This has become a bit of a catch-all overhaul of a large portion of the
planner - I started out wanting to improve the CCR mode, but then as I
started pulling all the other threads that needed addressing started to
come with it.
Improve how the gas selection is handled when planning dives in CCR
mode, by making the type (OC / CCR) of segments dependent on the gas use
type that was set for the selected gas.
Add a preference to allow the user to chose to use OC gases as diluent,
in a similar fashion to the original implementation.
Hide gases that cannot be used in the currently selected dive mode in
all drop downs.
Include usage type in gas names if this is needed.
Hide columns and disable elements in the 'Dive planner points' table if
they can they can not be edited in the curently selected dive mode.
Visually identify gases and usage types that are not appropriate for the
currently selected dive mode.
Move the 'Dive mode' selection to the top of the planner view, to
accommodate the fact that this is a property of the dive and not a
planner setting.
Show a warning instead of the dive plan if the plan contains gases that
are not usable in the selected dive mode.
Fix the data entry for the setpoint in the 'Dive planner points' table.
Fix problems with enabling / disabling planner settings when switching
between dive modes.
Refactor some names to make them more appropriate for their current
usage.
One point that is still open is to hide gas usage graphs in the planner
profile if the gas isn't used for OC, as there is no way to meaningfully
interpolate such usage.
Signed-off-by: Michael Keller <github@ike.ch>
The combo-boxes (cylinder type, weightsystem, etc.) were controlled
by global models. Keeping these models up-to-date was very combersome
and buggy.
Create a new model everytime a combobox is opened. Ultimately it
might even be better to create a copy of the strings and switch
to simple QStringListModel. Set data in the core directly and
don't do this via the models.
The result is much simpler and easier to handle.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The only user of the DivePlannerPointsModel and the
GasSelectionModel is the planner. Let's keep these models
there.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
qt-models/models.h included dive.h and divelist.h. Remove these
unnecessary includes, to reduce interdependencies. A drop in the
bucket, for sure.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
In analogy to the trash-icons, cache a small rendered version of
the edit icon. This will be used in the dive-site table. Rename
the icon alias from "duplicate-edit-icon" to "edit-icon", as
it actually is not a duplicated. The other "edit" icon is an
"undo" icon!
Move the accessor functions to cleanertablemode.cpp. This is not
the ideal place, but since the functions are declared in
cleanertablemodel.h it's certainly better than the old place
(models.cpp)!
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This reverts commit 1c4a859c8d,
where the override modifiers were removed owing to the noisy
"inconsistent override modifiers" which is default-on in clang.
This warning was disabled in 77577f717f,
so we can reinstate the overrides.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Commit df156a56c0 replaced "virtual"
by "override" where appropriate. Unfortunately, this had the
unintended consequence of producing numerous clang warnings. If
clang finds a override-modified function in a class definition,
it warns for *all* overriden virtual functions without the override
modifier.
To solve this, go the easy route and remove all overrides. At least
it is consistent.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The keyword "virtual" signalizes that the function is virtual,
i.e. the function of the derived class is called, even if the
call is on the parent class.
It is not necessary to repeat the "virtual" keyword in derived
classes. To highlight derived virtual functions, the keyword
"override" should be used instead. It results in a hard compile-
error, if no function is overridden, thus avoiding subtle bugs.
Replace "virtual" by "override" where appropriate. Moreover,
replace Q_DECL_OVERRIDE by override, since we require reasonably
recent compilers anyway. Likewise, replace /* reimp */ by
"override" for consistency and compiler support.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.
And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.
This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
And adapt a new CMakeLists.txt file for it. On the way I've also
found out that we where double-compilling a few files. I've also
set the subsurface-core as a include_path but that was just to
reduce the noise on this commit, since I plan to remove it from
the include path to make it obligatory to specify something like
include "subsurface-core/dive.h"
for the header files. Since the app is growing quite a bit we ended
up having a few different files with almost same name that did
similar things, I want to kill that (for instance Dive.h, dive.h,
PrintDive.h and such).
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Models.h now is quite minimal, I'll keep it like that for now, until it
grows huge again. I've also cleaned a bit the headers that are using it so
only the ones that actually need the stuff that I've left behind will
actually include this file.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
TreeModel is the base of some important models in Subsurface, the
statistics model and the dive list models, this second is the most
important one in the whole Subsurface universe.
This commit is another one in the series to make easy to create a mobile
version of Subsurface.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Another attempt to make it easyer to create the mobile version of
Subsurface.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Another attempt to make it easyer to create the mobile version.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
One more step to make it easyer to port the app to Mobile.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is another effort to make it easyer for the mobile
interface of Subsurface.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Another change to make it easier to program the mobile ui. This was a
fairly easy patch: just moved the contents of the file and fixed the
includes.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Still trying to make it easier for the Mobile Port:
This patch is a bit bigger than I hopped, but it was the smallest that I
could get.
A lot of TODO items where added where I broke the code because the current
implementation would break the QML implementtion on the designer. I'll
most probably fix those myself when I finish the transition to the models
to the new folder.
I only moved both models at once because there's an interdependency
between them (seems inevitable, tough, but I'll take a better look at it
later).
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
models.h / .cpp was getting too big (around 2.5k lines), and each change
triggered a rebuild in tons of parts of Subsurface, this is the first
commit trying to make the models code sane by removing them all of the
models.h/cpp file and also clearning code in the process.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is an attempt to help share code between the desktop version of
Subsurface and the mobile version.
More code will be moved around and the models will be split in a way that
will help recompile times and also creation of different interfaces for
different form-factors.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>