Since all code can now directly access C++ structures these
accessor functions were not necessary.
Split out the table from the filterconstraint source file
and include it directly into the divelog.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Not strictly necessary, but a "natural" thing to do in a classical
C++ code base.
Move the tiny trip-table into its own source file, since it also
has its own header.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This is a humongous commit, because it touches all parts of the
code. It removes the last user of our horrible TABLE macros, which
simulate std::vector<> in a very clumsy way.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The divesite-helper.cpp only existed because C-string manipulation
was too tedious. Now that divesite.cpp is C++ anyway, the split
is not necessary anymore.
Moreover, return an std::string, since this is a core-function.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since the taxonomy is now a real C++ struct with constructor
and destructor, dive_site has to be converted to C++ as well.
A bit hairy for now, but will ultimately be distinctly simpler.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Use more C++ style memory management for plot_info: Use std::vector
for array data. Return the plot_info instead of filling an output
parameter. Add a constructor/destructor pair so that the caller
isn't bothered with memory management.
The bulk of the commit is replacement of pointers with references,
which is kind of gratuitous. But I started and then went on...
Default initializiation of gas_pressures made it necessary to convert
gas.c to c++, though with minimal changes to the code.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Replace malloc/free of one structure by C++ idioms and add a
destructor to the struct. Otherwise, don't touch the code.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Convert both files simultanously, because the SI_UNITS define works
either under C or under C++.
This was painful, because initialization of struct-members has to
be done in order of definition in C++. And it was completely out
of order. However, as long as not all is C++, we can't use
default initialization directly in the struct definition. :(
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The old code was wild: For the yearly statistics it would allocate
one entry per dive in the log. Of course, it would also leak
C-style strings.
Convert the whole thing to somewhat idiomatic C++.
Somewhat wasted work, because I'd like to convert the whole thing
to the new statistics code. But let's finish the conversion to C++
first.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The uemis code is wild. It simply doesn't deallocate memory
and uses global variables. To get this under control, create
a "struct uemis" and make the functions exported by "uemis.h"
members of "struct uemis". Thus, we don't have to carry around
a parameter for the state of the importing process.
Turn a linked list of "helper" structures (one per imported dive)
into a std::unordered_map, to fix leaking of the helper structures.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Allows us to remove the strndup.h header. This code will be
even more simple, once core is fully converted away from C-strings.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Use the C++-version of membuffer.
This fixes two memory leaks: report_info() on every(!) invocation
and report_error() before the error callback is set.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This avoid memory-management troubles. Had to convert a few
of the parsers (cochran, datatrak, liquivision) to C++.
Also had to convert libdivecomputer.c. This was less
painful than expected.
std::string is used because parts of the code assumes
that the data is null terminated after the last character
of the data. std::string does precisely that.
One disadvantage is that std::string clears its memory
when resizing / initializing. Thus we read the file onto
freshly cleared data, which some might thing is a
performance regression. Until someone shows me that this
matters, I don't care.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Return an std::string to avoid memory management headaches.
While doing that, convert time.c to C++ so that
format_datetime directly returns an std::string.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This was very annoying, because the old code was not const-clean
at all and trampled all over buffers. This makes the new code
pretty messy for now.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This includes using the C++ version of membuffer. There appears
to not have been a leak, because the buffer is freed in
flush_buffer(), but usage was somewhat inconsistent and hard to
follow.
Also, convert some string handling to std::string to avoid free()
madness.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This changes default behavior when creating a sample struct
in C++ code: it is now initialized to default values. If this
ever turns out to be a performance problem, we can either add
additional constructors or use special functions that do
not initialize memory, such as make_unique_for_overwrite.
This removes non-standard (respectively >C++20) constructs,
namely designated initializers.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Long term project: convert core to C++ so that we can
use higer-level constructs, notably std::vector<>.
This does not change any code - only fixes compile issues.
Mostly casting of (void *) to the proper type. Also designated
initialization of the sample struct had to be rearranged.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This structure is used to hide events of a certain type.
The type was inferred from its name, but now includes flags.
So event_type is more appropriate.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The memory management and string concatenation was hard to follow.
Since the mobile files ios.cpp and android.cpp were already
converted to C++, let's do the same for Unix, Windows and MacOS.
Simply store the default directory and filename in a function-level
static string. Thus, it will be initialized on first call and
freed on application exit. Since the std::string data is
guaranteed to be contiguous and zero-terminated, it can be used
from C code.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>