helpers.h included qthelper.h and all functions declared in helpers.h
were defined in qthelper.h. Therefore fold the former into the latter,
since the split seems completely arbitrary.
While doing so, change the return-type of get_dc_nichname from
"const QString" to "QString".
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
centerOnLocationHard() is added in MapPage.qml so that
on `firstRun` the map is hard panned to the desired location
without animation.
This affects the selection of a new "Dive details" -> "Map it" or
when opening a GPS location in the map.
The idea behind this change is to avoid starting the map animation
from an arbitrary location such as [0,0] or London. Also, to not
start the map zoomed out completely and then zoom in on a selected
dive.
For this change to work, add the helper getCoordinatesForUUID()
to qmlmapwidgethelper.cpp/.h and use it to obtain the
QGeoCoordinates for a dive site UUID.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
The mobile version is limited as it does not support dive list
selection of multiple dives and editing multiple dives.
Also the dive list on mobile does not follow the same indexing as
the desktop version dive list.
Use the SUBSURFACE_MOBILE macro and for:
- centerOnDiveSite() either deselect map markers or center on
a single one (never on a rectangle like the desktop version)
- selectedLocationChanged() and selectVisibleLocations() return
a list of single dive ID
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
centerOnDiveSiteUUID() is a helper to center the map on a dive_site
UUID instead of a dive_site pointer.
Make it call centerOnDiveSite().
Make both this function and reloadMapLocations() Q_INVOKABLE
as these are going to be called from QML.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Add the following includes in the header -
<QVariant> and <QGeoCoordinate> otherwise the
mobile build fails.
It is unclear how the desktop build does not complain
about this.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Avoid using qvariant_cast() with getRole() in favor of
MapLocation::coordinate() in MapWidgetHelper::reloadMapLocations().
This makes the code more readble.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Once the user starts editing a dive site, make sure to pass
coordinates of either the current map center (if a new MapLocation
is being added) or the coordinates of the existing MapLocation.
The "Dive site management" coordinates text field would receive
these new coordinates after the displayed_dive_site struct
is updated and the coordinatesChanged() signal is emitted.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Once the user starts editing the coordinates by hand
(from the "Dive site management" UI) make sure to
update the map to center on those user entered
coordinates.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
This patch allows updating the location of map markers
while editing a dive site and updating the text in the
LocationInformationWidget in real-time.
Currently it is only possible to see the marker changes by
clicking 'Apply'.
The modification required the following changes:
- add the MapWidget::updateCurrentDiveSiteCoordinatesToMap() slot
and call it each time the GPS text updates
- separate the updateCurrentDiveSiteCoordinates(FromMap/ToMap) logic
by having the FromMap/ToMap suffix to method names
- make MapWidgetHelper::updateCurrentDiveSiteCoordinatesToMap()
call a new MapLocationModel::updateMapLocationCoordinates()
method, which updates selected location coordinates and the model
- add MapLocation::setCoordinateNoEmit() that does not emit
a signal when updating a coordinate
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
When starting to edit a new dive location, create
a marker at the current map center instead of zooming
out and centering on the 0,0 coordinate.
This will help (and speed up) a lot the edition,
if the user needs to add numerous dive markers
at a specific location close to each other.
refs #754
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Move all the map widget platform agnostic files to the
<subsurface-root>/map-widget folder.
This avoids the confusion about the desktop version of subsurface
using mobile components. The map widget is planned as a shared
component between the mobile and desktop versions.
desktop-widgets/mapwidget[.h/.cpp] still remain as those are specific
to the desktop version.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
2017-11-05 14:48:56 -08:00
Renamed from mobile-widgets/qmlmapwidgethelper.cpp (Browse further)