Add a header file that contains a duplicate of the enums,
that are needed in QML in one class.
the unit enums are added imidiatly, since they are needed
or will be neede shortly in Settings and DivePlannerSettings
This class will also contain Q_PROPERTY and signal/slot for
variables used in QML. This is done to allow e.g.
deco_mode qPrefUnits::planner_deco_mode()
void qPrefUnits::set_planner_deco_mode(deco_mode)
as strongly typed in C++
and
DECO_MODE planner_deco_mode()
void set_planner_deco_mode(DECO_MODE)
as strongly typed in QML
Remark: wrong assignments gives errors in QML
The advantage over using strings or the value directly is that
QML detects typos and flags them as errors/warnings.
It is important to note that the class may only contain
a) a function call to the implementation
b) a reference to a global variable e.g. prefs.
Added note to the original definitions of the enums that they
have been duplicated.
Signed-off-by: jan Iversen <jan@casacondor.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit does some final cleaning up to the code, mostly deleting
white space and comments.
Signed-off-by: willemferguson <willemferguson@zoology.up.ac.za>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
WARNING: multi directory commit, needed to secure it builds.
move the core/plannerShared.* to backend-shared.
update CMakeLists.txt to include backend-shared lib in link process.
update ios project to reflect new directory
Signed-off-by: Jan Iversen <jan@casacondor.com>
WARNING: multi directory commit, needed to secure it builds.
move the core/exportfuncs.* to backend-shared.
update backend-shared/CMakeLists.txt to generate backend-shared lib
update CMakeLists.txt to include backend-shared lib in link process.
update ios project to reflect new directory
Signed-off-by: Jan Iversen <jan@casacondor.com>
Activate use of qml compiler, which provides:
- more error detection at compile time
- fast qml
- smaller footprint
Signed-off-by: Jan Iversen <jani@apache.org>
move location of 3rd build to follow same pattern as desktop/mobile build
update central .gitignore to silence libdivecomputer/build-ios, this should
really be in libdivecomputer, but it is more easy to put it in a subsurface
controlled file.
Signed-off-by: Jan Iversen <jani@apache.org>
move from build-ios/install-root/<arch> to
SSRF_CLONE/install-root/ios/<arch>
move fat libraries, include and bin to SSRF_CLONE/install-root/ios
Call "make" and not "make qmake_all" which is just a FORCE dependency.
Signed-off-by: Jan Iversen <jani@apache.org>
packaging/ios/build.sh expected a link ./Qt to the Qt installation.
scripts/build.sh expect ~/Qt to contain the Qt installation
change to ~/Qt and thus no longer need link
Signed-off-by: Jan Iversen <jani@apache.org>
Since we now have a selection.c translation unit, put the selection-
related functions there.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The NOTICE and copyright are freeform. The new description key is required for
iOS 13, but of course the redundant old key is still required for older
builds...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When trying to debug on device Xcode really wants a debug build (which is
nearly unusably slow, but that's a different issue).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Those aren't allowed on iOS and adding these two flags removes some confusing
warnings that look like errors in the build log.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is incredibly brute force, downloading a 3+GB installer and
installing all of the Qt/iOS binaries.
This first attempt is mainly to get an idea how long this will take and
if this will fit within the size constraints of the build VM. This
commit doesn't even try to build, yet.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
But only functions that operate only on gases. Functions concerning
cylinders or dives remain in dive.c or are moved to equipment.c
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
These functions were spread out over dive.c and divelist.c.
Move them into their own file to make all this a bit less monolithic.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Make dive.h a bit slimmer. It's only a drop in the bucket - but at
least when modifying tag functions not the *whole* application is
rebuilt anymore.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The application state was encoded in a QByteArray. Thus, there was
no compile-time checking. Typos would lead to silent failures.
Turn the application state into an enum. Use the enum-class construct,
so that the values don't polute the global namespace. Moreover,
this makes them strongly typed, i.e. they don't auto-convert to
integers.
