The old code was wild: For the yearly statistics it would allocate
one entry per dive in the log. Of course, it would also leak
C-style strings.
Convert the whole thing to somewhat idiomatic C++.
Somewhat wasted work, because I'd like to convert the whole thing
to the new statistics code. But let's finish the conversion to C++
first.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The uemis code is wild. It simply doesn't deallocate memory
and uses global variables. To get this under control, create
a "struct uemis" and make the functions exported by "uemis.h"
members of "struct uemis". Thus, we don't have to carry around
a parameter for the state of the importing process.
Turn a linked list of "helper" structures (one per imported dive)
into a std::unordered_map, to fix leaking of the helper structures.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Allows us to remove the strndup.h header. This code will be
even more simple, once core is fully converted away from C-strings.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Use the C++-version of membuffer.
This fixes two memory leaks: report_info() on every(!) invocation
and report_error() before the error callback is set.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This avoid memory-management troubles. Had to convert a few
of the parsers (cochran, datatrak, liquivision) to C++.
Also had to convert libdivecomputer.c. This was less
painful than expected.
std::string is used because parts of the code assumes
that the data is null terminated after the last character
of the data. std::string does precisely that.
One disadvantage is that std::string clears its memory
when resizing / initializing. Thus we read the file onto
freshly cleared data, which some might thing is a
performance regression. Until someone shows me that this
matters, I don't care.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Return an std::string to avoid memory management headaches.
While doing that, convert time.c to C++ so that
format_datetime directly returns an std::string.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This was very annoying, because the old code was not const-clean
at all and trampled all over buffers. This makes the new code
pretty messy for now.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This includes using the C++ version of membuffer. There appears
to not have been a leak, because the buffer is freed in
flush_buffer(), but usage was somewhat inconsistent and hard to
follow.
Also, convert some string handling to std::string to avoid free()
madness.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This changes default behavior when creating a sample struct
in C++ code: it is now initialized to default values. If this
ever turns out to be a performance problem, we can either add
additional constructors or use special functions that do
not initialize memory, such as make_unique_for_overwrite.
This removes non-standard (respectively >C++20) constructs,
namely designated initializers.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Long term project: convert core to C++ so that we can
use higer-level constructs, notably std::vector<>.
This does not change any code - only fixes compile issues.
Mostly casting of (void *) to the proper type. Also designated
initialization of the sample struct had to be rearranged.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This structure is used to hide events of a certain type.
The type was inferred from its name, but now includes flags.
So event_type is more appropriate.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The memory management and string concatenation was hard to follow.
Since the mobile files ios.cpp and android.cpp were already
converted to C++, let's do the same for Unix, Windows and MacOS.
Simply store the default directory and filename in a function-level
static string. Thus, it will be initialized on first call and
freed on application exit. Since the std::string data is
guaranteed to be contiguous and zero-terminated, it can be used
from C code.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The undo-code uses owning pointers based on std::unique_ptr to
manage lifetime of C-objects. Since these are generally useful,
move them from the undo-code to the core-code. In fact, this
eliminates one instance of code duplication.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The parser API was very annoying, as a number of tables
to-be-filled were passed in as pointers. The goal of this
commit is to collect all these tables in a single struct.
This should make it (more or less) clear what is actually
written into the divelog files.
Moreover, it should now be rather easy to search for
instances, where the global logfile is accessed (and it
turns out that there are many!).
The divelog struct does not contain the tables as substructs,
but only collects pointers. The idea is that the "divelog.h"
file can be included without all the other files describing
the numerous tables.
To make it easier to use from C++ parts of the code, the
struct implements a constructor and a destructor. Sadly,
we can't use smart pointers, since the pointers are accessed
from C code. Therfore the constructor and destructor are
quite complex.
The whole commit is large, but was mostly an automatic
conversion.
One oddity of note: the divelog structure also contains
the "autogroup" flag, since that is saved in the divelog.
This actually fixes a bug: Before, when importing dives
from a different log, the autogroup flag was overwritten.
This was probably not intended and does not happen anymore.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The eventname handling code was splattered all over the place.
Collect it in a single source file and use C++ idioms to avoid
nasty memory management. Provide a C-only interface, however.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The moveInVector() function was defined in qthelper.h, even
though it has nothing to do with Qt. Therefore, move it into
its own header.
Morover, since it is a very low-level function, use snake_case.
And rename it to move_in_range(), because it does not only
work on vectors, but any range with random-access iterators.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
We have a prevailing problem with global QObjects defined as
static global variables. These get destructed after main()
exits, which means that the QApplication object does not
exist anymore. This more often than not leads to crashes.
In a quick search I didn't find a mechanism to register
objects for deletion with QApplication. Therefore, let's
do our own list of global objects that get destructed
before destroying the QApplication.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The only things in display.h were profile related, so the
split between these two files is not comprehensible.
In fact profile.h includes display.h, because it needs the
struct defined therein. Let's just merge these two files.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Only used in context of acquiring GPS locations with the mobile app, which
we no longer do.
Keep the DiveAndLocation structure around as that's needed by the
ApplyGpsFixes command.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
C-style memory management is a pain and nearly nobody seems to get
it right. Add a C++-version of membuffer that frees the buffer
when it gets out-of-scope. Originally, I was thinking about
conditionally adding a constructor/destructor pair when compiling
with C++. But then decided to create a derived class membufferpp,
because it would be extremely confusing to have behavioral change
when changing a source from from C to C++ or vice-versa.
Also add a comment about the dangers of returned pointer: They
become dangling on changes to the membuffer.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The application state is a desktop-only thing. The mobile UI
also has its application state, but that is something completely
different.
The last remaining user of the application state was to flag
whether the planner is active. Since this has all been
unglobalized, the ApplicationState structure can be moved
from core to the desktop UI. And there it can be made local
to the MainWindow class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
These were declared in pref.h and defined in subsurfacestartup.c.
pref.c didn't even exist. Create it and move preferences-related
structs and functions there.
setup_system_prefs() is left in subsurfacestartup.c, since it
works with environment variables.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since switching to the mobile-models and removing grantlee,
DiveObjectHelper was demoted to a thin wrapper around string
formatting functions. The last user was removed in a previous
commit.
It was never a good idea, given QML's strange memory-management.
Let's remove it.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
With the removal of grantlee, this became pointless glue
code. Call the formatting functions directly.
Since the printing code was the only user of CylinderObjectHelper,
remove the whole thing.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The mobile version of the list used string formatting functions
defined in DiveObjectHelper and declared in mobilelistmodels.h.
Very confusing. Move them to a separate source file where - in
the long run - all the string-formatting functions, which
are scattered all over the place, can be collected.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is of course not functional at all, but it gives a first idea of
what we will need to do in this code.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since dive.c is so huge, split out divecomputer-related functions
into divecomputer.[c|h], sample.[c|h] and extradata.[c|h].
This does not give huge compile time improvements, since
struct dive contains a struct divecomputer and therefore
dive.h has to include divecomputer.h. However, it make things
distinctly more clear.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>