The weight-undo commands need this. Therefore, we have to compile the
WSInfoModel if we want to access the undo commands from mobile.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Create a model which represents all top-level items and, potentially, one
expanded trip as a flat list.
Pass down roles to the source model and let the source model handle that. We'll
have to do some ifdef-ery, but so be it.
Additionally, compile the base model on mobile as well.
This contains a couple of hacks to make things compile at all.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since the official Qt binaries can no longer be installed without disclosing
credentials (well, sure, that could be done through secrets), I decided that
we should go back to packaging just the part of the iOS Qt SDK that we need.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Instead of passing the dive summary via a completely unstructured
QStringList to QML, implement a dynamic model. For potential reuse
on desktop (though somewhat unlikely) the model has two interfaces,
one for QtWidgets and one for QML. The former is based on columns,
whereas the later is based on roles. The number of columns is
set dynamically. The roles currently support access to two columns.
If more columns should be accessed from QML, more roles have to
be added manually.
This commit only creates the model and hooks it into QMLs global
context, but does not yet change the QML page.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We tend to use lower-case filenames. Let's do it for these files
as well. Simple search & replace.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Create DiveSummary class in backend-shared and make the DiveSummary calculation
results available to QML.
This adds a loop over all dives (could have been done with a model, but the
models available to mobile are very limited, so use the basic way).
[Dirk Hohndel: renamed the results variable and combined a couple of commits]
Signed-off-by: jan Iversen <jan@casacondor.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Currently subsurfaceTheme resides in main.qml, where it does not naturally
belong.
Add C++ class that will replace subsurfaceTheme in main.qml in a 1-1 manner.
This opens future posibilities
- on top of the 3 themes, allow users to select colors/fonts
- add stylesheets to Template* components
- make day/night shift automatically.
Signed-off-by: jan Iversen <jan@casacondor.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add a header file that contains a duplicate of the enums,
that are needed in QML in one class.
the unit enums are added imidiatly, since they are needed
or will be neede shortly in Settings and DivePlannerSettings
This class will also contain Q_PROPERTY and signal/slot for
variables used in QML. This is done to allow e.g.
deco_mode qPrefUnits::planner_deco_mode()
void qPrefUnits::set_planner_deco_mode(deco_mode)
as strongly typed in C++
and
DECO_MODE planner_deco_mode()
void set_planner_deco_mode(DECO_MODE)
as strongly typed in QML
Remark: wrong assignments gives errors in QML
The advantage over using strings or the value directly is that
QML detects typos and flags them as errors/warnings.
It is important to note that the class may only contain
a) a function call to the implementation
b) a reference to a global variable e.g. prefs.
Added note to the original definitions of the enums that they
have been duplicated.
Signed-off-by: jan Iversen <jan@casacondor.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit does some final cleaning up to the code, mostly deleting
white space and comments.
Signed-off-by: willemferguson <willemferguson@zoology.up.ac.za>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
WARNING: multi directory commit, needed to secure it builds.
move the core/plannerShared.* to backend-shared.
update CMakeLists.txt to include backend-shared lib in link process.
update ios project to reflect new directory
Signed-off-by: Jan Iversen <jan@casacondor.com>
WARNING: multi directory commit, needed to secure it builds.
move the core/exportfuncs.* to backend-shared.
update backend-shared/CMakeLists.txt to generate backend-shared lib
update CMakeLists.txt to include backend-shared lib in link process.
update ios project to reflect new directory
Signed-off-by: Jan Iversen <jan@casacondor.com>
Activate use of qml compiler, which provides:
- more error detection at compile time
- fast qml
- smaller footprint
Signed-off-by: Jan Iversen <jani@apache.org>
move location of 3rd build to follow same pattern as desktop/mobile build
update central .gitignore to silence libdivecomputer/build-ios, this should
really be in libdivecomputer, but it is more easy to put it in a subsurface
controlled file.
Signed-off-by: Jan Iversen <jani@apache.org>
move from build-ios/install-root/<arch> to
SSRF_CLONE/install-root/ios/<arch>
move fat libraries, include and bin to SSRF_CLONE/install-root/ios
Call "make" and not "make qmake_all" which is just a FORCE dependency.
Signed-off-by: Jan Iversen <jani@apache.org>
packaging/ios/build.sh expected a link ./Qt to the Qt installation.
scripts/build.sh expect ~/Qt to contain the Qt installation
change to ~/Qt and thus no longer need link
Signed-off-by: Jan Iversen <jani@apache.org>
Update schemes to only allow run.
Now it is possible to build/run/debug mobileExecutable as
well as desktop from within Xcode.
Xcode demands that the path to the debug executable it not relative,
this of course gives a portability problem.
The path selected are
~/develop/src/subsurface/build....
to at least give it a shine of not being fixed.
Signed-off-by: Jan Iversen <jani@apache.org>
Since we now have a selection.c translation unit, put the selection-
related functions there.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Create Xcode project, allowing easy editing of all sources.
the project uses "make mobile" and "make desktop" to generate the project,
so all CMake changes are automatically updated
the project uses folder references, so adding/removing a source is
automatically updated
The project expect build-mobile and build to be existing as well
as external libraries, so after cloning do a normal build before
using the project.
Signed-off-by: Jan Iversen <jani@apache.org>
The NOTICE and copyright are freeform. The new description key is required for
iOS 13, but of course the redundant old key is still required for older
builds...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When trying to debug on device Xcode really wants a debug build (which is
nearly unusably slow, but that's a different issue).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Those aren't allowed on iOS and adding these two flags removes some confusing
warnings that look like errors in the build log.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is incredibly brute force, downloading a 3+GB installer and
installing all of the Qt/iOS binaries.
This first attempt is mainly to get an idea how long this will take and
if this will fit within the size constraints of the build VM. This
commit doesn't even try to build, yet.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This reverts commit 60e63afb82.
I merged this to early without paying attention to the fact that this
needed an updated build container as well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Remove hidapi from manually built components and use the mxe based one instead.
Remove libzip as that is handled by mxe packages.
Update version of grantlee used to build with qt 5.13.1.
Also hide vscode files from git.
[Dirk Hohndel: combined two commits, cleaned up the commit message and removed
one now incorrect comment line from mxe-based-build.sh]
Signed-off-by: Paul Buxton <paulbuxton.mail@googlemail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The Qt documentation has specific suggestions how to build our own
version of OpenSSL in order to work on Android 5.x:
https://doc.qt.io/qt-5/android-openssl-support.html
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This hacks the libzip build to not try to find zlib, because it fails
doing so on modern NDK. We just tell it that its there, and be done with
it.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Not everybody have their build dir in the same place, but we can always
find the files relative each other.
Signed-off-by: Anton Lundin <glance@acc.umu.se>