Commit graph

9 commits

Author SHA1 Message Date
Dirk Hohndel
dea1ef84d5 build-system/Android: adapt the Google maps plugin name
This appears to be needed only for Android with Qt 5.15. Which means
that this commit creates odd breakage in case someone were to try to
build for Android with an older Qt version - but given that the current
build process only works with Qt 5.14 or 5.15, I think this is an
acceptable flaw.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-23 18:10:11 +00:00
Dirk Hohndel
4070c76501 build-system/Android: we need to collect the ABIs earlier
That's what happens if you develop a script like this sequentially.
We need to have the ABIs picked in order to build googlemaps, otherwise
this fails with the build container as that only includes the ARM
libraries and tools.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17 09:17:54 -08:00
Dirk Hohndel
6439a9b441 build-system/mobile: force using our own ECM build
If the OS has an older one installed, that is found first and the
build fails. This way we know that ours is used.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17 09:17:54 -08:00
Dirk Hohndel
2fd464893b android/build-system: build kirigami as library
Doing it this way using the cmake build system at least gets us to the point
where everything links and appears to fit together. It still doesn't work at
all, but hey, progress.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17 09:17:54 -08:00
Dirk Hohndel
e3d4b91070 android: ensure that gradle can handle UTF8 files
This should be the case automatically, but appears to fail when run as part of
the GitHub Action.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-19 17:18:33 -08:00
Dirk Hohndel
3071ea06f0 android: ensure all required pieces are in place for the build
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-19 17:18:33 -08:00
Dirk Hohndel
068c7f5de1 android: move the build of googleaps plugin
We want to build the googlemaps plugin once we know with architectures we are
building for. So let's do that right before we build Subsurface-mobile.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-19 17:18:33 -08:00
Dirk Hohndel
e73a82cd70 build-system: combine iOS and Android Subsurface-mobile.pro
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-19 17:18:33 -08:00
Dirk Hohndel
64913bba47 android: add qmake based build for Subsurface-mobile
Several features that are needed to create Android bundles with the
current NDK and QT 5.15 aren't easily available when using cmake. Given
that we already do a qmake based build for iOS, I decided to simply
switch Android to that as well.

An added complication is that some of the magic that qmake uses to do
the right things fails if the .pro file isn't in the root directory of
your project. So this is right now somewhat inconsistent with the way we
build for iOS. Something that should get cleaned up in the near future
as it makes no sense to maintain two separate .pro files.

This commits also adds a new build shell script to drive the assembly of
all the dependencies. Once again this is a new file with the old one
left in place for now (but to be removed fairly soon).

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-19 17:18:33 -08:00