This is so we can default to the GF's from the preferences. We need the
bail handler in createTemporaryPlan, because its triggered when we
change GF's, and if we don't have a stagingDive there, we will access a
NULL-pointer.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When got auto-rescaling of the depth scale, always reset the depth scale
to what the profile would suggest. This introduces a concept of user
requested minimum witch we will update and not scale down to lower than.
Reported-by: Henrik Brautaset Aronsen <henrik@synth.no>
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If we start to define a gas, we should use that one by default instead
of air.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It previously always started with o2 in air, now we start with 0 as its
the same default as in the cylinders too, which fixes a uninitialized
index there too.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If the scale is too big or too small, adapt the scale automatically.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We don't want to add the last sample - the dive plan functions want to
figure out the path to the surface by themselves and get confused by this.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Subsurface creates a lot of singleton instances on demand, but nothing
ever deleted them. Since they are singletons, these memory allocations
are technically not leaks. However, they clutter the output in valgrind
and other memory analysers, hiding the real issues.
The solution is to delete these items at exit. For the models and for
gettextFromC, the solution is to use a QScopedPointer, which will delete
its payload when it gets destroyed. For the dialogs and other widgets,
we can't do that: they need to be deleted before QApplication exits, so
we just set the parent in all of them to the main window.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We have allot of helpers, use them instead of local variants.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since all internal units are in mm we needed to only update what's shown
on the interface.
Fixes#299
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is a bit hacky and simply adds the title to the message text when
compiling on a Mac, but hopefully this will be enough.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Better handle the mouse movements on the add dive profile,
when outside of the canvas boundaries. It had bugged me for
quite a while, but this is so much better.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch re-enables gas selection through in the add dive profile.
Good thing ( and I really didn't think of that before ) is that
it is less than half of the code of the other implementation.
:D
Fixes#265
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We didn't take into account that last == first when checking for
the first item on the list. Now the gas is correctly placed on screen.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit removes obsolete code, there was a
gaslist selection when user clicked on the buttons, but
this shouldn't be anymore, since the next commit will
add a menu to select the gas for that particular point.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is about the right size, but the scaling pixelates the icons. So this
is not really a fix, just a hack.
See #269
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Change the order of the increase / decrease depth button on the planner
since 'bottom' means increase depth and 'top' means decrease. Sorry
I'm too undiver currently :)
See #269
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch is a crude attempt to 'anchor' the bottom of the Dive
ruler editor ( the new graphics ) to the bottom of the scene.
since QGraphicsView doesn't have a good way to modify the origin
point of an item, I'v just shifted all other items up a bit, this
way the 0,0 point is in the bottom of the drawing and I can safely
move it around, making it bottom-anchorable. :D
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This flag is added to all items on the parent, so there's no need
to implement this on all of them.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
- get_gas_from_events does NOT always set o2/he. It only updates them IFF
a matching event is found; so we need to make sure we start out with a
valid gas mix
- the way we tried to restore the edited dive in case of an edit to a
manually added that is cancelled was completely bogus. Way too complex
when we can simply and reliably simply store the dive and then copy it
back
Fixes#270
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When cancelling the edit of a manually added dive, we should send the
sample with timestamp 0 to addStop - that's a magic value and causes us to
add a node at 5m/15ft and 10 minutes instead. Since the dive always starts
at the surface, calling addStop is redundant, anyway, so let's just not do
that.
See #270
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Removed the ugly icons on the visual profile editor and replaced them with
the much better looking ones that Luisa designed. This was not a simple
search and replace since Luisa's design was a bit more sophisticated.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
To our addStop method time = 0 & depth = 0 are a magic flag. And since we
always start at the surface, that is assumed, anyway. So let's just not
add a stop for that when re-creating a plan from a dive.
Fixes#254
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit enables a context menu to remove dive handlers,
because it was hard to find that ctrl+click selected it,
then a delete button press removed it. it's better now. :)
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In commit 0f50b73f9e ("Fix planner / add dive handling of DiveHandler
Points") some issues were introduced. While it is fine to remove the
artificial first point at the surface, the commit broke the special
handling for o2 == -1, i.e., the usual case where a default gas needs to
be picked.
This generalizes the algorithm previously used to also look to the right,
now that we are no longer guaranteed that there is a first point to our
left.
This also cleans up some whitespace damage introduced in the same commit.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Dirk, is this really necessary or it's just something that you forgot
to remove? this is adding a bit of pain to fix some issues on the planner,
so I'm commenting this out untill you have a bit of time to look at it.
It looks like this was added to handle the gas in the pos-1, but you reverted
if so, this completely reverts it, and things works as expected again.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Adds the first DiveNode at 5m / 10 minutes when clicking on the plus
button on the DiveNotes Table.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Somewhere we broke this, most probably in the code that activated the
planner to be used together as an 'add dive'. This commit makes the code
workable again.
There's one thing, though. if the model is empty, this will add something
in the first point - it's behaving strangely. I'll try to fix this in a
way that's invisible to the user, but overall, why are we inserting
something in the first(0,0) time and depth?
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
What happened before was that the AirTypes model was only being updated
when the user requested to change the air by clicking directly
on the Air, in the planner ( but not on the Air Table. ).
This fixes it by calling 'repopulate' whenever the cylinder model
changes ( by adding, removing and changing something.)
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch closes the air list when clicing outside of it,
making the use of the planner more pleasant.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We can wire qt to call the right functions directly, so we don't need
these members.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Switch to using a QSpinBox instead of a QLineEdit. This makes it a bit
more intuitive and now you can see how the deco plan changes based on
the GF's.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This failed spectacularly when I first tried it, so I put it on the back
burner. And it appears that with all my recent fixes for "add dive" as a
side effect this is working, too.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is subtle. Normally you would expect someone to edit the tank data by
simply clicking on it in the equipment tab. But a user could conceivably
edit the tank data after clicking on the profile editing button instead.
This works now as well.
This also addresses the issue that start and end pressure were not shown
in profile editing mode.
Fixes#235
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
I missed this one spot when converting back to the different semantics for
divedatapoints.
With this change add dive appears to work correctly (fingers crossed).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Otherwise adding a second cylinder (to the default one cylinder of air)
and subsequently changing the gas of that cylinder will illogically change
the gas used in all the segments.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
- you can no longer delete a tank when its gas is in use
- therefore you can no longer delete the last tank
- when you change the gas mix of a tank, the corresponding segments in the
dive change as well
- when changing gas for a segment the correct available gases are offered
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Right now hardcoded to AL80. This way in the future we'll have a volume of
gas that's available. And this makes much more sense then a random string
in the description field.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In the offending commit a QWidget was changed to QTableView, but
only in the header - and thus making avaliable all method calls,
but the initialization of the widgets was still a QWidget, and
nothing of QTableView was used besides an incorrect call to
setColumnHidden.
This commit fixes that by using the view() method provided by the
TableView implementation which returns the true QTableView that should be
used for specific nitpicking, like hidding columns. :)
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>