Android and iOS use qmake, so add the code to the .pro file.
This also removes all remnants of QCharts includes and uses and all the
references to QCharts in our various build systems.
That was a brief but extremely useful detour.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When calling build.sh with no args asking for a specific build type, that
should be equivalent with calling it with the -desktop arg.
Reported-by: Salvador Cuñat <salvador.cunat@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We now require qmake to be found much earlier in the script so we can simply
use that to get the right prefix path.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Update to Qt 5.12.10, latest OpenSSL, add QtChart, add other missing packages.
Also switch to gcc-7 as our statistics code requires better C++17 support than
what gcc-6 can offer.
This then creates trusty-qt512:1.1
Signed-off-by: Subsurface CI <dirk@hohndel.org>
This is just adding the third option and then untangles some of the 'there are
only two options' based code.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If the OS has an older one installed, that is found first and the
build fails. This way we know that ours is used.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Having them as commits like this should make it easier to migrate them
as we update the underlying Kirigami version.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Instead of relying on this being available as a system resource, treat it
the same way as we treat Kirigami and the Breeze icons.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Our half-assed manual build of Kirigami was becoming completely unmaintainable.
So let's try to use the build method that the Kirigami team recommends. Which
unfortunately requires us to have access to the KDE extra cmake modules (ECM).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This adjusts the docker setup to create a container with the correct
NDK, SDK, tools, Qt version, etc, and updates the helper scripts that
are needed in order to do that.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This installs the required versions for most components, switches us to
Qt 5.15, current SDK, NDK, and the current OpenSSL version.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This used to work, and still works with Qt 5.15 on the desktop, but on
Android we get a fatal error trying to open the app. So let's just add
another hack on top of all the other hacks we already have.
Eventually we need to bite the bullet and update Kirigami. I just wish
that wasn't such a pain.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We still only require v0.26 from an API perspective, but it seems
backwards to build that version when building from source as we do for
macOS or Android.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If we are building our own dependencies (usually only for release builds), we
now also need to build libmtp.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This should allow us to then do both 32 and 64 bit Windows builds in our CI/CD
and of course for our releases.
In order to still be able to use this container in a GitHub action, aggressively
remove things that we won't need during the build. Since we use the experimental
-squash argument during docker build, this should get us a much smaller container
image in the end.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We previously tried to build the MXE Docker container on GitHub using
an Action, but that really didn't work well and was a lot more trouble
than it was worth.
So this goes back to an offline build mechanism where I simply create
an updated Docker image when needed and push that to Docker Hub.
But this nearly hides the most interesting change here - we are finally
switching to using 64bit binaries on Windows. It's 2020 and fewer than
1% of our users use 32bit Windows machines. We'll need to expand this
to be able to have both a 32bit and a 64bit version of Subsurface for
Windows. But for now, this solves the problem for 99% of our users.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is barely scratching the surface (no put intended), and of course the
container needs to be updated, first, to have a 64bit version of MXE installed,
but this seems to help make libmtp build correctly.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This uses latest master (as that's the only one that has the explicit
Descent Mk2i support in it).
Right now, unfortunately the MXE build fails.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Usually ldconfig isn't in the user's path.
Suggested-by: Cristian Ionescu-Idbohrn <cristian.ionescu-idbohrn@axis.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
A few years ago the upstream for libhidapi changed - it became part of the
libusb GitHub org. Switching to the latest version appears to fix some odd
problems with talking to the Suunto Eon Steele/Core dive computers on macOS (at
least I can no longer reproduce the problem after switching to the current
version).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
I debated about this commit... we don't use these scripts any more, but it
seems like it would be worse to leave the Grantlee references in them. Yet of
course this is all no longer tested. Maybe it is time to delete the scripts
from the tree.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The release process creates full Subsurface trees under tmp. Don't pick
those up when looking for source strings.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Usually people will install these via Homebrew, but when we need to build
everything ourselves (required for release binaries), then these two were
missing before.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
So far, if the conversion process failed, we simply returned
an empty file. Now, we report that something's wrong.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
- use hidapi grantlee and mdbtools from MXE
- update MXE version to use QT 5.15, and pull in libzstd and CMake 3.17.3
- fix linking of winmm on windows build with new mxe
- add some instructions on building the container
- add some new dependancies from QT 5.15 to the packaging
- add a patch to MXE to Build qtconnectivity with native-win32-bluetooth
[Dirk Hohndel: small refactor]
Signed-off-by: Paul Buxton <paulbuxton.mail@googlemail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
These are all kinda weird but I use them when creating releases, so it
seems to make sense to add them to the repo. I don't think they are
useful to anyone but me, but in the event someone else takes over, they
might be a useful starting point.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Instead of using the Subsurface-divelog user on GitHub, we now use an org that
was generously donated to us.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If we install our support libraries into the NDK we later run into
include path order issues that result in strange errors around the
inclusion of math.h (because we find the C version of that include
file that ships with the NDK before we find the libstdc++ version
of math.h (because the include path for our support libraries is
listed before the libstdc++ include search path). By having a distinct
install-root for our libraries we can avoid this problem.
Remove the previous hack that tried to work around the symptoms of
this issue.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The official installer now requires the user to log in which we can't
really do in a scripted manner. Let's see how long this way of
installing things will be available.
While doing this remove an ancient hack of some Qt settings that we no
longer need.
This also tries to prune some things that we don't need in the Docker
image to reduce image size.
The mapbox plugin is removed as it would add a dependency to QtSql which
we otherwise don't need. And since the plugin isn't used, no point in
installing it.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Qt 5.13.2 fixes a few bugs.
We are NOT switching to Qt 5.14 as that breaks a ton of things with
Android support. At this point even with qmake it near impossible to get
working Android binaries, no one appears to have a solution for cmake.
With qt-android-cmake current master fixes the problem that held us back
at the earlier commit, so let's go back to using master.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>