This is actually a good change: we used to write a new
CMake file in configure time just to move it outside of the
source to the build dir at compile time. Now this file is
pre-created and it's only moved.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
In source builds creates a lot of noise on the source tree,
creating tons of temporaries that makes git status cry, and it also
creates dangerous files that have names similar to actual source
and could make a developer use them by mistake.
Make out of source buiild mandatory to remove that, it also makes
CMake code easier to read.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
CMake is a strange and complex language for buildsystems,
and as such we need to let the main CMakeLists.txt be as
clear as possible.
Moving a bunch of code that deals with finding git via
default CMake way or pkg_cofig to a file named 'HandleFindGit'
on our cmake/Modules folder.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
And try to fix the upper case / mixed case confusion that we apparently
have with libssh2 - oh how I hate this stuff.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Also fixes a capitalization error that prevented finding libssh2 in some
circumstances. And adds a missing include when building with libzip on Mac.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This way build.sh can build a Subsurface.app that the user can use via
open subsurface/build/Subsurface.app
after running build.sh.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The workaround to building Subsurface-mobile on Mac messes with the ability to
sign the bundle, so only do this when building Subsurface-mobile which we don't
bundle, anyway.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Some of the flags needed to build for android was set in cmake. There
are many more that needs to be set correctly for things to work, so
having some in cmake and some in the Android build.sh is just confusing.
This removes the bits from cmake and moves everything into build.sh.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
With this running
make && make install
should give you a Subsurface-mobile.app that you can execute (either with
double click or using "open Subsurface-mobile.app" from the command line).
This contains a couple of hacks but I didn't try too hard to make this clean
since Tomaz is redoing the CMake build system, anyway and I'll need to make
sure this still works once he's done.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The error message was completely useless, but it turned out to be an issue of
the order of arguments to add_executable().
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
While this is primarily something targeted at a mobile device, with many
of the 2 in 1 devices it is possible that the user might be running the
desktop version of Subsurface on a mobile device.
As a first step to make it possible to collect GPS fixes on such a device
we need to make the infrastructure to do so available in the desktop
application as well.
This still needs to be hooked up in the desktop UI.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This enables posibility of building standalone import tool via cmake.
Adds an option SMARTRAK_IMPORT (defaults to OFF) which, if turned ON,
will require glib-2.0 and libmdb libraries to be installed, and, calling
will produce an executable with the highly original name of smtk2ssrf.
I have no capability to cross-compile to windows, so I haven't even
tried to put this in Win, less say in Mac. I expect linux users which
may be actual users of SmartTrak, to test this before trying to build on
windows, although the target public will probably be the windows users (or
at least, ex windows user).
Signed-off-by: Salvador Cuñat <salvador.cunat@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This doesn't do a thing - just adds the empty class and sets up the Cmake
file so it finds the required Qt components for Subsurface-mobile.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Commit ba55c60395 broke Bluetooth
support for me. This patch moves the setting of BT_SUPPORT earlier,
re-enabling BT download option on the download dialog.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Some old CMakes that we use had problems with it, change to use
the qt5_wrap_ui macro that's bundled with Qt.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This makes the organization of the qml files a bit more fine-grained, it
prevents mixing of .cpp and QML files, and also of what's compiled, and
what's included in the app as qrc data.
In particular:
- subsurface specific QML items go into the qml/ subdirectory
- theme and unit definitions to into qml/theme subdirectory (they
already were located in a theme directory)
- generic components, such as our Label goes into qml/components
This facilitates sharing of functionality and identifying common stuff
better. Ideally, we can pull qml/theme and qml/components from a
standardized set at some point, so we don't have to maintain that code.
Signed-off-by: Sebastian Kügler <sebas@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In the cmake restructuring it seems that subsurface-mobile building got
completely messed up. With this subsurface-mobile still doesn't actually
build (still too many unfulfilled dependencies, but we're getting closer).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This allows for finding headers when not in /usr/include (like
parallel-installable distribution-packaged grantlee5)
Signed-off-by: Rex Dieter <rdieter@fedoraproject.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This was set twice, the first time before we checked that we have a new
enough Qt version installed.
Also fixed a typo.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is to make it possible to use some nice to have features of
c11 and c++11 like range based loops, delete default functions,
auto variable assignment. Talked to Dirk about this and he is ok
with the change, but he also states that he will not accept lambdas
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
A bit of dust was setting here, when I moved tons of things around
I forgot to remove some bits.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Besides making it more simple to add a new test now since
you don't need to play hide and seek with the main cmake
this has another good thing: on IDE's that scan the cmake
to create targets on the project tree, the main project
was being popullated with test-targets on the main tree
and not inside the tests directory.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The reason for that is, even if profile widget is made with qpainter
and for that reason it should be a desktop widget, it's being used
on the mobile version because of a lack of QML plotting library that
is fast and reliable.
