Commit graph

115 commits

Author SHA1 Message Date
Dirk Hohndel
e808c92bb6 MXE build: build the googlemaps plugin
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-08-02 23:07:47 -07:00
Lubomir I. Ivanov
e05abca7e0 mxe-based-build.sh: copy a googlemaps plugin instead of esri
This would work only if the folder:
$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/geoservices
contains such a file.

Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
2017-08-02 23:39:10 +03:00
Dirk Hohndel
ada477eda4 MXE build: don't use host cmake
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-08-01 02:53:17 -07:00
Dirk Hohndel
eb584db8ff Revert "MXE build: drop all WebKit dependencies"
This reverts commit 916d4b8cce.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-31 09:40:11 -07:00
Dirk Hohndel
916d4b8cce MXE build: drop all WebKit dependencies
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29 21:13:28 -07:00
Dirk Hohndel
04f8eee46c MXE build: copy the QML modules we need
And include them in the installer.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29 20:43:26 -07:00
Dirk Hohndel
0021f24eef MXE build: better logical grouping
This just makes more sense in which variables go with which code.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29 13:41:35 -07:00
Dirk Hohndel
26879bffcc MXE build: include QtLocation DLL
Another one that otherwise gets missed.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29 13:25:41 -07:00
Dirk Hohndel
4c0cac067c MXE build: install esri plugin
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29 13:25:41 -07:00
Dirk Hohndel
ed8f8fba17 MXE build: remove Marble
Also, don't package the data directory (which held marble data) anymore.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29 10:55:33 -07:00
Dirk Hohndel
339f128cdc MXE cross build: allow to specify mxe directory
This should make it easier to test different mxe versions.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-02 18:56:18 -07:00
Salvador Cuñat
49cbfdd72d smtk2ssrf-mxe-build.sh: add a flag for git repo
Previous script would fail on git folders that pull from more than one
repo. That's not a general case, but pretty usual for developers
pulling/pushing to github.
BTW in this cases, a lind git pull doesn't ensure we are pulling from
the right repo.
When run without flag, default to pull --rebase.

At the same time introduce a tiny func to return a message and bail out
after some command failures.
2017-06-11 14:00:02 -07:00
Salvador Cuñat
22612831bb smtk-import: Add mxe cross-building script
Add to packaging/windows an script to build an installer for the
importer tool.
2017-06-11 13:50:30 -07:00
Salvador Cuñat
b012258617 smtk-import: add cmake modules and .nsi skeleton
Needed to crossbuild to windows.
The cmake modules are just clones from those under
subsurface/cmake/Modules, tweaked to build smtk-import for windows.
2017-06-11 13:50:30 -07:00
Stefan Fuchs
b5f203c888 mxe_build.sh - Rebuild everyth. when switching between debug and release
When switching between debug and release MXE build one needs to rebuild
everything.

Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-04-01 08:08:16 -07:00
Stefan Fuchs
12c5a3db69 Fix mxe-build script to copy correct plugin DLLs for debug and release
For the plugin DDLs:
Debug: Only copy *d.DLLs
Release: Only copy *.DLLs

Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-04-01 08:08:16 -07:00
Stefan Fuchs
0b59954709 Improve mxe-based-build.sh for debug builds
Give a hint how to enable build of debug Qt5 DLLs when building MXE.
Take care about the "d"/"xxxd.dll" suffix for DLLs.
Copy libastro.dll from marble to correct loation as well (nevertheless we don't use it)

Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-03-26 21:55:13 -07:00
Jeremie Guichard
2e53faa8b4 Add missing dependencies for Windows run of tests
Qt plugins and some other dependencies cannot be copied
by CMake install targets. They need to be manually deployed
to staging_tests directory too.

