C++ style of accessing single instance class object.
Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This tries to speed up XML loading for large XML files (and thus
subsurface startup times) by trimming the fat off our own matching code.
The actual libxml overhead (particularly string allocation) tends to be
the dominant part, so this only speeds up a big load by about 12% for me,
but hey, it can be noticeable. Dirk's example nasty 175MB xml file with
~5200 dives takes "only' 7.7 seconds to load, when it used to take 8.8s.
And that's on a fast machine.
For smaller xml files, the dynamic loading costs etc startup costs tend to
be big enough that the xml parsing costs aren't as noticeable.
Aside from switching the node names around to "little endian" (ie least
significant name first) format to avoid some unnecessary strlen() calls,
this makes the nodename generation use a non-locale 'tolower()', and only
decodes up to two levels of names (since that's the maximum we ever match
against anyway).
It also introduces a "-q" argument to make startup timing easier. Passing
in "-q" just makes subsurface quit imediately after doing all necessary
startup code.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The new implementation supports custom tags
which are provided by the user as well as
default tags which are provided by subsurface.
Default tags can be translated and will be written
to XML in their non-localized form.
Signed-off-by: Maximilian Güntner <maximilian.guentner@gmail.com>
Apparently qmake can't tell that #include "version.h" and #include
"libdivecomputer/version.h" are not the same thing. Instead of spending
another bunch of hours on fixing the buildsystem I decided to just cleanup
the spots where we actually use the version file and rename it to
ssrf-version.h.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This doesn't enable translation switching, but at least we try and load
the correct translation at startup.
We create two global pointers for the currently active translations.
This also removes the remainders of the gettext()/glib based translation
system.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
subsurface_command_line_* are now redundant as Qt
should handle the command line argument parsing on Windows
for which these functions where mainly used and where NOP
for other OS.
main.cpp also receives a couple of small changes to use:
QCoreApplication::arguments()
to obtain the list of expanded arguments and parse those
instead.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Tested with the Homebrew packaging system
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
- remove the build flags and libraries from the Makefile / Configure.mk
- remove the glib types (gboolean, gchar, gint64, gint)
- comment out / hack around gettext
- replace the glib file helper functions
- replace g_ascii_strtod
- replace g_build_filename
- use environment variables instead of g_get_home_dir() & g_get_user_name()
- comment out GPS string parsing (uses glib utf8 macros)
This needs massive cleanup, but it's a snapshot of what I have right now, in
case people want to look at it.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The first time the user loads subsurface, the default_filename
is not configured yet, but yet the software tries to load "",
sending an error message that this file doesn't exists.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Taiane Ramos <exhora.tat@gmail.com>
Still don't like the order dependency - but at least this seems to work
and correctly build after make confclean.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The Command line execution of Subsurface happened before the
GUI was created, this leaded to various bugs by me(tm) over
time. This patch seems to fix all of those, by reusing the
same code for GUI interaction and CommandLine interaction.
I had to rework how the main.c worked, it used to be C code
calling C++ code, and this is non desirable, since C doesn't
really understand C++.
I Moved all of C-related code to 'subsurfacestartup.c/h' and
created a tiny wrapper to call it, so all of the C code is still
C code, and the new main.cpp calls the mainwindow->loadFiles and
mainWindow->importFiles to get rid of the bugs that happened before.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>