This patch fixes loading a second dive-file after the first
one had been loaded. it simply clears some information and
makes sure that the current selected dive is invalid when
the file closes. I also did a bit of code cleanup on this one
to make things simpler in the future.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The selected dive was being set to zero when the program
started, but zero is actually the first dive. There
were workarounds on the gtk code for that probably
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
And rip out all the code that Dirk put there to do that.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Figure out what is our first selected element (in case we start out from a
multiple selection) and then move to the next logical element. So the code
traverses an expanded tree (from a trip 'down' to its first dive or 'up'
to the last dive of the previous trip - and similar from a first dive in a
trip 'up' to its trip and from a last dive in a trip 'down' to the next
trip.
This does not take 'shift-cursor-up/down' into account (i.e. manual
selection extension). Instead with just cursor up and down a single dive
(or single trip) is selected.
My guess is that the code will make someone's eyes bleed. Be warned.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If a user clicks on a trip, all the dives in a trip should be selected.
But if a user selects a range of dives that happens to have a trip header
in it, then only the range of dives should be selected (the trip header is
marked as 'selected' for visual consistency, even though not all dives in
this trip are selected).
This also changes the code to scrollTo the first selected dive instead of
just expanding the parent. This seems to give us a more pleasant visual
appearance (trying to keep the selected dive centered in the dive list)
and as a side effect no longer hides the first dive trip at program start
(before this change the first dive in the first trip would be the top
entry in the dive list, with its trip just out of sight above).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We don't have a UI to set it, yet, so you have to manually set it in the
config file, but once you do that it works...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Establish some useful helpers and use them when updating the values.
One of the helpers (from statistics.c) puzzlingly doesn't link - so that's
ifdefed out.
Also had to re-arrange the settings reading code (it came too late) and to
extract the expanding code of the top dive from the settings reading code
(as it had no business being there to begin with).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
So, this is what happens now:
Every tab should be populated from updateDiveInfo method, it will be
called whenever a new dive is selected
I'm already populating the 'notes' box to show how it can be done.
If you are unsure what's the name of anything, open the file maintab.ui on
the designer, click on the item and check its objectName, the access is
ui->objectName from here on.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add shortcuts to match GTK version for view menu items and the log menu
so that e.g. Ctrl+1 selects the list view.
Remove debug statements from the view functions. Leave in place for
functions with no obvious actions yet coded.
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is missing the char * based settings (as I have no idea how to do
those) plus the map provider. Everything else should work.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This small patch adds a new class - ProfileGraphicsView
it's a QGraphicsView based class that will holds all
graphics-items for the plotting.
The setup is simple, just call ui->ListView->plot( dive ) ( that's
already a ProfileGraphicsView and magic will happen.
Since Im using a QGraphicsView , the size of the canvas doesn't
matter and I'm fixing it at 0,0,100,100. when a resize is done,
the resizeEvent will be called, fitting the scene's rectangle on
the view.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Now it correctly uses the existing helper functions and keeps our idea of
the selection consistent.
There is a small behavioral change compared to the Gtk code. Range
selections no longer have the last dive clicked on as selected_dive but
instead the dive with the highest index that was selected. I don't think
that is a major issue for anyone.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
- rip all Gtk code from qt-gui.cpp
- don't compile Gtk specific files
- don't link against Gtk libraries
- don't compile modules we don't use at all (yet)
- use #if USE_GTK_UI on the remaining files to disable Gtk related parts
- disable the non-functional Cochran support while I'm at it
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Auto-detect on first start and keep in settings afterwards. So if the user
resizes them, Subsurface remembers the correct sizes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This code seems rather crude to me. I'm sure this could be done better.
This also makes the column alignment work again.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Rename splitters and remove seemingly redundant empty splitter.
Use save/restoreState to save splitter sizes using QSettings.
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Use QSettings to provide persistent storage of settings. For example, we
store and restore the size of the MainWindow.
We use the organisation name hohndel.org and keep subsurface as the
application name.
A section is specified for things to do with the MainWindow; other
sections could be added e.g. for preferred units?
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
For the stars on the dive table I had to rework a bit my
StarRating widget, because it used a pixmap for each widget
that were created. Not it uses only 2 pixmaps: the active
and inactive ones.
A new file was created named modeldelegates(h, cpp) that
should hold all delegates of the models. For the GTK / C
folks, a 'Delegate' ia s way to bypass the default behavior
of the view that's displaying the data.
I also added the code to display the stars if no delegate
is set ( good for debugging. )
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
A very simple to use widget:
StarWidget *stars = new StarWidget( windowParent);
stars->setMaximumStars(10);
stars->setCurrentStars( rand()%10);
stars->show();
connect(stars, SIGNAL(valueChanged(int)), someObj, SLOT(starsChangedValue(int)));
It currently uses a 'star.svg' file on the same folder as the binary.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Moves the DiveTrip model related code to models.h
The DiveTripModel was implemented in three parts:
DiveTripModel.h
DiveTripModel.cpp
MainWindow.cpp (the code to populate the model)
This patch changes the DiveTripModel from it's original
implementation to the file models.h, wich should store
all models (Dirk requested the Qt developers to not create
2 files per class, but instead to use a file for functionality,
and data-models are one functionality.)