Signed-off-by: Jeremie Guichard <djebrest@gmail.com>
2017-03-11 08:05:22 -08:00
Stefan Fuchs
3b67bc25a3 MXE windows build script mxe-based-build.sh updates
Updates mainly in the comments of the MXE build script:
- File system layout: different proposal
- Hint to not use MXE current version from git
- MXE build JOBS setting to (very) safe value of 1
- export CXXFLAGS=-std=c++11 added for marble build
2017-01-29 14:59:08 -08:00
Dirk Hohndel
4abf619dc4 MXE build script: update to match current mxe
Many of the hacks I used to need are no longer necessary.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-02 08:22:22 -08:00
Anton Lundin
04d8d7cb13 scripts: run all scripts with -e
Run all scripts with -e so they exit as soon as something breaks. That
way the build stops at the first error, not some other error.

Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-17 21:44:31 -07:00
Tomaz Canabrava
9d805bea4a Simplify MXE script
The MXE script still tried to run things using the qmake project
file and we removed that ages ago.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-16 09:20:53 -08:00
Dirk Hohndel
7aab635585 Remove support for older libgit2 - we now require 0.23 or later
Also fixes a capitalization error that prevented finding libssh2 in some
circumstances. And adds a missing include when building with libzip on Mac.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-15 13:33:00 -08:00
Lubomir I. Ivanov
0196ac1568 NSIS: add a couple of uninstaller checkboxes
Add a new dialog/page which is shown right before
the final "uninstall" click.

The dialog may contains two checkboxes - for registry
entries and for the user path. These checkboxes will not be
created if the user has not run the application yet,
as no registry keys will be available.

Selecting the user directory checkbox shows a warning message box,
that the user should make sure no important files are present there.

Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-03 09:06:07 -08:00
Dirk Hohndel
3b419b3d07 Make libtool versioning happy
This way we find the versioned libdivecomputer.dll

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26 15:19:05 -07:00
Dirk Hohndel
47c7958ed3 Build Windows installer with shared libdivecomputer
Since we ship it all in one piece there is no reason to use a static
libdivecomputer (like there is on Linux). This allows us to give the user
a different libdivecomputer.dll for testing when tracking down a bug.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26 14:27:16 -07:00
Dirk Hohndel
c6ec742d11 Build libzip with cmake when cross building for Windows
This seems to fix our issues with being able to create zip files on the
fly (needed for the divelogs.de access).

Fixes #955

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26 14:24:34 -07:00
Dirk Hohndel
148b30849a MXE build script: more cleanups
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-23 12:25:14 -07:00
Dirk Hohndel
c7ae8c8655 Update MXE cross build script
Small addition for completeness

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-23 05:01:19 -07:00
Dirk Hohndel
3b15ab5f28 MXE build: small tweaks
While this should be fixed in cmake, for now just manuallt get
libssrfmarblewidget.dll and QtXml.dll in place

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-22 20:23:30 -07:00
Dirk Hohndel
7351ff62d7 More updates to MXE build script
Two more changes that are needed for this to build successfully.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21 22:22:03 -07:00
Dirk Hohndel
5982092858 Update MXE cross build script
Instructions how to use it are in the script.
As of today this doesn't create working binaries - this worked perfectly
fine back when MXE was still based on Qt5.4

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21 21:39:41 -07:00
Dirk Hohndel
8ab7b5ea7f Windows installer: include grantlee plugins and printing templates
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-06-19 22:24:18 -07:00
Dirk Hohndel
93559e81e2 Update the mxe based sample script
Working on making the different ways we build things more consistent

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-09 15:36:20 -07:00
Dirk Hohndel
3a06bb37d4 Update build script to cross build Windows using mxe
The MinGW based script is still there for reference, but that's no
longer how I build the Windows binaries.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-08 14:24:03 -07:00
Claudiu Olteanu
d3d3cd9e35 Update the documentation with dependencies for cross-building on Linux to Windows
Update the documentation with dependencies for cross-building on Linux
to Windows for OpenSuse platform and correct some building instructions.
Moreover fix the windows building script to use the architectural specific
binary.

