This reverts commit 53341c037d.
The commit isn't wrong, but it breaks Travis and I can't seem to get the
newer MXE build to work on Travis. So while I figure out how to work
around THAT, let's just revert this and come back to it once Travis is
ready.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This currently requires the wip/win branch of qtconnectivity. Eventually
this should be merged into upstream Qt.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We are not OpenGL heavy so this saves battery life.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Build systems that run from tar balls and not git fail to create valid
.appdata.xml This solves the problem for tar balls that we create for
OBS via our own make-package script. It doesn't solve the problem for
Arch or Gentoo who I believe take our tar files created via git archive.
One way to fix this would be to change the process by which I create
those tar files, I guess.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
update testgitstorage.cpp to use qPrefProxy and qPrefCloudStorage
remove core/prefs-macros.h since it is unused
Signed-off-by: Jan Iversen <jani@apache.org>
Add class variable tooltip_position to qPrefDisplay
Add class variable lastDir to qPrefDisplay
qPrefDisplay is updated to use new qPrefPrivate functions
Adjust test cases incl. qml tests
qPrefAnimations only has 1 variable, that really is a display variable
Merge the variable into qPrefDisplay, to simplify setup (and avoid loading
extra page in qml).
correct theme to save in correct place, and make it a static
class variable
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct prefs
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
This indents the code that is only executed when we aren't in 'quick'
mode. git show -w will show that there is no code change in this commit.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This allows us to skip all the checking / building of dependency
libraries. This also allows us to pass extra arguments to the make
command by separating them from the arguments to build.sh with '--'.
This commit is easier to understand because it didn't increase the
indent in the large block of code that is now only executed if we aren't
in 'quick' mode. That will be fixed in the next commit that is
whitespace only.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Switching to GitHub as source for libzip means that we need to encode
the version number differently. Newer versions of libzip don't compile
cleanly on Android and this one seems new enough.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct prefs
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct diveComputer
- set function have set_<name>
- signal function have <name>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way
SettingsObjectWrapper handles it) secures the same storage name
is used. Having the set/get/load/sync functions grouped together
makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name> (from struct preferences>)
- signal function have <name>_changed (from struct preferences>)
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Add qPrefPrivate class which contains one QSettings variable,
delete QSettings from qPref* class definitions
this secures there are only instance of QSettings
(QSettings needs to be in a QObject class to work)
Signed-off-by: Jan Iversen <jani@apache.org>
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name in struct preferences>
- signal function have <name in struct preferences>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Move few mobile only functions from mobile-helper to mobile-main
remove subsurface-mobile-helper
file structure is now subsurface-*-main.cpp + subsurface-helper.cpp
Signed-off-by: Jan Iversen <jani@apache.org>
The versions for openSSL in variables.sh and get-dep-lib.sh needs to match or we end up recloning the repo on every build.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Add a comment to the variables.sh file so we don't forget to update
qt version in the qt-installer-nontineractive file as well.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Instead of dealing with the challenges of downloading and installing the
official package (which really prefers to be run interactively and
frequently caused Travis failures) we get the pre-packed bits from our
cache instead. Less data to transfer, quicker install.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
copy Display from SettingsObjectWrapper to qPref as its own class
file. Update Display to use a common load/sync scheme.
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name in struct preferences>
- signal function have <name in struct preferences>_changed
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit are made to show the use of the low level LOADSYNC macros, which will
be used for special cases. This class is NOT linked into the live system.
Signed-off-by: Jan Iversen <jani@apache.org>
Update the scripts used to build subsurface-mobile for
andriod to use the variables file.
Removed checks for obsolete Qt versions.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
This adds a file that contains the variables used in
the android-build-wrapper and build scripts.
This gives a single location for setting which versions
of Qt, NDK and SDK we use when building the mobile app on linux.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
commit ec0511e824 ("ios: concentrate build dirs") moved the translations around
without updating the way they are accessed, causing our release 2.1.0 on iOS to
not be localized.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
add 2 header files and 1 cpp file (qPrefPrivate does not have an implementation)
The rewrite/consoliadation of SettingsObjectWrapper, qmlmanager, qmlpref and planner
needs a place to put common private parts (qPrefPrivate) and 1 common class (qPref).
Signed-off-by: Jan Iversen <jani@apache.org>
But simply ignore when building outside of Travis.
Of course since we are building Android in a container, we need to first pass
the environment variable to the container...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
remove MapWidget entries from mobile-resources.qrc, and
reference map-widget.qrc in Subsurface-mobile.pro for iOS
Signed-off-by: Jan Iversen <jani@apache.org>