Avoid using qvariant_cast() with getRole() in favor of
MapLocation::coordinate() in MapWidgetHelper::reloadMapLocations().
This makes the code more readble.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Once the user starts editing a dive site, make sure to pass
coordinates of either the current map center (if a new MapLocation
is being added) or the coordinates of the existing MapLocation.
The "Dive site management" coordinates text field would receive
these new coordinates after the displayed_dive_site struct
is updated and the coordinatesChanged() signal is emitted.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Once the user starts editing the coordinates by hand
(from the "Dive site management" UI) make sure to
update the map to center on those user entered
coordinates.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
This patch allows updating the location of map markers
while editing a dive site and updating the text in the
LocationInformationWidget in real-time.
Currently it is only possible to see the marker changes by
clicking 'Apply'.
The modification required the following changes:
- add the MapWidget::updateCurrentDiveSiteCoordinatesToMap() slot
and call it each time the GPS text updates
- separate the updateCurrentDiveSiteCoordinates(FromMap/ToMap) logic
by having the FromMap/ToMap suffix to method names
- make MapWidgetHelper::updateCurrentDiveSiteCoordinatesToMap()
call a new MapLocationModel::updateMapLocationCoordinates()
method, which updates selected location coordinates and the model
- add MapLocation::setCoordinateNoEmit() that does not emit
a signal when updating a coordinate
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
When starting to edit a new dive location, create
a marker at the current map center instead of zooming
out and centering on the 0,0 coordinate.
This will help (and speed up) a lot the edition,
if the user needs to add numerous dive markers
at a specific location close to each other.
refs #754
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Move all the map widget platform agnostic files to the
<subsurface-root>/map-widget folder.
This avoids the confusion about the desktop version of subsurface
using mobile components. The map widget is planned as a shared
component between the mobile and desktop versions.
desktop-widgets/mapwidget[.h/.cpp] still remain as those are specific
to the desktop version.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>