Commit graph

62 commits

Author SHA1 Message Date
jan Iversen
abc3125b8e ios: add -all to build.sh
-all will build debug and release for the choosen architectures
armv7,arm64,x86_64 without extra parameter and only
x86_64 with -simulator

Use -all to prebuild all 6 variants we support.

Signed-off-by: Jan Iversen <jani@apache.org>
2018-06-11 09:45:12 -07:00
jan Iversen
ec0511e824 ios: concentrate build dirs
update build.sh to make all builds in build-ios
to keep the git dir as clean as possible

Signed-off-by: Jan Iversen <jani@apache.org>
2018-06-09 17:18:41 +02:00
jan Iversen
fe7655155f ios: share clones with desktop
Change src dir for clones to subsurface/.. in order to share with
desktop

Signed-off-by: Jan Iversen <jani@apache.org>
2018-06-09 17:18:41 +02:00
jan Iversen
771bd4bce4 iOS: move get-dep-lib outside ARCH loop
Fetch all 3rd party libs before entering ARCH loop

Signed-off-by: Jan Iversen <jani@apache.org>
2018-06-07 18:43:17 +02:00
jan Iversen
d7e31ebbcd iOS: get rid of ios/Subsurface-mobile
Having a split between ios and ios/Subsurface-mobile is just confusing
and without a practical reason

Move files from ios/Subsurface-mobile to ios and update .gitignore

Signed-off-by: Jan Iversen <jani@apache.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-05-20 11:35:28 -07:00
jan Iversen
77b9a62f7f iOS: added get-dep-lib to build.sh
Removed all 3rd party download/clone, and used common
get-dep-lib instead

Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-17 11:16:50 -07:00
jan Iversen
8341165999 iOS: corrected ^space to tab
Corrected to use correct code style.

Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-11 07:23:08 -07:00
jan Iversen
1d5d7d0c47 iOS: cleaned/bumped versions
Made versioning identical to scripts/build.sh

Having the same version of 3rd party libraries across platforms
secures a more stable product.

Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10 20:43:22 -07:00
jan Iversen
6019688b98 iOS: removed local build of libxml2
script/build.sh uses the builtin libxml2 and do not build locally,
    updated build.sh and Subsurface-mobile.pro to to the same.

    sadly enough xslt is not distributed for iOS so it must be built.

    Apart from simplifying the script it saves build time

    Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10 20:43:22 -07:00
jan Iversen
5aa5398624 iOS: removed local build of sqllite3
script/build.sh uses the builtin sqllite3 and do not build locally,
updated build.sh and Subsurface-mobile.pro to to the same.

Apart from simplifying the script it saves build time

Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10 20:43:22 -07:00
jan Iversen
a0030a488a iOS: build.sh does not run configure for libdivecomputer
In a "virgin" repo incl. libdivecomputer, starting by running
ios/build.sh caused an error in libdivecomputer,
because autoreconf was never run.

Changed build.sh to check if libdivecomputer/configure exist, if
not run autoreconf

Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10 20:43:22 -07:00
jan Iversen
ff15d48f69 iOS: Allow change of bundle identifier
This patch allows users to set a bundle identifier,
without opening Xcode (set as env. variable).

If the env. variable is not set (like e.g. on Travis) it defaults
to org....

Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10 20:40:45 -07:00
Murillo Bernardes
7d6a48b59f iOS: use recommended variable for bundle ID
We used to hard-code the bundle ID which meant that developers always had to
manually override the bundle ID in order to be able to sign the iOS app for
local testing.  With this change, the official builds will continue to work
without manually opening the project in Xcode, yet other developers will use
the Apple-recommended format in order to set their own bundle ID.

This is based on a suggestion by Murillo Bernardes.

See #1246

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-05-10 08:19:33 -07:00
jan Iversen
161e5e94fc iOS: update build script
Use git repos and checkout corresponding tags where possible.
Use more reliable servers to download source from.

[Dirk Hohndel: refactored Jan's original commit in #1241]

Signed-off-by: Jan Iversen <jani@apache.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-05-09 14:40:31 +02:00
Dirk Hohndel
b9e57dbeab iOS: fix typo in build script
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-27 11:54:01 -07:00
Dirk Hohndel
2137b21e1b iOS: allow building for the simulator & switch debug/release builds
It makes sense to be able to control this with command line options.
On Travis this avoids the signing problem and makes the build much faster.
Still should be enough to catch iOS breakage.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-24 15:47:25 -07:00
Dirk Hohndel
2cba24fa1a iOS: don't show all the libgit2 warnings
We aren't concerned about the code quality of libgit2 and with these warnings
the build log overflows.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-24 15:45:35 -07:00
Dirk Hohndel
09edf25366 iOS: build Release by default
And add -debug option to build.sh for debug builds.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-23 09:28:41 -07:00
Dirk Hohndel
a529381af2 iOS: fix build script
The code for building libxml2 and libxslt was broken.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-13 17:07:43 -07:00
Murillo Bernardes
882120ba65 ios: remove googlemaps unecessary multiple builds
googlemaps archive is a fat file already, containing
armv7, arm64 and x86-64, so no need to build it
multiple times.

