This is a humongous commit, because it touches all parts of the
code. It removes the last user of our horrible TABLE macros, which
simulate std::vector<> in a very clumsy way.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The old code was leaking memory. Use std::unique_ptr<> for
ownership management.
This is still very primitive and divetags are kept during
application lifetime. There should probably be some form
of reference counting. And the taglist should not be global,
but attached to the divelog.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
In general, replace "dive master" by "dive guide".
However, do not change written dive logs for now. On reading,
accept both versions.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Instead of programatically reload the completion models, listen
to the relevant signals in the models. To that goal, derive all
the models from a base class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
There were macros to auto-generate functions to reload the models.
One was only used once and therefore is pointless. The other can
be replaced by a function with a pointer-to-member-variable argument.
While doing this, adapt the coding style.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Make dive.h a bit slimmer. It's only a drop in the bucket - but at
least when modifying tag functions not the *whole* application is
rebuilt anymore.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.
And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.
This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Did a git rebase and some stuff changed in the meantime;
This is a compatibility commit: Add a few include directories
on the cmake to quiet some ui_headers.h not being found (the
ones that are created automatically by uic) and a few noiseances
like models requiring interface functionality.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is a functional but hard to expand model for the dive sites.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is an attempt to help share code between the desktop version of
Subsurface and the mobile version.
More code will be moved around and the models will be split in a way that
will help recompile times and also creation of different interfaces for
different form-factors.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-05-29 14:07:54 -07:00
Renamed from qt-ui/completionmodels.cpp (Browse further)