We discovered that it was faster just to encapsulate our Profile in
a QML class and call it directly.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This one was pretty easy because of the work I did a few months
ago to separate the models from the UI.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is needed to compile both in a single call to make. Also it will
help removing some of the mistakes in the current android version:
it always created the mainwindow, even without using it for anything,
so tons of memory will be freed now for the android version, making it
snappier and smoother.
This is a necessary move so we don't need to #ifdef all over the place
for the two different versions, and imo the changes needed to keep both
versions will not be that huge if we keep things in subsurface-core
sane.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since we have now destkop and mobile versions, 'qt-ui' was a very
poor name choice for a folder that contains only destkop-enabled
widgets.
Also, move the graphicsview-common.h/cpp to subsurface-core because
it doesn't depend on qgraphicsview, it merely implements all the
colors that we use throughout Subsurface, and we will use colors on both
desktop and mobile versions
Same thing applies for metrics.h/cpp
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
There was no reason at all to keep those icons on the root
folder.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Did a git rebase and some stuff changed in the meantime;
This is a compatibility commit: Add a few include directories
on the cmake to quiet some ui_headers.h not being found (the
ones that are created automatically by uic) and a few noiseances
like models requiring interface functionality.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
And adapt a new CMakeLists.txt file for it. On the way I've also
found out that we where double-compilling a few files. I've also
set the subsurface-core as a include_path but that was just to
reduce the noise on this commit, since I plan to remove it from
the include path to make it obligatory to specify something like
include "subsurface-core/dive.h"
for the header files. Since the app is growing quite a bit we ended
up having a few different files with almost same name that did
similar things, I want to kill that (for instance Dive.h, dive.h,
PrintDive.h and such).
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
CMake can be a good system but if we keep everything into one big
cmake file things can go nuts really quick. Since I already took
quite a start on an subsurface layer separation some time ago, I'm
improving it by making each module on Subsurface depend on it's own
CMake module.
This first patch moves the qt-ui part to qt-ui/CMakeLists.txt file,
it cleans tons of the main cmake file ( moving all parts to the in
ternal folder ), and makes things more easily manageable by the
programmer that will change the ui bits, he doesn't need to play
hide and seek with the CMakeLists.txt file anymore, trying to figure
out where should he put his newly generated file.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds subsurface.debug script and install it for Linux.
Instead of running subsurface, you can run subsurface.debug which will launch
subsurface as usual, but will monitor subsurface exit and run gdb automatically
if subsurface crashes and it creates a crashlog in $HOME/.
Signed-off-by: Guillaume GARDET <guillaume.gardet@free.fr>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It's a list, not a string. Treating it as a string creates all kinds of
exciting weird errors that make no sense.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This allows us to support the Suunto EON Steel on Mac, assuming the matching
libdivecomputer version from the Subsurface-branch. If that was compiled with
the hdiapi lib then hopefully the build for Subsurface should find that library
as well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This shouldn't be on the maintab.cpp, this file is already too convoluted.
[Dirk Hohndel: slightly refactored this commit and the next one to make
the code actually work and make the split across the two
commits more reasonable]
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Under certain conditions on my Mac the build process will happily find libssh2
but then at link time can't figure out where it is. Making the path to the
library explicit seems to fix that issue.
This commit also adds the code to dump all visible variables at the end of the
cmake file (commented out). I have looked this up online, added it to address
an issue, and then removed it quite a few times... I figure I might as well
keep it there for the next time I need it.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds the option to retrive Marble with pkg-config in a
similar way to Grantlee, libgit2, etc.
It reorganizes the "if(NO_MARBLE)" case to be the "else()" of
if(NOT NO_MARBLE).
Also, it adds the "-r" option to "rm" here:
add_custom_target(link_marble_data ALL COMMAND rm -rf ./marbledata ...
as otherwise it fails on Win32/Msys with "marbledata is a directory".
