And adapt a new CMakeLists.txt file for it. On the way I've also
found out that we where double-compilling a few files. I've also
set the subsurface-core as a include_path but that was just to
reduce the noise on this commit, since I plan to remove it from
the include path to make it obligatory to specify something like
include "subsurface-core/dive.h"
for the header files. Since the app is growing quite a bit we ended
up having a few different files with almost same name that did
similar things, I want to kill that (for instance Dive.h, dive.h,
PrintDive.h and such).
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Don't throw away data unless new data has been received. And don't store
multiple copies of the same category. And most importantly, never write
past the end of the array.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The way we freed things and cleared out the variables potentially left
dangling data behind and could end up calling free on garbage data,
leading to random crashes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This renames the local name for the location as town and adds the concept
of a city as the level 3 admin category. In some regions (e.g. at times in
Italy) the local hamlet name is shown as toponymName but the name of the
actual city is given as adminName3.
With this change "city" will always reflect our best guess: adminName3 if
it exists, otherwise the toponymName. Whereas "town" is always the
toponymName.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is designed to store taxonomy information for dive sites, including
information where the data came from.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>