as otherwise we crash when the picture is freed before the
worker thread (to load from the net or to compute hashes)
is finished
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Of course, as of this writing, there are no images on the server.
In addition, this patch adds comments to explain the by now convoluted
image retrieval logic (local file, filename as URL, by hash, cloud server).
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This required a bit more untangling, but with this it seems we can build
subsurface-mobile again (at least on the desktop).
Interesting is the removal from inside the ImageDownloader of the call to
DivePictureModel::instance()->updateDivePictures() - which actually could
cause some interesting recursion issues. If it turns out we did indeed
need this, it needs to be re-architected.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>