Signed-off-by: Murillo Bernardes <mfbernardes@gmail.com>
2018-04-06 10:31:07 -07:00
Dirk Hohndel
ce8cad615a iOS: build googlemaps
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-03-22 07:33:54 -07:00
Dirk Hohndel
6c3cd24ef8 Android/iOS build: get libxml2 and libxslt from GitHub
The xmlsoft.org links sometimes time out. Sadly, GitHub API gives us an
oddly named top level directory in the tar file, so lets strip that and
replace it with the "usual" name.

Also, for the "raw" tar files from GitHub we need to run autoreconf
ourselves.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-03-19 12:03:22 -07:00
Dirk Hohndel
4e2e48a8fb iOS build: install sqlite3.pc
Otherwise this gets rebuilt every time.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-02-12 12:23:40 -08:00
Dirk Hohndel
8d42d804ed iOS build: automatically build matching libdc
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-02-12 12:22:55 -08:00
Dirk Hohndel
14348a8d9a iOS build: next attempt to sort versions
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-06 06:46:10 -06:00
Dirk Hohndel
afc1847591 iOS build: more robust way to determine Qt version
Suggested-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-05 20:05:16 -08:00
Dirk Hohndel
ee0341fd97 Enable building BLE dive computers on iOS
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-04 13:54:07 -08:00
Dirk Hohndel
31641c19bf libdc: fix iOS build script
Mis-counted directories and missed the submodule init call.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-04 12:53:43 -08:00
Dirk Hohndel
0ce44b8ed1 libdc: update the iOS build script for submodule
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-03 14:12:06 -08:00
Dirk Hohndel
87e05f4db8 iOS build: add option to build.sh to only update version
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-29 21:53:11 -08:00
Dirk Hohndel
bca858a5d9 iOS build: call qmake in build.sh
This way we can avoid having to use Qt Creator (in preparation for
eventually testing the iOS build in Travis CI).

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-29 21:48:15 -08:00
Dirk Hohndel
252fc94c67 iOS build: use libgit2 0.26.0
Just like on all the other platforms.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-29 14:56:39 -08:00
Dirk Hohndel
6d5144451d iOS build: only use annotated tags for version
This avoids picking the continuous tag.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-29 14:56:39 -08:00
Dirk Hohndel
f1baa575e6 iOS build: we don't use ssh and can't use OpenSSL
On iOS we don't need to enable ssh-based git access - and we can
no longer build against OpenSSL (instead use the platform SSL libraries.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-10-11 05:45:12 -07:00
Dirk Hohndel
071e3f9933 iOS build: allow building against Qt 5.9.1 and later
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-17 16:49:02 -07:00
Stefan Fuchs
d82f8cbd3f Change protocoll for any git clone from Github to https
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-04-16 07:41:24 -07:00
Stefan Fuchs
d661189b54 Change remotes for git clone for libdc, marble and Subsurface to Github
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-04-16 07:41:24 -07:00
Dirk Hohndel
35e48a490b QML UI: fix iOS build script
Syntax for one of the libdivecomputer configure options was wrong.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-04-07 17:07:55 -07:00
Dirk Hohndel
c443576181 QML UI: enable embed code for iOS
This should help us with better iOS apps as it allows Apple to run
llvm against our code to improve performance.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-04-07 17:07:21 -07:00
Dirk Hohndel
e1a2074cb3 iOS build: adjust configure flag for libdivecomputer
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-19 17:09:27 -07:00
Dirk Hohndel
055276f1ba iOS build: re-enable building libraries for the simulator
We now build Kirigami as part of Subsurface-mobile itself, so the simulator
builds work again.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-04 07:54:22 -07:00
Dirk Hohndel
2779f9198a iOS build: no need to build kirigami library anymore
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-16 07:51:35 -07:00
Dirk Hohndel
f23c2d8192 Remove hacks around Kirigami issues
Those were fixed upstream.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-15 13:42:03 -07:00
Dirk Hohndel
d408939076 IOS build: compile kirigami plugin
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-14 15:48:48 -07:00
Dirk Hohndel
10833e32ed iOS build: use the Qt version that is available
Simply have the Qt link in packagin/ios point to whatever Qt version
you want to build against and the script picks the right one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-17 04:06:51 -07:00
Dirk Hohndel
42eee8a2e1 iOS build: create the translations to be bundled
And add them to the bundle.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-05-04 14:00:43 -07:00
Dirk Hohndel
5e42909964 iOS build: include the libraries for the phone simulator
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-17 22:36:29 -07:00
Dirk Hohndel
a4a9edcd0f iOS build: create Info.plist with correct version information
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
9028c807b2 Change names of iOS build files
The name subsurface-ios was used in many places and that was just not helpful
to fight against. This should work much better.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Dirk Hohndel
ba8014eb5c iOS build: restructure build.sh to create fat libraries
This way QtCreator can successfully link and deploy the app.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 17:49:35 -08:00