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
As we get closer to the 4.5 release we should try to make sure we build
with printing enabled everywhere and just turn it off if we no it's not
supported.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add a new Model, it's the QSortFilterProxyModel that accepts
functions to filter / sort. so instead of creating a new class
for each different sorting (overkill), now we can just create
a function and pass to this class. I'll rework the filtering
system of subsurface to use this - in the meantime I've created
this to ease the creation of another filter: the dive sites
by gps coordinates.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
And add a small message that two potential ERRORS that are thrown in the
deploy step are actually harmless.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This just makes sure that writing data to git storage and reading it back
gives you the same result. Without the fixed generation of initial dive
site UUIDs this fails.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Cmake has a bug that causes the moc process not being handed the necessary
defines for the architecture we are building for.
Also we were missing a library to make the BT implementation on Windows
work.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This connects the serial_ftdi implementation to subsurface, and builds
libftdi1 for the android builds.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This cleans up serial_ftdi.c from being a libdivecomputer source and
making it into a subsurface custom_serial.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This should work much better as libusb is really only required if you want
support for all the dive computers (e.g., Atomics Aquatics Cobalt family).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This model should be used inside the Edit Dive Site mode.
It should display all photos from all dives that are part
of this dive site, ignoring trips.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Also remove the quick hack from commit 947fda14c5 ("Bluetooth support:
quick build fix for Qt5.2"). I should have thought this through before
pushing that commit, but oh well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This removes the extra Q_OS_ANDROID define to prevent a redefined
warning.
Somehow, the qt headers didn't define Q_OS_ANDROID previously, but how
does.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Link the QMLProfile class to the DiveList.qml file. The profile is
displayed above the dive details.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
We need to link things in the correct order, even on android.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This teaches android build.sh and cmake about how to build the qml ui of
subsurface-mobile as a apk.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This introduces code to use qt-android-cmake to produce a working apk.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Due to bugs in libgit2, we force linking with libssh2 to add
git-over-ssh support. On android we currency don't want libssh2 due to
its dependency chain, so this makes the libssh2 force linking opt-out.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This way we can selectively turn off Facebook support.
And turning off both Facebook support and support for the user manual
allows us to not rely on QWebKit which once again allows debugging
Subsurface with valgrind on Arch Linux.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Create a custom Bluetooth serial communication using the QTBluetooth
API and use it when the Bluetooth download mode is enabled.
First try to connect on RFCOMM channel 1 because this is the default
RFCOMM channel of SPP service for most devices. If this doesn't work
try again on RFCOMM channel number 5 because it could be a Petrel2 device.
Add a fake open function for the custom implementation. This is
used when the selected device is HW OSTC 2N and the Bluetooth
mode is activated, then fake the open call of the serial device.
Signed-off-by: Claudiu Olteanu <olteanu.claudiu@ymail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Implement a dialog which can be used for remote Bluetooth devices
selection and to control the local Bluetooth device.
Functionalities of the widget:
- expose information about the local BT device
- scan for remote BT devices
- pair/unpair with a remote BT device
- turn on/off the local BT device
- logging
- save the selected BT device
The selection dialog is created when the bluetoothMode checkbox
is enabled.
Signed-off-by: Claudiu Olteanu <olteanu.claudiu@ymail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The changed introduced in d880040d breaks mobile builds by not correctly
linking with QtQuick. This change fixes that by fixing the incorrect line
in CMakeLists.txt so that the correct QtQuick headers will be found.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The TemplateEdit class works to customize the tempalate before printing,
User can select the font-size, font-type, color-palette, linespacing
and editing the template HTML code.
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
This sets up a standard dive scenario (30 minutes at 260ft/79m, EAN36 and
Oxygen as deco gases, last stop at 20ft/6m) and calls the planner to set
up a dive plan given certain standard gases.
Instead of trying to verify the complete plans it checks that we switch to
the deco gases at the right depth and the complete duration of the dive
matches our expectation.
The test intentionally fails right now for imperial as we have the wrong
switch depth for Oxygen. See how useful tests are?
On the downside, the test does NOT produce the same plan as Subsurface
when I try to create a consistent setup for both - and I have not been
able to figure out why. There must be some other parameters that I'm not
setting, but I haven't identified them, yet. It's very small differences,
for example in the metric case the stops at 21m, 9m, and 6m are each one
minute shorter in the test than it what Subsurface calculates.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is designed to store taxonomy information for dive sites, including
information where the data came from.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This was intended to help us fine libssh2, but since it works as is now,
and the typo makes the entry pointless, I'm pretty sure that this isn't
needed.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is the first step to be able to build Subsurface with CMake for
Android.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Qt for android doesn't have any printing support, so this fixes
NO_PRINTING so we can build against a Qt without any printing support at
all.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>