Commit graph

5 commits

Author SHA1 Message Date
Tomaz Canabrava
4ff73cf537 Add the gas pressure plot.
Added the Gas Pressure Graph with the related Model Changes
to access the cylinder index, pressure, interpolated pressure
and SAC.

The plot does not correctly plot its color right now but it's not hard to
do.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 14:04:47 -08:00
Tomaz Canabrava
0787347691 Add Information about the Pressure to the Model.
Added missing information about the pressure to the model; this shows that
I didn't do something right, as the model has 0 pressure information. Need
to fix that on the next commit.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 14:04:47 -08:00
Tomaz Canabrava
58aeb6ce40 Added the Temperature Graph.
Added the Temperature Graph with its related classes. A Temperature Axis
is also created so the item is plotted on the right place.
Currently the Temperature Axis is just like the depth axis - top is
zero, wich means that the graph is inverted.

Also, the Temperature axis is being displayed as this helps debugging.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:18:25 +07:00
Tomaz Canabrava
254beef5d4 Transform the DiveProfileItem to an Abstract Generalization
The DiveProfileItem contained much of the complexity and
algorithms for almost all line-based items on the canvas,
so I transformed that to a general abstraction and implemented
a new DiveProfileItem that uses it. this should reduce a
bit of code since the implementation of the PP Graphs, Temperature
Cylinder Pressure and maybe a few others will only need to
reimplement the paint() and the modelDataChanged() methods.
The rest is ready.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17 06:18:00 +07:00
Tomaz Canabrava
581faa598e Added the DiveProfileItem that uses the DiveProfileModel to diplay data.
I've used the paint() method on it ( even if it's not necessary
on a QGraphicsView ) to reduce absurdely the number of items that are
inserted on the QGraphicsScene ( each small line of the profile should
be an item if it was not for this, it's like that on the old profile. )
and thus reducing the memory consumption, speed and so on.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 10:12:30 +07:00