A disadvantage is that the enums now have to be cast to int
explicitly when used to index an array.
Replace two hash-maps in MainWindow to arrays of fixed sizes.
Move the application-state details into their own files.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
In the future, we will need DiveListNotifier.cpp in mobile builds.
Therefore, add it to the qmake project file for iOS.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
update testgitstorage.cpp to use qPrefProxy and qPrefCloudStorage
remove core/prefs-macros.h since it is unused
Signed-off-by: Jan Iversen <jani@apache.org>
Add class variable tooltip_position to qPrefDisplay
Add class variable lastDir to qPrefDisplay
qPrefDisplay is updated to use new qPrefPrivate functions
Adjust test cases incl. qml tests
qPrefAnimations only has 1 variable, that really is a display variable
Merge the variable into qPrefDisplay, to simplify setup (and avoid loading
extra page in qml).
correct theme to save in correct place, and make it a static
class variable
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct prefs
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct prefs
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name> (from struct preferences>)
- signal function have <name>_changed (from struct preferences>)
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Add qPrefPrivate class which contains one QSettings variable,
delete QSettings from qPref* class definitions
this secures there are only instance of QSettings
(QSettings needs to be in a QObject class to work)
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name in struct preferences>
- signal function have <name in struct preferences>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Move few mobile only functions from mobile-helper to mobile-main
remove subsurface-mobile-helper
file structure is now subsurface-*-main.cpp + subsurface-helper.cpp
Signed-off-by: Jan Iversen <jani@apache.org>
copy Display from SettingsObjectWrapper to qPref as its own class
file. Update Display to use a common load/sync scheme.
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name in struct preferences>
- signal function have <name in struct preferences>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit are made to show the use of the low level LOADSYNC macros, which will
be used for special cases. This class is NOT linked into the live system.
Signed-off-by: Jan Iversen <jani@apache.org>
commit ec0511e824 ("ios: concentrate build dirs") moved the translations around
without updating the way they are accessed, causing our release 2.1.0 on iOS to
not be localized.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
add 2 header files and 1 cpp file (qPrefPrivate does not have an implementation)
The rewrite/consoliadation of SettingsObjectWrapper, qmlmanager, qmlpref and planner
needs a place to put common private parts (qPrefPrivate) and 1 common class (qPref).
Signed-off-by: Jan Iversen <jani@apache.org>
remove MapWidget entries from mobile-resources.qrc, and
reference map-widget.qrc in Subsurface-mobile.pro for iOS
Signed-off-by: Jan Iversen <jani@apache.org>
-all will build debug and release for the choosen architectures
armv7,arm64,x86_64 without extra parameter and only
x86_64 with -simulator
Use -all to prebuild all 6 variants we support.
Signed-off-by: Jan Iversen <jani@apache.org>
helpers.h included qthelper.h and all functions declared in helpers.h
were defined in qthelper.h. Therefore fold the former into the latter,
since the split seems completely arbitrary.
While doing so, change the return-type of get_dc_nichname from
"const QString" to "QString".
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The text and icon was so low, that the page started to scroll on
an iPhone (at least on a model 6s).
Anchored Text to top, and icon to text.
Signed-off-by: Jan Iversen <jani@apache.org>
Having a split between ios and ios/Subsurface-mobile is just confusing
and without a practical reason
Move files from ios/Subsurface-mobile to ios and update .gitignore
Signed-off-by: Jan Iversen <jani@apache.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Changed .pro file to supress warnings
clang does not allow all of the issued warnings to be
supressed with -Wno-foo, so instead doing -w
Signed-off-by: Jan Iversen <jani@apache.org>
The Qt libraries are compiled as iOS 10.0, we link
as iOS 8.0, this is a problem waiting to happen. First
time we use a Qt function that uses a iOS 10.0 specific
function the app will crash.
