script/build.sh uses the builtin libxml2 and do not build locally,
updated build.sh and Subsurface-mobile.pro to to the same.
sadly enough xslt is not distributed for iOS so it must be built.
Apart from simplifying the script it saves build time
Signed-off-by: Jan Iversen <jani@apache.org>
script/build.sh uses the builtin sqllite3 and do not build locally,
updated build.sh and Subsurface-mobile.pro to to the same.
Apart from simplifying the script it saves build time
Signed-off-by: Jan Iversen <jani@apache.org>
Up until now we just reused the macos.c file for convenience, hard coding a
specific file path that may or may not work on iOS. Instead get the preferred
path from Qt and for this we need to be able to call into Qt, so this needs to
be a C++ file.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
qthelper.cpp is already quite voluminous. Move the recently
introduced localized versions of (v)snprintf() and put_format()
into their own translation unit.
Moreover, adopt C-style semantics for asprintf_loc(). This function
will be used to remove fixed-size buffers in core/plannernotes.c.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since all qt-helpers are defined in qthelper.cpp, there seems to be
no reason to have two include files. By unifying the two files,
duplication and inconsistencies are removed. The C++-only part is
simply compiled away with #ifdefs.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This should help us to move parsing that is not XML related to other
files, hopefully making the code cleaner.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
On iOS we don't need to enable ssh-based git access - and we can
no longer build against OpenSSL (instead use the platform SSL libraries.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Instead of building a library that we link against, let's just use the .pri
file and include Kirigami in the primary build.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.
And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.
This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The name subsurface-ios was used in many places and that was just not helpful
to fight against. This should work much better.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-23 17:26:46 -07:00
Renamed from packaging/ios/subsurface-ios/subsurface-ios.pro (Browse further)