Signed-off-by: Claudiu Olteanu <olteanu.claudiu@ymail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-03-17 13:59:59 -07:00
Dirk Hohndel
4ce3c1e8b8 Remove the 32/64 bit warning in the Windows installer
We now have perfectly fine 32bit binaries with Qt5 so no more reason to
steer people towards 64bit binaries. Actually, I don't plan to make 64bit
binaries for the next release.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-01 16:45:24 -08:00
Dirk Hohndel
1d39df0922 Add a new script to create cross built Windows installer
This script is based on the mxe package and builds everything from source
instead of using the mingw packages from Fedora as I did in the past.

I'm keeping the old script around for now, but eventually I should remove it as
this is the current way to create a working installer that supports both 32 and
64 bit Windows and is Qt5 based.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-12-31 10:20:28 -08:00
Dirk Hohndel
c246432092 Remove some way way way outdated files
From the very earliest packaging attempts. Definitely not useful anymore.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-12-31 08:48:27 -08:00
Dirk Hohndel
d2567f761a Windows installer: move the 32/64 bit check earlier
It makes more sense to do this on init and not have the user go through
any other screens in case this is the wrong binary.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-10-30 12:40:03 -07:00
Dirk Hohndel
1291d100f6 Ugly hack to work around broken Qt5.3.2 for Windows cross builds
Checking this in to make sure I don't end up creating broken installers
again. I doubt that this is useful for anyone but me - but then, I don't
think anyone but me creates Windows installers.

Background - when Fedora 20 updated the cross-built version of Qt for
Win64 something broke. Subsurfae installed with those DLLs will crash.
Replacing the older 5.3.1 DLLs fixes this for now, so I have a directory
with just those DLLs and simply replace them in the staging directory
before calling makensis.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-10-29 15:10:32 -07:00
Dirk Hohndel
0e0d6135af Don't install Windows 64bit binaries on 32bit system
Also warn people installing 32bit binaries on a 64bit system

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-10-29 13:01:19 -07:00
Dirk Hohndel
28800622f0 Minor changes to Windows build and packaging
With these changes we link statically against libusb and libdivecomputer
but don't add the .a files to our installers.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-09-25 20:50:14 -07:00
Dirk Hohndel
6c15647858 Allow cross-building 64 bit binaries for Windows
This also makes sure that we package the Qt5 translations, not the Qt4
translations.

There was an odd issue that somehow a 32bit search path ended up being
used by win-dll which resulted in the wrong DLLs being packaged.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-08-02 15:08:22 -07:00
Miika Turkia
c43708bc8e Remove theme directory when uninstalling on Windows
I assume the theme directory should be deleted on uninstall the same way
e.g. Documentation directory is deleted.

Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-07-13 21:39:42 -07:00
Dirk Hohndel
bded22f2f6 HTML export: fix packaging of theme dir
I was confused by the function name getSubsurfaceDataPath() - it does not
find paths relative to the "data" folder, if finds the path where we might
install folders like "data", "translations", or "theme".
"data" is for some reason where we install the "marbledata" files.
Therefore on both Mac and Windows we need to put the "theme" directory
next to the "data" directory, not below it.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-06-08 07:54:11 -07:00
Dirk Hohndel
72362d0993 Build tools: allow debuggable cross builds for Windows
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-06-07 19:39:50 -07:00
Dirk Hohndel
049b6c0426 Prepare for Qt4 / Qt5 cross builds of Windows binaries
Admittedly I believe I'm the only one using this script (and related .nsi
file), it still seems to make sense to keep it up to date in the
repository.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-06-06 09:18:13 -07:00
Dirk Hohndel
d461780369 Windows out of tree cross build: stage package in correct folder
When doing an out of tree build you don't want to stage the package with
the source but under your current directory. So let's make sure we
distinguish between source and target here... and instead of putting
things into packaging/windows they now end up in staging which is much
more consistent. And to make my life even easier, the installer .exe ends
up in the base dir in which you build the package.

Also, we link statically against libdivecomputer, so don't pack the dll.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-04-21 12:16:56 -07:00
Dirk Hohndel
986309b108 Windows cross build: use the correct objdump
This one was silly but took me a while to track down.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-04-21 11:08:10 -07:00