The map widget on the mobile version requires that
a dive object from a model has a dive_site uuid.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
See also e6e1473e6. The construction of the locationlist
was not the same as the 3 previous lists, and it needs
the inclusion of a new model file (divelocationmodel.cpp)
in the mobile app. In addition, as the mobile app is mainly
interested in a simple stringList (model) to populate a HintsText
field (or maybe later a combobox), this stringlist is added
to the model, to easy interfacing with QML.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
See e6e1473e6. Exact same commit but here for the
list of divemaster. The careful reader will spot a
small addition to the clearDetailsEdit() QML function.
Two more field are cleared.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
This is the first of a set of commits that are (very) similar.
It appeared that a number of more or less static lists, which are
constructed by a loop over all dives in the logbook, were executed
when changing focus to a next dive. For example, the in this
commit addressed list of used dive suits.
What was wrong was that the suitList was linked to a dive. There
is only a need to construct the list of used suits when data is
changed (and obviously, once on startup of the app). Further, it
appeared that a lot of code was duplicated and that we can use
(in this case) the same code from the desktop completionmodels.cpp.
Basically, this commit involves the following changes:
- include completionmodels.cpp in mobile and desktop (so move
it from the desktop only category to the generic category).
- remove double code from DiveObjectHelper.cpp
- Do not differentiate in the init phase and the normal refresh
of the list
- the per dive logic is now only the getting of a previously
constructed list (in init or update of the divelist).
There are no visible changes in the UI, other than a better
performance when scrolling over dive details.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
Add the capability to select the location name from a list, constructed
from the known dive sites in the logbook.
Fixes: #546
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
Sending nicely readable formatted coordinates to Google Maps does not
result in a correctly positioned map. Google likes unreadable
decimal format.
Little hacky solution. Added a gps_decimal attribute, populate that
with the standard function for format a coordinate to string, but
reset the preferences value temporarly so that it always converts it
to decimal style.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
This adds the option to select a cylinder when adding or editing a dive.
Due to limited screen size we restrict the editing to the first cylinder only.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
to allow grantlee to access individual fields of the cylinder_t struct
rather than a string representation of the whole cylinder info using a
grantlee structure like this one:
<table class="table_class">
<tr>
<td>Cylinder</td>
<td>Start press.</td>
<td>End press.</td>
<td>Gas mix</td>
</tr>
{% for cylinderObject in dive.cylinderObjects %}
<tr>
<td>{{ cylinderObject.description }}</td>
<td>{{ cylinderObject.startPressure }}</td>
<td>{{ cylinderObject.endPressure }}</td>
<td>{{ cylinderObject.gasMix }}</td>
</tr>
{% endfor %}
</table>
Signed-off-by: Tim Wootton <tim@tee-jay.org.uk>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This way they display correctly when accessed from grantlee template
Fixes#1085
Signed-off-by: Tim Wootton <tim@tee-jay.org.uk>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This generated the QStringLists needed to populate the combobxes
in DiveDetailsEdit.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.
And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.
This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-04 22:33:58 -07:00
Renamed from subsurface-core/subsurface-qt/DiveObjectHelper.h (Browse further)