Bumping iOS minimum version from 8.0 to 10.0
Removing the 76x icon, which are not valid from 10.0 and forward
Signed-off-by: Jan Iversen <jani@apache.org>
Info.plist is no longer generated by qmake but by build.sh,
and it is more interesting to highlight the fact that it is
open software
Signed-off-by: Jan Iversen <jani@apache.org>
Made versioning identical to scripts/build.sh
Having the same version of 3rd party libraries across platforms
secures a more stable product.
Signed-off-by: Jan Iversen <jani@apache.org>
script/build.sh uses the builtin libxml2 and do not build locally,
updated build.sh and Subsurface-mobile.pro to to the same.
sadly enough xslt is not distributed for iOS so it must be built.
Apart from simplifying the script it saves build time
Signed-off-by: Jan Iversen <jani@apache.org>
script/build.sh uses the builtin sqllite3 and do not build locally,
updated build.sh and Subsurface-mobile.pro to to the same.
Apart from simplifying the script it saves build time
Signed-off-by: Jan Iversen <jani@apache.org>
In a "virgin" repo incl. libdivecomputer, starting by running
ios/build.sh caused an error in libdivecomputer,
because autoreconf was never run.
Changed build.sh to check if libdivecomputer/configure exist, if
not run autoreconf
Signed-off-by: Jan Iversen <jani@apache.org>
This patch allows users to set a bundle identifier,
without opening Xcode (set as env. variable).
If the env. variable is not set (like e.g. on Travis) it defaults
to org....
Signed-off-by: Jan Iversen <jani@apache.org>
We used to hard-code the bundle ID which meant that developers always had to
manually override the bundle ID in order to be able to sign the iOS app for
local testing. With this change, the official builds will continue to work
without manually opening the project in Xcode, yet other developers will use
the Apple-recommended format in order to set their own bundle ID.
This is based on a suggestion by Murillo Bernardes.
See #1246
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Use git repos and checkout corresponding tags where possible.
Use more reliable servers to download source from.
[Dirk Hohndel: refactored Jan's original commit in #1241]
Signed-off-by: Jan Iversen <jani@apache.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Updated INSTALL to point at packaging/ios/README
Updated README to 'facts'
Deleted ios_build_instructions as they are covered in README
[Dirk Hohndel: refactored Jan's original commit in #1241]
Signed-off-by: Jan Iversen <jani@apache.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It makes sense to be able to control this with command line options.
On Travis this avoids the signing problem and makes the build much faster.
Still should be enough to catch iOS breakage.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Xcode happily accepted the incorrect plist syntax for a boolean and the app
did the right thing when installed locally - but once you upload to the
iTunes store the error causes that to fail.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
By creating it in the Documents path and setting the two magic keys,
iOS will make the log file available to the user.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Up until now we just reused the macos.c file for convenience, hard coding a
specific file path that may or may not work on iOS. Instead get the preferred
path from Qt and for this we need to be able to call into Qt, so this needs to
be a C++ file.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
qthelper.cpp is already quite voluminous. Move the recently
introduced localized versions of (v)snprintf() and put_format()
into their own translation unit.
Moreover, adopt C-style semantics for asprintf_loc(). This function
will be used to remove fixed-size buffers in core/plannernotes.c.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
googlemaps archive is a fat file already, containing
armv7, arm64 and x86-64, so no need to build it
multiple times.
Signed-off-by: Murillo Bernardes <mfbernardes@gmail.com>
The xmlsoft.org links sometimes time out. Sadly, GitHub API gives us an
oddly named top level directory in the tar file, so lets strip that and
replace it with the "usual" name.
Also, for the "raw" tar files from GitHub we need to run autoreconf
ourselves.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since all qt-helpers are defined in qthelper.cpp, there seems to be
no reason to have two include files. By unifying the two files,
duplication and inconsistencies are removed. The C++-only part is
simply compiled away with #ifdefs.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>