Make it possible to cancel or accept the location edit and
get back to the mainwindow default state.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Clicking on the 'Manage' button now brings you to the widget to manage it.
Nothing has been added on it yet.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Just the xml file for the Ui location information.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add ability to undo deleted dives by storing a list of the
deleted dives in a QUndoCommand.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add the undocommands.cpp / undocommands.h files, which will hold a
collection of classes that will hold undo commands.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add an instance of QUndoStack in the mainwindow, and add undo/redo
actions in the edit menu. The QUndoStack will have a collection
of QUndoCommands to process the undo and redo events.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Reverse all the code using the UndoBuffer class so that we can
use the QUndoStack and QUndoCommand classes. These are Qt's own
inbuild undo framework classes, offering a better undo/redo
process.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds tests if the computer is actually a Predator and
if the value is close to what we would have computed anyway.
[Dirk Hohndel: minor change to use same_string() ]
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In the designer we set the selection type to extendedSelection
but since I removed the widget from the designer, I also had
to set it in the code.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Just a button on the UI.
This moves the layouts around, in an attempt to make them less
obtuse.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If we have an null widget, we hide the stack.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
At least to me it seems more natural to enumerate them row by row instead
of column by column, so now we do
1 2 instead of 1 3
3 4 2 4
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The old way of creating the mainwindow made things a bit
dependent of the order of initialization, and we don't
assume that anymore.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The flicker was caused by removing all widgets (and thus setting
the size of the splitter to zero) and then re-adding them.
I've added four QStackedWdigets that have a consistent size and
the only thing I do now is to set the corresponding widget to visible
without removing / readding anything, and thus, not messing with
the sizes.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is the last patch in the series of clearing up the
mainwindo.ui. Now to bugfixing.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Now it uses the states on the mainwindow.cpp and it's finally
starting to be worth the hassle of reworking the UI.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Now it's created in the mainwindow.cpp as part of the new
way to configure the interface.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Now it's started from mainwindo.cpp and it's part of the
new states
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It's now set up from the mainwindow.cpp file.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Not used yet. The idea is to call 'setApplicationState("plan");'
and all widgegts for plan will be magically setup because we
added the plan state with registerApplicationState.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
listGlobe and infoProfileSplitters weren't good names as
now we will be able to create more types of widgets there
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is the last of the current dialogs to be ported to the
new widgets system. now we need to clean the mainwindow of the
old code.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This new file is the interface for the Details of the planned dive
removed from the mainwindow.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The Plan mode still misses a widget that was done directly inside
the mainwindow. I'll extract it from there and create a proper
class in the next commit.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This will be used to set the 'default' state. The other
two possible states right now are plan and add; those will
be created right next.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
two #ifdef NO_PRINTING one over the other, merged them together.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This function registers the different widget layouts
that we will have in subsurface. Currently we have three layouts
(default, plan, add) and a few more are comming (for instance
location) and the code is scattered around. It was making me
unconfortable.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The combination of the map / struct will change based on the
state of the application. Currently a lot of different
widgets change what is shown on the main window, and it's very
messy.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If current_dive and displayed_dive still have the same tags then we
shouldn't touch the tags of other selected dives.
Fixes#826
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Before the dive is deleted, a copy is made and passed to the
undo buffer. When edit->undo is clicked, this dive is restored
to the dive list.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add a class to handle all undo/redo events. Whenever a user
action affects a dive, an undo command will be created. A list of
these commands will be stored in the UndoBuffer, to allow for
moving forwards/backwards in the list.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add an edit menu with undo and redo submenus, and connect them to
the UndoBuffer class. The submenus are only enabled when needed.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add an empty UndoBuffer class. This will be built up on to
implement a working undo/redo mechanism.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>