Updating the qmake file to check and copy the theme directory under
usr/share. THIS needs to work on windows and mac.
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit breaks the loading of images that were done in the divelist
into smaller bits. A bit of code refactor was done in order to correct the
placement of a few methods.
ShiftTimesDialog::EpochFromExiv got moved to Exif::epoch dive_add_picture
is now used instead of add_event picture_load_exif_data got implemented
using the old listview code. dive_set_geodata_from_picture got
implemented using the old listview code.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This has a few classes: the model is the list of pictures for the current
dive, the delegate is how this pictures will be displayed on screen, the
widget is the collection of delegates, and the DivePictureThumbnailThread
is a worker-thread to generate the thumbnails so the UI will not freeze.
[Dirk Hohndel: added the new files to subsurface.pro]
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Exporting the raw dive list into JSON format for later viewing with html
and js files. Also some worldmap code organizations.
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This correctly enables the planner on the new profile,
but it doesn't triggers the correct paint on the canvas.
[Dirk Hohndel: remove other remnants of the disabled planner as well]
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
As our menus are getting many export entries, it is better to create a
single export dialog where user is able to select the export type and
whether to export selected dives or all of them. This should also be
more intuitive than the current way when export from file menu export
all dives and right click menu on divelist exports only selected dives.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The DiveList classes were a partial mess (and some of it is still in a
messy state). The classes that deal with it where done in 'qtHelpers.h',
the extern global variable in dive.h, a few methods here and there. This
concentrates most - but not all - functions in their own file. The reason
for that is to make the new developer faster when looking for things: if
it's a divecomputer related method, it should be in a single file, not
scattered around.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This introduces ifdef control structures in the manual too, so we can
continue to develop both the planner and its manual, until its ready for
release.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds a check for updates feature.
It connects to http://subsurface.hohndel.org/updatecheck.html to check for
any new versions. It then prompts the user with a download link if an
update is available.
Signed-off-by: Joseph W. Joshua <joejoshw@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds the world map exporter.
- add worldmap-save.c that writes the html to the file
- use Google maps v3 API to put the place marks on the map
- add worldmap-options.h to contain some settings for the JS which will
make it easier for those to be changed
- add save HTML action in the mainwindow user interface
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Our usermanual is based on webkit, and thats not supported in Qt for
Android. We should probably replace it with a Android native webview
somehow.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This contains a first stab at Subsurface platform interfacing code for
Android, and surrounding parts.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When building and running subsurface out of tree, marbledata was
inaccessible to subsurface.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Only the change to subsurface.pro is authored by me.
The rest is generated (subsurface_source.ts) or created by the translators
on Transifex.
This adds Greek, Hungarian (partial), Latvian (partial), Romanian, and
Turkish (partial) translations.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It doesn't actually parse the files themselves, but it does walk the
object tree and print out the dives and trips it finds.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is simply a code removal, nothing was touched besides the
profilegraphics.h/cpp files.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This saves the dive data into a git object repository instead of a
single XML file.
We create a git object tree with each dive as a separate file,
hierarchically by trip and date.
NOTE 1: This largely duplicates the XML saving code, because trying to
share it seemed just too painful: the logic is very similar, but the
details of the actual strings end up differing sufficiently that there
are tons of trivial differences.
The git save format is line-based with minimal quoting, while XML quotes
everything with either "<..\>" or using single quotes around attributes.
NOTE 2: You currently need a dummy "file" to save to, which points to
the real save location: the git repository and branch to be used. We
should make this a config thing, but for testing, do something like
this:
echo git /home/torvalds/scuba:linus > git-test
to create that git information file, and when you use "Save To" and
specify "git-test" as the file to save to, subsurface will use the new
git save logic to save to the branch "linus" in the repository found at
"/home/torvalds/scuba".
NOTE 3: The git save format uses just the git object directory, it does
*not* check out the result in any git working tree or index. So after
you do a save, you can do
git log -p linus
to see what actually happened in that branch, but it will not affect any
actual checked-out state in the repository.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch just creates two files for the rulerItem, a .h and a .cpp.
nothing was done to make it visible on the new profile yet - will do that
on the next commits
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If you're doing a non-local build, it would get saved in the source
dir. Then qmake would complain that it couldn't find it in the target
dir.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Allow subsurface to show the dive planner in case a compile flag is given.
qmake CONFIG+=planner
Signed-off-by: Danilo Cesar Lemes de Paula <danilo.eu@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This adds an entry to the dive list context menu to load images. The user
can select image files and set a time offset to align camera and dive
computer clocks.
