsurface.pro
You convert those into .qm files with lrelease and then localization
should work. Of course a good bit of new strings are still untranslated -
and lots of Gtk strings are still included.
This still needs to be included in the build system.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Only implemented for Windows for now. On Mac, macdeployqt copies all
imageformat plugins on its own.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
This is probably the most complex part of the new buildsystem. This
adds the following targets:
- Linux:
make install - installs to $(prefix) (default: /usr)
The install path can be changed during make install time.
- Windows:
make install - installs Subsurface and its dependencies to
packaging/windows.
- Mac:
make mac-deploy - populates Subsurface.app with the dependencies
make install - mac-deploy + install Subsurface.app to /Application
make mac-create-dmg - mac-deploy + creates Subsurface-$VERSION.dmg
Signed-off-by: Thiago Macieira <thiago@macieira.org>
This is working for me, but requires a bit more testing. To build,
run:
qmake [options]
Where options might be:
V=1 disable "silent" build
LIBDCDEVEL=1 use side-by-side libdivecomputer
INCLUDEPATH+=xxx add -Ixxx (e.g., INCLUDEPATH+=/usr/local/marble/include)
LIBS+=xxx add xxx to the linker flags (e.g. LIBS+=-L/usr/local/marble/lib)
or any other qmake option, including debug and release options
If your distribution is already using qtchooser in place of qmake, you
may need to pass an extra option to qmake to select the a
cross-build. For example:
qmake -qt=i686-w64-mingw32-qt4
If your distribution is not yet using qtchooser, then you need to file
a bug report requesting it and you need to run the full path to qmake.
Note:
- there are some ### left in the buildsystem
Signed-off-by: Thiago Macieira <thiago@macieira.org>