Besides that, this code cleans up a bit the style:
removed operator<< for .push_back, const references where they apply,
moved the internal DiveItem class to the .cpp since it should be visible
only to the DiveTripModel class, and redesigned the current interface of
the model to be identical of the GTK one (used the UTF8-star and 2
subscribed, for instance).
Amit (the creator of the original code) should comment here if it's ok
with my changes.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add dives from dive_table to the model/view using the functions provided
to extract the dives.
We do not yet handle trips.
Formatting of date/time, depth and duration need attention.
Relies on earlier patch to delay Qt ui construction.
We should look at the signals we publish to link to other widgets etc..
[Dirk Hohndel: use for_each_dive -- clean up some white space]
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The Qt ui will need to read the dive_table to populate widgets with
dives. Gtk functionality in init_ui is required to parse the dives.
Split init_ui to allow parsing to proceed and complete before Qt ui
mainwindow constructor is called.
Play with qDebug()'s printf style (Thiago!)
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The Qtr_ hack isn't needed as in commit 720fc15b2dcd ("Introduce
QApplication") had already made sure that we are using gettext.
I didn't revert the two commits as I wanted to keep the added header
comments and fix the tooling in the Makefile as well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This should wrap gettext nicely and replace the "_()" macros we use in C
code.
Also added comments to the top of all the new files.
Suggested-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
1 - Open File already open files, it tries to not break the Gtk version,
but some methods on the GTK version still need to be called inside Qt
because the code is too tight-coupled.
2 - Close file already close files, same comments for the open file dialog
applies here.
3 - The code for adding new cylinders in the cylinder dialog is done,
already works and it's integrated with the system. There's a need to
implement the edit and delete now, but it will be easyer since I'm
starting to not get lost on the code.
4 - Some functions that were used to convert unities have been moved to
convert.h ( can be changed later, put there because it's easyer to
find something that converts in a convert.h =p ) because they were
static functions that operated in the GTK version but I need those
functions in the Qt version too.
[Dirk Hohndel: lots and lots of whitespace and coding style changes]
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add files for dive list model/view implementation. Replace TableView
with the custom list view. Amendments to makefile to match.
Note: we don't yet handle trips and may want to add additional columns
to describe the dive.
A single, dummy dive is added to show how this works (get root; item is
child of root). Purely to illustrate - needs proper integration etc.
Amend member names for dive list view components
Various naming changes to conform to coding style. Required changes to
members (remove prefix) and methods (avoid clash with members).
Clean up indentation (swap spaces for tabs). Code for model/view was
written with a different editor which had different settings :-/
[Dirk Hohndel: minor whitespace cleanup]
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Rename the 3 main widgets in the Qt mainwindow.
Wire view menu options to the setVisible methods of same.
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
As Thiago wrote: qDebug("actionNew") also works. The current policy is to avoid
C++ style source code as much as possible.
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Naming of QActions was inconsistent wrt abbreviations - fixed.
Add stub slots for each action relying on connect by name.
Add qDebug() message to allow people to check that menu items fire
slots; not really necessary but may provide some reassurance as we build
familiarity with Qt.
Some changes to display text for menu items (e.g. Tree becomes View
All).
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add some magic rules to detect which files need to be processed by the
moc or uic tools, as well as a way to manually specify exceptions.
Signed-off-by: Alberto Mardegan <mardy@users.sourceforge.net>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
For some reason, 'private slots:' causes a build error but private
Q_SLOTS: works.
The error was that 'slots' did not name a type and it appeared to be
insensitive to whether the Makefile rule for .moc was in its current
place or preceeded the rule for .cpp.
Add a slot using the connectByName idiom e.g. actionNew connects to slot
on_actionNew_triggered(). Use qDebug to show this fires if the menu
option is selected.
Above to demonstrate how to begin to link menu to code paths.
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is based on several commits from Tomaz - mingled together and mildly
extended by Dirk (mostly Makefile hacking).
All Qt UI related stuff should eventually move into the qt-ui directory.
So the Makefile rules for moc and uic have been adjusted accordingly.
The MainWindow class has been moved into its own file in qt-ui (but just
with a placeholder, the existing class has simply been ifdef'ed out in
qt-gui.cpp for the moment).
We still have a couple of Qt things in qt-gui.cpp in the main directory...
all this needs to move into the qt-ui directory and be built with separate
.h files. Right now we have the one-off Makefile rule to create the
qt-gui.moc file from the qt-gui.cpp file.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>