Using the exif time stamp the images are tried to match to the times of
the selected dives (with a grace period of an hour before and after the
dive). Upon success an event of type 123 is created per image with the
string value being the path to the image. Those images are displayed as
thumbnails in the profile. If the matching dive does not yet have a geo
location specified but the image provides one it is copied to the dive
(making the camera a poor man's companion app).
This patch includes easyexif https://code.google.com/p/easyexif/ which is
originally under a New BSD License to parse the image meta data.
This commit includes a new test dive dives/test31.xml with a matching
image wreck.jpg to try out the functionallity.
Obvious to do's:
Have images on the map
Have the images clickable
Have a proper picture viewer
Give visual reference for image time shifting.
Use the new profile
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is needed so we can share the dive tooltip item with the
new and old profile at the same time. Next few commits will be
setting the functionality of the tooltip item on the new one.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Without this qmake doesn't take headers in qt-ui into account when
creating makefiles, causing parallel builds to fail.
Signed-off-by: Michael Andreen <harv@ruin.nu>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Simply pass a event to the item and it will know what
to do. The sad part is that this isn't true yet - there's
quite a bit of boilerplate that a lot of the items are needing,
but the good part is that the boolerplate is the same in
all of the items, which means that I can create a tiny bit
of abstraction to encapsulate it and the code will be
way smaller to setup the items on the canvas.
Right now the items are being correctly placed on the
right places. It doesn't supports hidding / showing yet.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This introduces a "struct membuffer" abstraction that you can write
things into, and makes the XML saving code write to the memory buffer
rather than a file.
The UDDF export already really wanted this: it used to write to a file,
only to then read that file back into memory, delete the file, and then
*rewrite* the file after doing the magic xslt transform.
But the longer-term reason for this is that I want to try to write other
formats, and I want to try to share most helpers. And those other
formats will need this memory buffer model.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
I've used the paint() method on it ( even if it's not necessary
on a QGraphicsView ) to reduce absurdely the number of items that are
inserted on the QGraphicsScene ( each small line of the profile should
be an item if it was not for this, it's like that on the old profile. )
and thus reducing the memory consumption, speed and so on.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This model encapsulates the plot_info struct and provides
a consistent way to show it using the Qt Model view system
in the C++ and QML way. For a QGraphicsItem that should show
a Profile, this is the start.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is the same class as the Ruler, but uses the DiveLineItem
and DiveTextItem classes created to make it animateable. The next
few commits will work on that part. The Ruler was a very bad
name for a class that's actually an Axis, that's why I depreceated
the later.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since the animation methods are fairly the same for any QGraphicsItem,
I created a new namespace named 'Animations' that should handle all
of the specific Animation Functions there, and the programmer has to
call those functions from the objects. Good thing is that this reduces
boilerplate code.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit adds a class based on QGraphicsSimpleTextItem that
handls animations via animatedHide() animatedMoveTo() and a few
other QPropertyes. This is to be used in conjunction with the
DiveLineItem added in the past commit on the Coordinate Axis.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This class has animatedHide, animatedMoveTo and QProperty
animations. it's very userful for the future creation of the
Cartesian Axis that will have the ticks 'flowing' around when
it's needed.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This class is useful for adding / removing icons on the future profile in
a way that they are smoothly added to / removed from the canvas.
It uses the QProperty System to deal with animations.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This class extends the QGraphicsRectItem with the ability
to use the Qt Property System - and thus, we can animate
the properties. Initially I put only the rectangle, the
position and the x and y positions indidually for testing.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The idea of this widget is to display and edit the profile.
It has:
1 - ToolTip / Legend item, displays every information of the current
mouse position on it, plus the legend for the maps.
2 - ToolBox, displays the QActions that are used to do special stuff
on the profile ( like activating the plugins. )
3 - Cartesian Axis for depth ( y )
4 - Cartesian Axis for Gases ( y )
5 - Cartesian Axis for Time ( x )
It needs to be dynamic, things should *flow* on it, not just appear / disappear.
It's the last attempt to create a QGraphicsView based Profile System,
as the next will most probably be written in QML.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Bring in the tag, the translations changes and edits preparing for 4.0.2
into master. This should make "git describe" on master create something
reasonably sensible...