Since the animation methods are fairly the same for any QGraphicsItem,
I created a new namespace named 'Animations' that should handle all
of the specific Animation Functions there, and the programmer has to
call those functions from the objects. Good thing is that this reduces
boilerplate code.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>