Update the documentation with dependencies for cross-building on Linux
to Windows for OpenSuse platform and correct some building instructions.
Moreover fix the windows building script to use the architectural specific
binary.
Signed-off-by: Claudiu Olteanu <olteanu.claudiu@ymail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Over one year ago i started with a crazy idea, "Wouldn't Subsurface on
android be nice?" when i read about Android support in Qt.
After playing around with it and doing some quite ugly hacks i got it to
build and run.
Now are all the patches upstream and this imports the quite crude build
script, for others to continue on.
This is a squash-import of what have have happened in
https://github.com/glance-/subsurface-android during 2014.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
CC: Joseph W. Joshua <joejoshw@gmail.com>
CC: Venkatesh Shukla <venkatesh.shukla.eee11@iitbhu.ac.in>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Dang. I didn't pay attention that commit 2677f3ca79 ("LIBMARBLEDEVEL
points to an install dir, not a build dir") broke the way I build the
Linux binaries.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We only use this for the Ubuntu 12.04 builds. The goal is to move away
from Qt4 support, so this is mainly an afterthought.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We now have perfectly fine 32bit binaries with Qt5 so no more reason to
steer people towards 64bit binaries. Actually, I don't plan to make 64bit
binaries for the next release.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This script is based on the mxe package and builds everything from source
instead of using the mingw packages from Fedora as I did in the past.
I'm keeping the old script around for now, but eventually I should remove it as
this is the current way to create a working installer that supports both 32 and
64 bit Windows and is Qt5 based.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is simply here for people to look at. It will age immediately and it makes
no sense to try to keep it current here as it is maintained in OBS. But I think
it might be a useful starting point for others who want to package daily builds
of Subsurface.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This reverts commit 7a7ce2c5e0.
Shouldn't have pushed that one :-)
The fix was to modify the spec file, not the name of the directory and tar
file.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is still quite fragile and isn't enough for anyone to run it, but it
captures where I am in the automation process.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
* only build a static libdivecomputer
* only build the libgit2 library, not the executable
* don't echo all the symlinks when fake-installing libmarblewidget
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This now assumes that a running changelog is maintained in
src/debian.changelog, i.e., at the same level as the subsurface tree; the
organization now should look like this:
src/debian.changelog
src/subsurface # subsurface git checkout
src/subsurface/libdivecomputer # libdivecomputer git Subsurface-xx branch
src/subsurface/marble-source # marble git Subsurface-xx branch
src/subsurface/libgit2 # libgit2 git checkout
Instead of running dh_make to create all new debian build files, we add the
necessary files in our script.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since we strip the .git data from the source tree (to conserve space and not
violate the packaging guidelines - or at least not violate THAT packaging
guideline) we need to create the correct revision before the tar file of sources
is packaged.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Marble can't be static, so instead we build a shared library but give it a
different name so it can be installed in parallel with the "real"
libmarblewidget.so.
Also make sure that the correct libusb is installed so that Atomics Aquatics
dive computers are supported.
Fixes#782
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Oops, I thought I had done that but that was flat out wrong.
Now the source upload shrinks from over 70MB to around 26MB. Much better.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
These files knowingly (one might say, intentionally) violate the spirit
and letter of the Debian / Ubuntu packaging rules. They are intended to be
able to create our own packages that include their own libdivecomputer,
libgit2 and (later) libmarble. Especially for daily builds this is WAY
easier than fighting with whatever may be the current version of these
packages in Ubuntu (especially since this allows us to use our private
libdivecomputer branch).
This assumes that the user runs the make-package.sh script from a
directory below which we have
subsurface/ <- Subsurface checked out git tree
subsurface/libdivecomputer <- desired libdivecomputer sources
subsurface/libgit2 <- desired libgit2 source
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It makes more sense to do this on init and not have the user go through
any other screens in case this is the wrong binary.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Checking this in to make sure I don't end up creating broken installers
again. I doubt that this is useful for anyone but me - but then, I don't
think anyone but me creates Windows installers.
Background - when Fedora 20 updated the cross-built version of Qt for
Win64 something broke. Subsurfae installed with those DLLs will crash.
Replacing the older 5.3.1 DLLs fixes this for now, so I have a directory
with just those DLLs and simply replace them in the staging directory
before calling makensis.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
With these changes we link statically against libusb and libdivecomputer
but don't add the .a files to our installers.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>